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Virtual Console Most Wanted

Time to kick Oedo villain butt, Goemon Style!

by Andrew Brown - February 11, 2012, 10:55 am EST

Everyone's favorite ninja (no, not Naruto) needs a VC comeback.

Game title: Mystical Ninja: Starring Goemon
System:
Nintendo 64
Developer:
Konami CEK

Why it's so cool: I freaking love this game!
Goemon is no stranger to the video game industry; he's been around since the days of the arcade and NES classics. In fact, his oddly-translated SNES game Legend of the Mystical Ninja has already been released on Virtual Console worldwide, and most of his non-localized games are available on the Japanese VC.

The main character of the Goemon series is, of course, the plucky and heroic Goemon himself—a comical interpretation of the legendary ninja Ishikawa Goemon from Japanese history. Always at his side is the portly, hilarious and often flamboyant Ebisumaru. They're joined by the mysterious and beautiful female assassin Yae, and Sasuke the clockwork robot ninja. And when things get too tough for the four of them, they can always call on Impact, their breakdancing, giant battle-mecha friend who comes with built in roller skates. Weird enough for you yet?

This time around, Goemon and his friends witness a UFO invasion unto their quaint hometown, and watch on in horror as Oedo Castle is turned, via laser beam no less, into a tacky, color-clashing European-style castle. The perpetrators? The Peach Mountain Shogunate, who plot to turn all of Japan into a performance stage upon which to flaunt their fashion disaster costumes and sing elaborate musical numbers.

The game plays kind of like a hybrid between Super Mario 64 and Ocarina of Time, featuring platforming action as you travel across a vast world filled with dungeons that must be navigated using maps and keys. The overworld is broken up between towns containing inns and item shops, which roughly equate to the real-life Edo Period cities in Japan. A few times throughout the game, Goemon and Co. hop into Impact for a first-person giant robot battle sequence where they can punch the foes and shoot laser beams, with certain secret button combos sending Impact into a flurry of lightning-fast attacks. Coupled with an incredible soundtrack (even featuring three songs with lyrics—impressive for an N64 game!) and some of the corniest Japanese-style jokes you'll ever come across—there's even a canned laughter track accompanying most of the cut scenes—this game remains, to this day, one of my absolute favorites.

Game title: Goemon's Great Adventure
System:
Nintendo 64
Developer:
Konami CEK

Why it's so cool: In Europe and Australia, this is called "Mystical Ninja 2 Starring Goemon," and while a direct sequel to the first Nintendo 64 game, this one returned to the 2D platformer style of the older games in the series.

While visiting the home of their elderly Wise Man friend (who created both Impact and Sasuke), Goemon and Ebisumaru are introduced to his latest invention—a machine that can resurrect ghosts. Just as the Wise Man is powering it up for a demo, the place is attacked by Sister Bismaru, an insane, gender-confused nun descendant of Ebisumaru from the distant future. He steals the machine and flees, using it to summon the lord of the underworld into the land of the living.

The game plays more like the SNES games than the first N64 title, in that the 3D towns are split between 2D levels on a map screen that must be completed to access the next areas. The levels themselves are presented as sidescrolling platformers, but are still fully modeled in polygonal 3D glory, and the 2D "track" that must be navigated twists and turns all over the place, often overlapping itself as you see alternate paths branch off into the background or foreground. It's a style the Nintendo 64 didn't see in any other game, and it was executed wonderfully. As Goemon and his gang get closer to the final boss, the difficulty ramps up considerably and there are plenty of nail-bitingly difficult stages on the level of even the Castlevania classics, adding to the already daunting task of hunting down every last Entry Pass. This is gaming at its finest.

So why aren't they out yet? Like the Castlevania games mentioned on the first page, the save files for both of these Goemon games were saved externally onto the N64 Controller Pak, not the cartridges themselves. While it's not a hugely complicated deal to simply retool the ROM to search the Wii memory file for save files, it's some extra programming difficulty that has likely resulted in these and other Konami CEK games to be overlooked for the VC process. Here's hoping the hurdle is overcome soon!

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Talkback

broodwarsFebruary 11, 2012

Well, these are some nice picks to start with, but here are some more (taking into account, of course, that Rare-published games have to be excluded):

NES:

Base Wars (the only baseball game I have ever liked)
TMNT 2: The Arcade Game and TMNT 3 (licensing rights, I know. But it's still worth mentioning)

SNES:

Lufia 2: Rise of the Sinestrals
Illusion of Gaia
Terranigma
Soul Blazer
TMNT 4: Turtles in Time (licensing rights, I know. But it's still worth mentioning)

N64:

Space Station Silicon Valley
Body Harvest
Star Wars: Rogue Squadron
Star Wars - Episode 1: Battle for Naboo
Hybrid Heaven
Rayman 2 (hey, Ubisoft's released it on just about everything else, so we might as well have the N64 port)

xcwarriorFebruary 11, 2012

I'm too tired to think of VC games that should be on there, I only know there are plenty of games they SHOULD put on there.

