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Messages - Adrock

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7101
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: November 14, 2011, 08:20:37 PM »
If SK was on the verge of going down, it might be in their best interest to throw them a bone just to get their stock up to high enough to be profitable to sell.
It would be even better if Nintendo could get Silicon Knights to the point where they could make great games without the handholding. It's been like 7 years since Silicon Knights and Nintendo ended their exclusive deal. Why hold onto them for so long just to let them flounder? With Wii U on the horizon, it's as good a time as any to bring them back into the fold and put them to work.

I think Silicon Knights can still be a great asset for Nintendo. They have talent and passion but they lack one of the most underrated aspects of creativity: the ability and courage to throw away a bad idea or even a good idea simply because it isn't a great idea. We all know Miyamoto is quite adept at this and for all the things he has supposedly taught Denis Dyack, "upending the tea table" isn't one of them. They can learn that; anyone can.

7102
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: November 14, 2011, 05:59:41 PM »
"is in any kind of financial trouble"
Are you kidding me? You quoted less than half of that entire sentence and completely took it out of context. /facepalm
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LOL?  You don't qualify for a government handout if you're making money.  Also you're know your hurting when your publisher dumps you again, first MS and now Activision.
This article doesn't suggest that Silicon Knights got bailed out for hemorrhaging money. More like the government is trying to support the expansion of game development in Saint Catherines. The news media is not that kind. If Silicon Knights were in trouble, that's all we'd be hearing because that's the bigger story. The only one sensationalizing things is you.
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He griped about poor sales and how poor Nintendo marketted his games.
Would you kindly provide a link? I couldn't find one though beyond a few Google searches, I didn't try terribly hard to help you prove your point. Dyack has gushed over his collaborations with Miyamoto and Nintendo.

Anyway, it's most likely Eternal Darkness. Apparently, Nintendo still owns part of Silicon Knights

7103
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: November 14, 2011, 11:30:57 AM »
None of the articles I've read about this have suggested that Silicon Knights is in any kind of financial or legal trouble and honestly, that's the first thing I would have expected since that would get more clicks than a news story reporting layoffs. The gist I get is Silicon Knights is operating exactly as they always have, making a single game every 23 years.

Anyway, if SK is "returning to their roots" my guess would be Eternal Darkness considering how things went down with their departure from the Legacy of Kain series. Dyack and Silicon Knights never bad mouthed Nintendo. If Nintendo wants to appeal to core gamers with Wii U, they could do a lot worse than resurrecting Eternal Darkness with the original team at the helm. That should please many fans clamoring for a sequel though I have no idea where they could possibly take it plot wise without it seeming like they were cheating.

7104
Nintendo Gaming / Re: The OFFICIAL Big N rumor thread *bring your own salt*
« on: November 14, 2011, 07:19:39 AM »
Bringing in people to complete projects and laying them off once they're finished is a pretty standard industry practice. Think of how many people were brought in to complete Super Smash Bros. I doubt Silicon Knights would have laid off all of those people unless they were within their rights and capabilities to do so. And they made a shitty licensed game. WayForward Technologies does that all of the time. I imagine they take on those projects for the paycheck so they can help did projects that they actually care about.

7105
TalkBack / Re: Ninja Gaiden 3 Razor's Edge Confirmed as Wii U Launch Title
« on: November 14, 2011, 07:04:06 AM »
No, thanks. Polyphony Digital can keep their trash on the PS3/4/5/6/7/8/Ad infinitum.
GTA = Grand Theft Auto. You're thinking of Gran Turismo which is a Sony owned IP anyway so Polyphony Digital, a subsidiary of Sony Computer Entertainment, has no choice but to keep it on Sony consoles.

7106
TalkBack / Re: Ninja Gaiden 3 Razor's Edge Confirmed as Wii U Launch Title
« on: November 12, 2011, 11:43:56 AM »
This is great news even though I'm not going to buy the game (I prefer games that don't slap me around until I make it a sandwich and do the dishes). It gives Wii U some hardcore cred right out of the gate. Hopefully the game comes out on all 3 consoles on the same day.

7107
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 12, 2011, 09:09:34 AM »
That's pretty much inevitable but it won't be for some kind of transfer. They'll just hack Vita is play pirated PSP games like they already do on PSP.

