Author Topic: Ninja Gaiden 3: Razor's Edge Impressions  (Read 1814 times)

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Offline NWR_Neal

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Ninja Gaiden 3: Razor's Edge Impressions
« on: June 08, 2012, 01:19:35 PM »

Razor's Edge is a better subtitle than Ancient Ship of Doom.

http://www.nintendoworldreport.com/impressions/30654

One of the most surprising Nintendo-published titles was Ninja Gaiden 3, but not because it was a shocking reveal. It was surprising because, even though Tecmo published it on Xbox 360 and PlayStation 3 earlier this year, it is a Nintendo-published title on Wii U. Along with that, Nintendo is helping Team Ninja make the game better.

However, it is still not entirely clear if the improvements are going to make a large difference. In the short E3 2012 demo, I fooled around with the combat, which, like most modern Ninja Gaiden games, is fast-paced and filled with challenge and gore. The gore is reportedly tuned up from the original release of the game. It is, in all honesty, just a Ninja Gaiden game. It reminded me a lot of my time with Ninja Gaiden 1 and 2 on Xbox/Xbox 360, and both the Wii U GamePad and Wii U Controller Pro offered viable and comfortable controls.

On the Wii U GamePad, the touch screen is used to scroll through a list of combos and mess with your inventory. It provides a pretty easy means to change your weapon, though because your attention is essentially divided between the two, the game is overall slower when you are using the Wii U GamePad.

The demo featured three weapons: a sword, a set of claws, and large scythe. The weapons didn't feel too different outside of sensical variations, such as the claws being quicker and less powerful while the scythe being slower and more powerful.

We will see if Nintendo and Tecmo can team up to make the maligned Ninja Gaiden 3 a better experience on Wii U this holiday season.

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Offline Chocobo_Rider

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Re: Ninja Gaiden 3: Razor's Edge Impressions
« Reply #1 on: June 08, 2012, 02:47:03 PM »
Quote
Razor's Edge is a better subtitle than Ancient Ship of Doom.

You take that back right this instant!!  ;) ;D

Original Trilogy > modern Ninja Gaiden

Offline joshnickerson

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Re: Ninja Gaiden 3: Razor's Edge Impressions
« Reply #2 on: June 08, 2012, 06:17:59 PM »
Anyone else find it ironic that *Nintendo* is the one putting dismemberment and beheading back into Ninja Gaiden?

Offline jarodea

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Re: Ninja Gaiden 3: Razor's Edge Impressions
« Reply #3 on: June 09, 2012, 08:23:59 AM »
Anyone else find it ironic that *Nintendo* is the one putting dismemberment and beheading back into Ninja Gaiden?
Gotta get those hardcorez gamerz back.  I'm not a fan of these games and it doesn't look like that will be changing soon.

Offline Hyawatta

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Re: Ninja Gaiden 3: Razor's Edge Impressions
« Reply #4 on: June 10, 2012, 12:57:44 AM »
I must say again that I am so happy that this game is being improved for the Wii U! Ninja Gaiden has always been one of my favorite franchises, but I never got to play any of the new ones because I only own Nintendo systems. Now, I will finally get to play it. At first I was let down by the reviews, but I have new hope that this game can be at least as good as the ones that I missed out on.

Offline NWR_insanolord

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Re: Ninja Gaiden 3: Razor's Edge Impressions
« Reply #5 on: June 10, 2012, 01:09:52 AM »
I've never played any Ninja Gaiden, but I kind of liked the demo they had. This is shaping up to be a pretty damn good launch lineup, and I'll probably pick this up at some point, though I most likely won't be able to afford it day one what with Pikmin (I hope), Zombi U, Assassin's Creed, and probably Rayman, at least, all ahead of it on my list.
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Offline Kytim89

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Re: Ninja Gaiden 3: Razor's Edge Impressions
« Reply #6 on: June 10, 2012, 01:33:27 AM »
I hope they tone down the difficulty a little. I hope that Team Ninja adds more fetures, weapons and boss battles into the final game. The older version was just too bland when it came to the variety of enemy types. What I would really like to see is a boss arena where the past bossess of the series can be fought again, but with the game play mechanics of part three.
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