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by Josh Max - June 15, 2012, 2:55 pm EDT
Total comments: 1


Gone in a minute thirty-nine.

Given the throwback style of its music and visuals, some players might find EnjoyUp’s 99Seconds charming or nostalgic; others may just turn the sound off and use the game as a time waster on the bus. Either way, the game could easily find its way into the pockets of both longtime and new players.

The game’s simple objective: survive for 99 seconds. You play as a blocky little green man gifted with the ability to slow and slightly rewind time. There are giant blocks and shapes flying toward you, and you must use said powers to avoid them and survive for as long as possible. The longer you survive, the higher the score you receive at the end of the 99 seconds. With tight controls, the game is easy to pick up and play. No tutorials are needed here, just pure instinct. 

I have to say, I love when a game knows what it is and doesn’t try to be anything else. The name says it all: the game lasts 99 seconds, and you shouldn’t expect anything else. There are no dragons to slay and no mysteries to solve. You just boot up the game, enjoy it for almost 100 seconds, and move on. You can come back and play later, but there’s no need to. It wasn’t exactly my cup of tea, but that doesn’t mean it’s not a good game. 


  • No burning desire to be played
  • Pick up and play any time
  • Tight controls
  • Plyers might forget it's on their system after a while
  • Visuals and audio are almost nostalgic... almost.
  • Will you come back after your first 99 seconds?


C-OlimarJune 16, 2012

How is 'no burning desire to be played' a pro? I've never heard anyone say 'Boy, this game is so great I never feel like playing it' or 'My favorite part of this game is the fact that I don't want to play it!'

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Genre Action

Worldwide Releases

na: 99Seconds
Release May 31, 2012

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