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3DS

Musings on the New StreetPass Games

Monster Manor

by Andrew Brown, Becky Hollada, Neal Ronaghan, Scott Thompson, and Guillaume Veillette - July 26, 2013, 11:27 am EDT

Can you climb to the top of this mansion?

Scott Thompson: Monster Manor is a pretty neat combination of exploration and combat. Placing scraps of the map down like Tetris pieces and then hoping for plenty of good loot in the rooms that form is always fun. And the combat with ghosts is much more interactive than something like Find Mii. In fact, I look at this one like a complete evolution of Find Mii, and it is better in every regard.

Neal Ronaghan: Monster Manor is my favorite. I’ve probably pumped the most coins into this (though Mii Force is a close second). It’s got tons of depth to it through the numerous floors (30, I think), and it has a lot more strategy to it as well. I like the weapon fusion system. I like the simple active combat. I like placing blocks in different ways to get bonus treasure chests. Even the puzzle blocks are super cool! While Mii Force is a great game, I think Monster Manor is the best StreetPass game.

Becky Hollada: My favorite, hands down. Scott hit the nail on the head saying it's like a more evolved Find Mii. It takes Find Mii's one-on-one battles, improves them, and then adds a whole new realm of game play beyond that. To me, the game couple have functioned solely on collecting map pieces and exploring each level, but kicked it up to the next level by combining two different strands of gameplay. When I played my first StreetPass in all four of these games, only Monster Manor made me consider driving to the nearest GameStop in hopes of getting just one more StreetPass. It also wins points for having the most adorable supporting character of all four games: Iris Archwell.

Andrew Brown: Easily the best of the new offerings. A pinch of Find Mii, a dash of Tetris-like puzzles mixed with a fun story and an adorable sidekick. As the tiny chunks of your map are doled out so slowly, this is another game that will take some time to progress in without the aid of a Play Coin stockpile. Nonetheless the game is so much fun, and so addictive that it’s the only game in the new lineup that has made me actually want to spend my Play Coins, just to see what comes next. The new real-time battle system is a huge improvement over Find Mii, or anything else the StreetPass Plaza has to offer at the moment.

Guillaume Veillette: No dissension from me here: Monster Manor is fantastic. It’s a mish-mash of The Deadelian Opus (look it up) and an active-time turn-based RPG, and somehow, it works. Meticulously crafting the perfect floor, the one that will yield you the best rewards, proves as addicting as upgrading your gear and character. Completing the 30 floors will probably take an extremely long time and should hopefully keep us all busy until a next batch of StreetPass games is cooked up.

Talkback

KDR_11kJuly 28, 2013

I've got a collection of Capcom arcade games on the PS2, almost all of the shmups have a similar spinning shooter mechanic as Mii Force does. Also MF even has the bubble wave weapon from R-Type!

WahJuly 28, 2013

I like Streetpass battle!

jarodeaJuly 29, 2013

Very nice read.  I've been wondering about these games but there doesn't seem much reliable info out there.  From the sounds of it I don't get enough street passes so I'll limit myself to Monster Manor until some new idea is cooked up to make the streetpass/play coin concept work better in most of the US.

Mii Force - Probably the strongest game of the four, but it's one that I save for meets where I have 6-7 passes for the sake of balance.

Flower Town - zzzz....

Warrior's Way - Actually ended up in my usual Streetpass rotation along with Puzzle Swap and Find Mii II, though I wish I could figure out how my colleagues ended up with over 100k strong armies.

Monster Manor - I think I'm hitting the wall on this one and I'm only on the 3rd floor. I've got a good weapon now, so I hope things will get a little easier.

WahJuly 30, 2013

Quote from: Shaymin

Mii Force - Probably the strongest game of the four, but it's one that I save for meets where I have 6-7 passes for the sake of balance.

Flower Town - zzzz....

Warrior's Way - Actually ended up in my usual Streetpass rotation along with Puzzle Swap and Find Mii II, though I wish I could figure out how my colleagues ended up with over 100k strong armies.

Monster Manor - I think I'm hitting the wall on this one and I'm only on the 3rd floor. I've got a good weapon now, so I hope things will get a little easier.

You guys must have different names for them over in america as there all streetpass something over here (australia)

TheFleeceAugust 01, 2013

I'm a big fan of these games- except Flower Town even though it does seem to have the most depth out of all the games. I really really like Mii force, but I beat it very fast and I'm still working on the others. I've really come to enjoy Monster Manor the most because there are a ton of weapons and items to use and there are neat ways to earn them. Lastly Warrior's Way is cool, but it's for one who gets a ton of Street Passes. I've made the least amount of progress out of all the collection, but I still like it.
The only huge complaint I have is that it now takes a while to get through Street Pass checks and it's taking away from my Animal Crossing time in a serious way. Seriously it took me about 30 minutes to get through 7 passes I got today. I don't know what people are going to do at conventions.

JamiAugust 31, 2013

Personally, I like Flower Town. You can "fast forward" the talking by holding down the R button on top and get through the watering quickly that way too. What I don't like is you can't buy seeds for plants you've seen but haven't yet grown.
Monster Manor is my second favorite. Mii Force and Warrior's Way I play but don't care for. The first the controls are too hard, the other because it takes forever to build your army when you don't get many street passes. (I'm lucky to get four a month.)
What I wish is that once you purchase these games your max coins a day would increase. I don't think 10 coins a day is fair if you've shelled out money for extra games. They should increase it by ten for every game you buy.

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