7108
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 12, 2011, 02:03:48 AM »
Actually, if their is one thing Sony succeeded with, it was selling the PSP. I don't remember if it was @ $250 or not, but they sold quite a bit.
I don't think PSP sold especially well at $250 outside of the launch window. Perhaps better than one would expect, but certainly not well enough to rationally sell its successor for an even higher price after all of the hidden extra cost. I believe the original $250 PSP bundle came with a Memory Stick.

And I don't think Vita will fare better than 3DS at $250. The average consumer didn't balk at the 3DS's launch price because they necessarily suspected the hardware was marked up. They balked because it was $250. Period. The lack of games certainly didn't help. Even if Super Mario 3D Land was available at launch, I still think sales would have been disappointing overall (albeit less so) because people don't want to spend $250 on a handheld. In Vita's case, the hardware is probably worth more than $250. Looking strictly at specs, it's a wonderful deal. Unfortunately, that's not where value begins and ends.

7109
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 11, 2011, 11:14:37 PM »
The easiest way to avoid getting "ass raped" by the Vita is just don't buy it at all. If you don't buy it then you can't get ass raped by it. Problem solved. 99% of the games on it are going to eventually be available on the PS3/PS4 anyway, so its not like you'd miss much, except for the portability.
Well, obviously. That's not even advice; that's just common sense. In fact, I've been saying all of that for months, in this very thread I believe. That's besides the point. I wasn't planning on buying a Vita and I know exactly why. However, I might buy one eventually if Sony would stop giving me reasons not to. Vita is a shitty deal and every time Sony says something new about it, they make it an even shittier deal. The battery life (or lack thereof), the proprietary memory cards and their prices, the list of 26 titles (some of which aren't even games), and now charging for backwards compatibility. Vita is a system that sounds great on paper, but is so impractical in reality that one has to wonder how it even got out of the research and development lab. Sony has learned NOTHING.
I can understand and appreciate the irritation at yet another hidden cost for the Vita, a device that's increasingly priced beyond what I think anyone will pay outside Japan.  But keep in mind that if you don't want to pay to transfer your UMD games, they'll function just fine on the PSP you already own.
Way ahead of you, slick.
If I ever even buy a Vita, I'd stick to playing my antiquated UMDs on my regular PSP.
The best part about this is that you even quoted that earlier. I get what you're saying... because I already brought it up before you did. See, you're getting this all wrong. I'm not against this because I wanted a Vita and Sony is fucking it up (in fact, I don't want one for previously stated reasons). I'm against this latest episode of Sony's-Management-Sucks-Balls because I want Sony to succeed and they're doing everything in their power to do the opposite. Why wouldn't I want Sony to succeed? Competition is good. It's better for consumers and we get better games. However, Nintendo couldn't sell a $250 handheld and Sony wants to try again. Seriously, they failed to sell a handheld at $250, watched another company fail, and now they want to try it again while adding even more cost on top of it. Right.

7110
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 11, 2011, 12:47:20 PM »
Except it's not going to work. The only reason PSP sold was because people were stealing games with relative ease. Vita is even more expensive thus less inviting even if/when it gets hacked. Sure, some people will buy one and may even pay for their rape but Vita is currently riding the Fail Train to Facepalmville. They're doing almost everything Nintendo did wrong with 3DS except worse.

7111
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 11, 2011, 09:41:25 AM »
If I own the UMD, why should I pay for the game again? That's the part I'm having trouble justifying. The game is in my possession so clearly I paid for it... unless I stole it which Sony can't prove anyway.

7112
General Gaming / Re: PlayStation Vita (PS Vita) - previously known as NGP
« on: November 11, 2011, 09:23:11 AM »
Sony just announced "UMD Passport" for Vita where you can register your PSP UMDs and get a discount to download them on Vita. Prices average from $6 to $13 but are as high as $31. Source: Joystiq

This is exactly what it sounds like. Sony is charging for "backwards compatibility" and the discounted prices for the downloads are more than what most games currently cost at retail. One could download the free app which is unofficially named "The Consumer Anal Rape Initiative" within Sony Computer Entertainment Inc. and repurchase all of those games or one can spend that money on more productive, non-anus violating ways (example: cupcakes). I think it's more likely that someone will hack Vita to do this without the hassle of repurchasing these games. I don't personally pirate games but I can certainly see why one would when Sony's alternative sucks so immensely. It's like they're encouraging hackers. If I ever even buy a Vita, I'd stick to playing my antiquated UMDs on my regular PSP.

