I’m glad this is coming to Switch, mostly because I want all games to come to the platform. As much as I’m a sucker for Metroidvanias, I’m definitely not good enough to tackle a roguelike people compare to the Souls series. I’ve always had trouble grasping the idea behind dying and failing being a fundamental part of a game, particularly that being tied directly to a game’s enjoyment. I’m not saying it can’t, just that it’s not for me.