Nintendo, you're so close to getting it right with the Club Nintendo points for games.

Now just do some sales each week. Take the 5 minutes to update the Wii Shop and streamline the damn store and promo it. Say its a preview of what's coming for Wii U. Just fix it and and bring back the Wii Virtual Console!

If we're going to get a Stadium game, it has to be 1. 2's actually too big for the Wii's file size limit (it filled a 64MB cart... same reason we'll never see N64 RE2).

Also, Earthbound and Mother. But you already knew that.

SarailFebruary 11, 2012

I have the PAL cart for Terranigma, which doesn't work with my converter cart. :/ But I long so very badly for this game to hit the VC. Day one purchase guaranteed.

CalibanFebruary 11, 2012

I've got my Faxanadu, so all I need now is Terranigma.

JRokujuushiFebruary 11, 2012

There was actually a game earlier than Yoshi's Safari that called the princess Peach.  In Yoshi's Cookie, you can select the princess in versus mode, and if you just select "end" without entering a name, it will use one of two default names, PEA and PRI.  Of course, since it only lets you enter three letters, it doesn't fully reveal the name Peach, but that's clearly what it's alluding to.

http://i.imgur.com/0YyBB.png

Kytim89February 11, 2012

Here is my Virtual Console Most Wanted List:

Genesis:

Castlevania: Bloodlines
Contra: Hard Corps
Rocket Knight Adventures
TMNT Tournament Fighters
Strider
Alisia Dragoon

Nintendo 64:

Donkey Kong 64
Winback
Resident Evil 2
Mischief Makers
Bomberman 64
Megaman 64

Arcade:

Contra
The Simpsons
Punch-Out!
X-Men
Out Run

NES:

Strider
Mighty Final Fight
Dragon Warrior 1 through 4
Megaman 6
TMNT 2
Batman
Power Blade
Metal Gear 1 and 2
Duck Hunt
Contra
Crystalis

SNES:

Treasure of the Rudras
Bahamut Lagoon
Weapon Lord
TMNT: Turtles in Time
Hagane: The Final Conflict
Lufia one and two
Secret of Evermore
Soul Blazer
Star Ocean
Demon's Crest
Breath of Fire
Star Fox
Yoshi's Island
Super Mario All-Stars
Earthbound

Gamecube:

Everything that is possible

Dreamcast:

Grandia 2
Soul Caliber
Skies of Arcadia
Resident Evil: Code Veronica


What the Hell? All of the NES, SNES, and N64 Rare developed games.

I plan to make a seperate Gamecube VC list later.

GKFebruary 12, 2012

I certainly would like a Goemon's Great Adventure VC release just so I can finally finish it & not have the Memory Pak wiping me save data clean. As much as I loved the N64 controller, putting something as vital & fragile as a memory card in the most abused part of the console was a bad idea...

If Wii doesn't add more VC stuff, I hope Wii U will have some of these missed titles & rig in an online play to the multiplayer games as well. I probably would have downloaded more games if online play was possible.

TrueNerdFebruary 12, 2012

Earthbound. I've never had the pleasure.

UncleBobRichard Cook, Guest ContributorFebruary 12, 2012

Virtual Arcade: Super Mario Vs. Please.

Fatty The HuttFebruary 13, 2012

Pilotwings 64 please.
Never played it but love the SNES and 3DS versions dearly. Anyone have any idea why they didn't release thsi to help promote the 3DS game? Some technical issue or something?

StrawHousePigFebruary 14, 2012

I'll second Mystical Ninja. Not sure why now, but I remember enjoying it.


I'd also like to add:


Cubivore
Turok: Dinosaur Hunter
Mario & Luigi

Mop it upFebruary 27, 2012

The only game that I would want to come to the Virtual Console is Blaster Master 2 for the Sega Genesis. I have no idea if this game was actually good or if I was just excited that I finally had a sequel to an NES game I enjoyed, so I really want to play it again. I'm never going to buy another Sega Genesis because every other game I liked is available on some sort of game collection. Blaster Master 2 is the only game that hasn't ever been re-released, to my knowledge.

Also of note, Pokémon Stadium 2 is on a 64MB cartridge, so it can't come to the Wii VC because it is over the download file size limit.

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