7113
TalkBack / Re: The Legend of Zelda: Skyward Sword Review
« on: November 11, 2011, 08:57:16 AM »
I haven't the slightest clue what that screenshot means. I see Zelda and a harp. Right.

7114
General Chat / Re: Verizon phones
« on: November 11, 2011, 08:12:31 AM »
The few times I tried watching Netflix on my MacBook Pro, it asked me to uninstall then reinstall Microaoft Silverlight which is why i just stick to watching Netflix on my PS3. Is that what Netflix uses on all platforms?

7115
Nintendo Gaming / Re: Wii U
« on: November 11, 2011, 07:37:49 AM »
Resident Evil and Dead Rising have completely different tones ad gameplay. Combining the series wouldn't make sense. Capcom had their chance to remake the older games in a way that would solve the problem of length if RE4 controls were introduced but they made them lightgun games instead. And we're all worse off for it.

7116
TalkBack / Re: Second 3DS CPU Will Be Unlocked for Developers
« on: November 10, 2011, 05:22:00 PM »
If Nintendo wanted to integrate the second slider from day one, 3DS would have been designed that way from the get go. Hardware goes through months and years of revisions before it's finalized. Not including something like a right control pad isn't something that gets omitted due to time constraints. Nintendo flat out decided against it and fashioned a solution out of duct tape and toothpicks once they realized how fucking dumb it was not to have included it.

7117
TalkBack / Re: Rumor: 3DS Features Unused, Second CPU
« on: November 10, 2011, 09:58:03 AM »
Wouldn't unlocking more processing power Stone Cold Stun the battery even more? Back away not today, disco lady.

Increasing the file size for eshop games needs to happen and shouldn't have needed consideration in the first place. Make it happen!

7118
TalkBack / Re: Super Mario 3D Land Review
« on: November 09, 2011, 01:53:09 PM »
Nice review though I would have bought this game even if it somehow insulted my mother to her face. I'm glad that that there are a good amount of levels. That was the one thing I was somewhat worried about.

7119
Nintendo Gaming / Re: Wii U Must Bring it E3 2012?
« on: November 09, 2011, 11:02:12 AM »
Doppelgänger.

7120
Nintendo Gaming / Re: Wii U Must Bring it E3 2012?
« on: November 09, 2011, 08:07:21 AM »
1. Yeah, way to change your argument from "why don't they open new studios? Wah!" to "why won't they create anything new? Wah!" The fact of the matter is that Nintendo has created new teams which is the very thing you were complaining that Nintendo hasn't been doing. So you want Nintedo to create new IPs in addition to releasing all the established franchises you love? What happens when/if you get both? You'll change gears and bitch about something else. I know this because you just did it.

Sony and Microsoft have been creating new franchises because they have to; they entered the console space much later than Nintendo and don't have the same rich history of characters. They're just as guilty of milking their franchises as Nintendo, far more in some cases. Since 2005, Sony has released 6 God of War games (including the mobile phone game) and 2 HD collections. That's 8 releases in the span of 6 years. Uncharted will have 4 installments once Golden Abyss comes out. Halo has 4 main installments with a 5th on the way, a remake to the original, a side story, and an RTS. So yeah, this isn't something that only Nintendo is doing. These companies know what sells and as long as people keep buying them, they'll keep making them.

2. It's called market saturation. There was no way to sustain the kind of sales Nintendo was getting because there comes a point where most people who want something already have one. Plus, PS3 and 360 have steadily become more and more affordable.

3. Nintendo makes their own core titles which admittedly appeals primarily to Nintendo's own fans. However, that said, there isn't a whole lot of Nintendo can do to convince people who don't like their games to start liking them. They need better 3rd party support. We all know this but they weren't going to get it on the Wii. On the bright side, Nintendo seems to be going in the right direction on the Wii U.

