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Mario & Sonic at the Olympic Games Ships Jan. 22nd

November 15, 2007, 7:45 pm EST
Total comments: 3

DS version to include two events exclusive to the portable edition.

MARIO & SONIC AT THE OLYMPIC GAMES™ TAKES ON THE DS ON JANUARY 22

SAN FRANCISCO & LONDON (November 15, 2007) –SEGA® of America, Inc. and SEGA Europe Ltd. today announced that Mario & Sonic at the Olympic Games™ for the Nintendo DS™ will be shipped to stores on January 22, 2008. This exciting game is part of an exclusive partnership between SEGA and Nintendo and brings one of the most legendary competitions – an epic face-off between Team Mario and Team Sonic – to Nintendo’s immensely successful handheld system. Coming out for the Nintendo DS™ with exclusive new content, Mario & Sonic at the Olympic Games was also released on the Wii™ home system on November 6.

Mario & Sonic at the Olympic Games, created specifically to take advantage of all the features the DS has to offer, boasts 16 official Olympic challenges including two new events that are exclusive to the handheld game - 10m Platform Diving and Cycling. Using the unique Touch Screen and stylus, players can interact with the game as they jump, swim, run, shoot, pedal and flip their way through authentic competitions to win Gold medals. The Nintendo DS edition also features eight Dream events – five of which can only be found on the handheld game. Each Dream event takes an Olympic sport and brings it into a video game-inspired world filled with obstacles, power-ups and familiar opponents from the worlds of Mario & Sonic to challenge even the best players. These exclusive DS Dream events are: Dream Canoe, Dream Boxing, Dream Basketball, Dream Long Jump and Dream Shooting(Skeet).

Mario & Sonic at the Olympic Games presents DS players the chance to play as any one of 16 video game characters – eight from the world of Mario™ and eight from the world of Sonic - each bringing their own talents and athletic capabilities to the competitions. The game is filled with challenges for all kinds of gamers thanks to the three gameplay modes - the Single Event Mode where players can choose one specific event to play, the Circuit Mode where players can choose a series of events to compete in, and the Mission Mode where players have the opportunity to fulfill a series of solo challenges that test their athletic capabilities, timing and reflexes. Mario & Sonic at the Olympic Games finishes up with the Gallery, where mini-games and Olympic trivia come together to bring more addictive DS fun.

Mario & Sonic at the Olympic Games for the Nintendo DS also offers irresistible multiplayer opportunities by taking full advantage of the DS wireless capabilities that offers both Single-Card and Multi-Card gameplay options. The multiplayer gameplay can be enjoyed in Single Event Mode - including the Dream events - as well as in Circuit Mode for up to four players. For gamers looking to see how they do on an international level, DS players can use the Nintendo® Wi-Fi Connection system to upload their scores to the worldwide rankings and check how they rate against players around the world.

Mario & Sonic at the Olympic Games for the Nintendo DS will be shipped to stores across North America on January 22, 2008. The game is also currently in stores for the Wii home system. For more information about the game, please visit the website at www.sega.com/mariosonic.

Talkback

IceColdNovember 15, 2007

Oh Sega.. releasing the Wii edition right before Mario Galaxy and the DS edition right before Smash Bros..

Shift KeyNovember 15, 2007

Can you specify in the title which version you're talking about next time you do something like this?

I nearly had a heart attack because I thought the Wii version had been delayed to fill in the gap between Galaxy and Brawl, just like every other PAL release!

GoldenPhoenixNovember 15, 2007

Quote

Originally posted by: Shift Key
Can you specify in the title which version you're talking about next time you do something like this?

I nearly had a heart attack because I thought the Wii version had been delayed to fill in the gap between Galaxy and Brawl, just like every other PAL release!


No need to specify because PAL territories don't matter.

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