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Messages - Adrock

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7101
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: November 18, 2011, 12:20:54 PM »
I personally think having scores is bad for reviews, but I understand that there's zero possibility of them going away. Not only will (stupid) people be upset by it, but publishers will hate you because it's a lot harder to market a text-only review than to slap a score on the back of a box. Scores are a crutch, but they're one that's not going away, so we're going to have to live with bullshit like this whining about scores.
+2. You will get another one in an hour. I just don't know how else to agree with you more.

7102
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: November 18, 2011, 11:55:15 AM »
Obviously, people care about review scores otherwise reviews wouldn't exist. The question was rhetorical. It makes no sense to judge something based on someone else's understanding of it. More to the point, I'm pushing the shenanigans broom on people complaining that some website's review score isn't high enough. What the hell is the purpose of that? So some stranger doesn't like a game as much as you think you will. Arguing the merits of a review or a score is ultimately pointless. If you disagree with a review, you've already made the decision that it doesn't matter. This is especially true of a game like Zelda. Most have already made the decision of whether to buy the game despite what reviews say. Do reviews justify that choice? They shouldn't. Why would you need validation for that? Does anyone like a game more/less because someone else did? That's silly.

7103
Nintendo Gaming / Re: The Legend of Zelda: Skyward Sword
« on: November 18, 2011, 10:38:03 AM »
Who fucking cares about review scores? They don't make the game better or worse. Does anyone get their jollies from an agreeable review? That is silliness. You're arguing over someone else's view of something. You lose by default. Every time. This is such a colossal waste of time and I'm including my own post trying to explain why.

In any case, Skyward Sword is so close. I need to finish Mario by tomorrow night.

7104
Nintendo Gaming / Re: Nintendo 3DS Discussion
« on: November 18, 2011, 09:44:19 AM »
I'm expecting them close to Christmas.

7105
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: November 17, 2011, 01:22:55 PM »
Wii U will likely get outclasses either way. Nintendo just needs to make sure that their console is efficient and polished so developers feel like they can still make great games on it.

7106
Resident Evil 4 took me about 15 hours to complete the first time. Resident Evil 5 took about 10 to 12. I won't be disappointed in Revelations's supposed length as long as it's appropriate. Resident Evil 4 is one of those games that oddly never felt like it was cheating on game length and never felt like it should have ended sooner. It's less about game length and more about what you're doing with that time. Each new setting was introduced right when the game was about to get boring so even though it made almost no sense to go from village to castle to military island, it worked. I hope for the same in Revelations.

7107
Nintendo Gaming / Re: Nintendo 3DS Discussion
« on: November 15, 2011, 01:00:16 PM »
I just started world 4 and I have 65 lives. I've only replayed maybe 2 or 3 stages to get the last star coin. So far, I haven't really had much trouble.

7108
Nintendo Gaming / Re: Nintendo 3DS Discussion
« on: November 15, 2011, 07:39:53 AM »
Only if it bursts out of a floating box and grants magical powers.

7109
Nintendo Gaming / Re: Nintendo 3DS Discussion
« on: November 14, 2011, 11:17:30 PM »
I especially like how the game gives me so many lives and makes me feel like I'm good at videogames.

7110
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: November 14, 2011, 08:20:37 PM »
If SK was on the verge of going down, it might be in their best interest to throw them a bone just to get their stock up to high enough to be profitable to sell.
It would be even better if Nintendo could get Silicon Knights to the point where they could make great games without the handholding. It's been like 7 years since Silicon Knights and Nintendo ended their exclusive deal. Why hold onto them for so long just to let them flounder? With Wii U on the horizon, it's as good a time as any to bring them back into the fold and put them to work.

I think Silicon Knights can still be a great asset for Nintendo. They have talent and passion but they lack one of the most underrated aspects of creativity: the ability and courage to throw away a bad idea or even a good idea simply because it isn't a great idea. We all know Miyamoto is quite adept at this and for all the things he has supposedly taught Denis Dyack, "upending the tea table" isn't one of them. They can learn that; anyone can.