And Sony and Microsoft laughed off the Wii and casual gaming........ Then released Move and Kinect. I'm still curious what death blow you expected. They want from last place to first in a single generation. They make more money than both of their competitors combined (gaming division). Nintendo can't stop people from liking games that Sony and Microsoft make. There's no absolute victory to be had unless either competitor commits corporate suicide by releasing terrible products.

7121
Nintendo Gaming / Re: Wii U Must Bring it E3 2012?
« on: November 08, 2011, 11:23:36 PM »
With the billions they printed from the DS and Wii over the last few years they could have expanded and opened up new studios or bought existing ones and put them to work to deliver the core games which the Wii was sorely lacking.
They did. Nintendo released just as many if not more games for the Wii than it did on any of its previous consoles and it did so while also supporting DS which didn't rely so heavily on remakes like GBA did. How do you think Nintendo accomplished that? A magic lamp? A monkey paw? Alchemy? What else do you want them to do? Open even more? You can't just create new teams overnight and expect them to perform at a high level. These things take time. On top of that, game development takes an average of 20-24 months to complete, longer if the game is something like Zelda. If Nintendo had created any new teams in the last year or two, they probably weren't put to work on Wii games. Maybe you disagree with that but Nintendo has to think about its future or people like you would just starting bitching about how Wii U doesn't have enough games.

And you clearly haven't been paying attention if you expect Nintendo to just buy up development studios.
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So how can anyone say Nintendo tried? They didn't try. They needed to have brought their A game this generation, and the fact is they didn't.
Besides all of the amazing games they released this generation, Wii has practically outsold PS3 and 360 combined and it did so primarily on the strength of 5 glorified tech demos packaged into one disc. That's like slapping your arch enemy's mother right in the face... with your penis. How did Nintendo not bring its A-game?
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I'm sorry but they didn't and that's not just my opinion, its also a fact because the fact they won't bring all those already completed games over proves it.
"This is my opinion which is fact because I say it is."

That's you. That's what you sound like.

Nintendo of America not bringing over 3 games that most people wouldn't have bought doesn't even remotely suggest a lack of effort.

7122
Nintendo Gaming / Re: Wii U
« on: November 08, 2011, 07:11:49 AM »
Nintendo has yet to show a single 1st party title. That's like a asking, "Do you want to see that movie with that actor, what's-his-name?" and expecting anyone to be excited about it. If the reaction is like this next year after Nintendo shows something, you can be surprised then. That said, this looks bad for Sony considering everything is known about Vita, including the games, and it's launching in about a month in Japan. Then again, if someone hacks it (and someone will), people will buy it.

7123
TalkBack / Re: New Zelda Game Heading to 3DS
« on: November 07, 2011, 06:37:25 PM »
Precisely, all of these "cinematic" games with full voice acting often have insufferably bad writing even if the voice actors are putting their backs into it. I have an extremely hard time thinking of an exception to this in the modern era.
Uncharted 2: Among Thieves.

7124
TalkBack / Re: New Zelda Game Heading to 3DS
« on: November 07, 2011, 12:48:14 PM »
Your issue, then, is with the cutscene, not the voice acting. I don't like watching extended cutscenes either. That's like going to the theater to watch a movie but they stop the reel right in the middle and force you to solve a puzzle first. It seems silly to ask the audience to partake in something other than what's intended. Games are meant to be played, movies are meant to be watched, books are meant to be read and so on. If Nintendo insists on putting little movies all over their videogames, then, yeah, I want the cutscenes to be as cinematic as possible. There should always be an option to fast forward or skip cutscenes altogether. The voice acting should be there for people who don't want to read text, who find it more engrossing. The option to fast forward/skip should be there for people who don't want to be bothered. I think that's the fairest way to go about it. Personally, I think cutscenes in videogames is lazy storytelling. I wish more companies would try to tell their stories through the action in the game.

7125
TalkBack / Re: New Zelda Game Heading to 3DS
« on: November 07, 2011, 12:07:31 AM »
Of course they can. That's why people still read and write books. However, games are a very different medium. You have video and audio. If you're not going to take advantage of it, might as well get rid of the music and sound effects since we can just use our imaginations.

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