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WiiU

Shin'en: Wii U Has a Lot of Power to Unleash

by Zack Kaplan - June 1, 2013, 1:57 pm EDT
Total comments: 10 Source: HD Warrior, http://hdwarriors.com/wii-u-has-a-lot-of-power-to-...

Wii U receives high praises from the eShop developer.

Manfred Lizner of Shin'en, developer of Nano Assault Neo on Wii U, said in a recent interview, among other compliments, "There is a lot of power to unleash in the Wii U." 

Though many have criticized the Wii U for not being a powerful console, Lizner disagrees. He goes on to state that there is enough power for many years to come and that their technical praise on Nano Assault Neo is "not well deserved." He explained this statement saying "We had the game from start in 720p at 60fps. We drew the complete game world twice for TV and GamePad. We had tons of overlays, special effects and even camera streaming and still had no GPU or CPU problems."

Shin'en has developed many games for Nintendo systems including Nano Assault Neo, available on the Wii U eShop.

Talkback

shingi_70June 01, 2013

I really enjoy Shin'en's games but isn't Lizner's opinion a bit skewed from the perspective of a not only a mid teir developer but one that only works on Nintendo Hardware. I agree that the system is going to hold up well for recent rimes but the ram bottleneck and power/architecture will hurt the system for non Nintendo only/first party developers/

Quote from: shingi_70

I really enjoy Shin'en's games but isn't Lizner's opinion a bit skewed from the perspective of a not only a badass developer but one that only works on Nintendo Hardware.

Fixed. You do raise a good point, that it's going to end up more up to the middleware developers to open up that power since there are only a few dedicated enough to do the kind of things that Shin'en does with limited hardware.

azekeJune 01, 2013

God bless Shin'en, but they're kinda impartial.

CalibanJune 01, 2013

Did you guys watch a recent video interview with one of the Shin'en guys? I can't seem to find it anymore, or someone posted the link in these forums, but there's enough there to rip on 3rd party laziness in regards to Wii, and Wii U games. These guys have balls of steel.

Pixelated PixiesJune 01, 2013

Quote from: azeke

God bless Shin'en, but they're kinda impartial.


Don't you mean partial? Or better yet, biased?

I really don't like the marketing jargon of "unlocking the power" of a system.  I had to endure that for years as a PS3 owner reading articles from Naughty Dog & Sucker Punch reps.  While it's true games get better on a console over time as developers come to understand its strengths/weaknesses, saying "There is a lot of power to unleash in the Wii U." doesn't really give much information as to what the Wii U's strengths are, or what exactly is being done to "unleash that hidden Wii U Power".

stickerJune 01, 2013

Most of people think that hey said this because they wanted to make the console look more "powerful" than next gent, which is not true.
They do meant that the wii u was more powerful that what people thought, but their point also was that there was no need for a more powerful system, since you can already do everything on consoles with this kind of specs. And that now the real thing that was important was gameplay, since most of developers started to worry more about shaders, higher polycount and higher res textures than making a good quality experience. Which is something I agree too. Games look awesome these days, and I really think that we got to the point where we don't need any more power, maybe just a little tweak here and there, but that's it (just look how halo 4 looks on the x-box 360, do we really need more than that?). But whatever, most of consumers just want the same thing but in "HD", so the market will always aim there.

pokepal148Spencer Johnson, Contributing WriterJune 01, 2013

so the Wii U has the power of TM10... real reassuring
i mean if they want to discover what the power is...

Quote:

Players are able to test what the type of their Hidden Power is most often by utilizing a Kecleon. It does not have to be their own, though this makes it more convenient. Entering any Double Battle with the Pokémon with Hidden Power and Kecleon at the front of the list, then using Hidden Power on the Kecleon will cause it to change types to the type that Hidden Power is, or, if the Hidden Power is a Ghost-type move, cause nothing to happen due to Kecleon's immunity.

although in platinum and beyond there is a guy that can determine the type somewhere.

EDIT:despite my initial intention of this post to play off of the idea of the Wii U's 'hidden power' i have come to realize that it can be considered satire. hidden power in pokemon is a move nobody ever really cares about because it takes significant effort to determine its type and power... the same can be said of the Wii U...

batmykeJune 02, 2013

Concerning the lack of technical commentary on the Wii U's power, here's a previous article (also about Shin'en) in which some of the reasons for the superiority of the Wii U over XBOX 360 and PS3: http://bit.ly/14moenc


So Shin'en isn't just using marketing speak but has already outlined the technical explanation. Just saying!

OblivionJune 03, 2013

We don't care about it being more powerful than the PS360. We already know it is in certain ways, and less in others. We also know that the next gen Sony and Microsoft consoles will blow it out of the water. What we (as Nintendo fans but not the rest of the Internet) want is games that the Xbox One and PS4 will get without compromising too much.

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