7111
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: November 14, 2011, 05:59:41 PM »
"is in any kind of financial trouble"
Are you kidding me? You quoted less than half of that entire sentence and completely took it out of context. /facepalm
Quote
LOL?  You don't qualify for a government handout if you're making money.  Also you're know your hurting when your publisher dumps you again, first MS and now Activision.
This article doesn't suggest that Silicon Knights got bailed out for hemorrhaging money. More like the government is trying to support the expansion of game development in Saint Catherines. The news media is not that kind. If Silicon Knights were in trouble, that's all we'd be hearing because that's the bigger story. The only one sensationalizing things is you.
Quote
He griped about poor sales and how poor Nintendo marketted his games.
Would you kindly provide a link? I couldn't find one though beyond a few Google searches, I didn't try terribly hard to help you prove your point. Dyack has gushed over his collaborations with Miyamoto and Nintendo.

Anyway, it's most likely Eternal Darkness. Apparently, Nintendo still owns part of Silicon Knights

7112
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: November 14, 2011, 11:30:57 AM »
None of the articles I've read about this have suggested that Silicon Knights is in any kind of financial or legal trouble and honestly, that's the first thing I would have expected since that would get more clicks than a news story reporting layoffs. The gist I get is Silicon Knights is operating exactly as they always have, making a single game every 23 years.

Anyway, if SK is "returning to their roots" my guess would be Eternal Darkness considering how things went down with their departure from the Legacy of Kain series. Dyack and Silicon Knights never bad mouthed Nintendo. If Nintendo wants to appeal to core gamers with Wii U, they could do a lot worse than resurrecting Eternal Darkness with the original team at the helm. That should please many fans clamoring for a sequel though I have no idea where they could possibly take it plot wise without it seeming like they were cheating.

7113
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: November 14, 2011, 07:19:39 AM »
Bringing in people to complete projects and laying them off once they're finished is a pretty standard industry practice. Think of how many people were brought in to complete Super Smash Bros. I doubt Silicon Knights would have laid off all of those people unless they were within their rights and capabilities to do so. And they made a shitty licensed game. WayForward Technologies does that all of the time. I imagine they take on those projects for the paycheck so they can help did projects that they actually care about.

7114
TalkBack / Re: Ninja Gaiden 3 Razor's Edge Confirmed as Wii U Launch Title
« on: November 14, 2011, 07:04:06 AM »
No, thanks. Polyphony Digital can keep their trash on the PS3/4/5/6/7/8/Ad infinitum.
GTA = Grand Theft Auto. You're thinking of Gran Turismo which is a Sony owned IP anyway so Polyphony Digital, a subsidiary of Sony Computer Entertainment, has no choice but to keep it on Sony consoles.

7115
TalkBack / Re: Ninja Gaiden 3 Razor's Edge Confirmed as Wii U Launch Title
« on: November 12, 2011, 11:43:56 AM »
This is great news even though I'm not going to buy the game (I prefer games that don't slap me around until I make it a sandwich and do the dishes). It gives Wii U some hardcore cred right out of the gate. Hopefully the game comes out on all 3 consoles on the same day.

7116
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 12, 2011, 09:09:34 AM »
That's pretty much inevitable but it won't be for some kind of transfer. They'll just hack Vita is play pirated PSP games like they already do on PSP.

7117
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 12, 2011, 02:03:48 AM »
Actually, if their is one thing Sony succeeded with, it was selling the PSP. I don't remember if it was @ $250 or not, but they sold quite a bit.
I don't think PSP sold especially well at $250 outside of the launch window. Perhaps better than one would expect, but certainly not well enough to rationally sell its successor for an even higher price after all of the hidden extra cost. I believe the original $250 PSP bundle came with a Memory Stick.

And I don't think Vita will fare better than 3DS at $250. The average consumer didn't balk at the 3DS's launch price because they necessarily suspected the hardware was marked up. They balked because it was $250. Period. The lack of games certainly didn't help. Even if Super Mario 3D Land was available at launch, I still think sales would have been disappointing overall (albeit less so) because people don't want to spend $250 on a handheld. In Vita's case, the hardware is probably worth more than $250. Looking strictly at specs, it's a wonderful deal. Unfortunately, that's not where value begins and ends.

