This is no longer as impressive, though likely a good choice. Digital Foundry did their typical testing and found that the main multiplayer modes, when docked, do run at a solid 60 fps now. However, the resolution has also been downgrade from 1080p to 720p. Likewise, the 720p resolution of handheld mode is also reduced. For a game this simple, I think this is kinda sad. Still, I have had issues with overhead in realtime programming myself, and developers are generally having difficulty with higher resolutions and frame rates when using Unity.