7118
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 11, 2011, 11:14:37 PM »
The easiest way to avoid getting "ass raped" by the Vita is just don't buy it at all. If you don't buy it then you can't get ass raped by it. Problem solved. 99% of the games on it are going to eventually be available on the PS3/PS4 anyway, so its not like you'd miss much, except for the portability.
Well, obviously. That's not even advice; that's just common sense. In fact, I've been saying all of that for months, in this very thread I believe. That's besides the point. I wasn't planning on buying a Vita and I know exactly why. However, I might buy one eventually if Sony would stop giving me reasons not to. Vita is a shitty deal and every time Sony says something new about it, they make it an even shittier deal. The battery life (or lack thereof), the proprietary memory cards and their prices, the list of 26 titles (some of which aren't even games), and now charging for backwards compatibility. Vita is a system that sounds great on paper, but is so impractical in reality that one has to wonder how it even got out of the research and development lab. Sony has learned NOTHING.
I can understand and appreciate the irritation at yet another hidden cost for the Vita, a device that's increasingly priced beyond what I think anyone will pay outside Japan.  But keep in mind that if you don't want to pay to transfer your UMD games, they'll function just fine on the PSP you already own.
Way ahead of you, slick.
If I ever even buy a Vita, I'd stick to playing my antiquated UMDs on my regular PSP.
The best part about this is that you even quoted that earlier. I get what you're saying... because I already brought it up before you did. See, you're getting this all wrong. I'm not against this because I wanted a Vita and Sony is fucking it up (in fact, I don't want one for previously stated reasons). I'm against this latest episode of Sony's-Management-Sucks-Balls because I want Sony to succeed and they're doing everything in their power to do the opposite. Why wouldn't I want Sony to succeed? Competition is good. It's better for consumers and we get better games. However, Nintendo couldn't sell a $250 handheld and Sony wants to try again. Seriously, they failed to sell a handheld at $250, watched another company fail, and now they want to try it again while adding even more cost on top of it. Right.

7119
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 11, 2011, 12:47:20 PM »
Except it's not going to work. The only reason PSP sold was because people were stealing games with relative ease. Vita is even more expensive thus less inviting even if/when it gets hacked. Sure, some people will buy one and may even pay for their rape but Vita is currently riding the Fail Train to Facepalmville. They're doing almost everything Nintendo did wrong with 3DS except worse.

7120
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 11, 2011, 09:41:25 AM »
If I own the UMD, why should I pay for the game again? That's the part I'm having trouble justifying. The game is in my possession so clearly I paid for it... unless I stole it which Sony can't prove anyway.

7121
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 11, 2011, 09:23:11 AM »
Sony just announced "UMD Passport" for Vita where you can register your PSP UMDs and get a discount to download them on Vita. Prices average from $6 to $13 but are as high as $31. Source: Joystiq

This is exactly what it sounds like. Sony is charging for "backwards compatibility" and the discounted prices for the downloads are more than what most games currently cost at retail. One could download the free app which is unofficially named "The Consumer Anal Rape Initiative" within Sony Computer Entertainment Inc. and repurchase all of those games or one can spend that money on more productive, non-anus violating ways (example: cupcakes). I think it's more likely that someone will hack Vita to do this without the hassle of repurchasing these games. I don't personally pirate games but I can certainly see why one would when Sony's alternative sucks so immensely. It's like they're encouraging hackers. If I ever even buy a Vita, I'd stick to playing my antiquated UMDs on my regular PSP.

7122
TalkBack / Re: The Legend of Zelda: Skyward Sword Review
« on: November 11, 2011, 08:57:16 AM »
I haven't the slightest clue what that screenshot means. I see Zelda and a harp. Right.

7123
General Chat / Re: Verizon phones
« on: November 11, 2011, 08:12:31 AM »
The few times I tried watching Netflix on my MacBook Pro, it asked me to uninstall then reinstall Microaoft Silverlight which is why i just stick to watching Netflix on my PS3. Is that what Netflix uses on all platforms?

7124
Nintendo Gaming / Re: Wii U
« on: November 11, 2011, 07:37:49 AM »
Resident Evil and Dead Rising have completely different tones ad gameplay. Combining the series wouldn't make sense. Capcom had their chance to remake the older games in a way that would solve the problem of length if RE4 controls were introduced but they made them lightgun games instead. And we're all worse off for it.

7125
TalkBack / Re: Second 3DS CPU Will Be Unlocked for Developers
« on: November 10, 2011, 05:22:00 PM »
If Nintendo wanted to integrate the second slider from day one, 3DS would have been designed that way from the get go. Hardware goes through months and years of revisions before it's finalized. Not including something like a right control pad isn't something that gets omitted due to time constraints. Nintendo flat out decided against it and fashioned a solution out of duct tape and toothpicks once they realized how fucking dumb it was not to have included it.

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