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Ocarina of Time Hits the Number Two Spot in the US

by James Dawson - July 16, 2011, 12:27 pm EDT
Total comments: 17 Source: (Nintendo)

Nintendo sold more than 283,000 copies of Ocarina of Time 3D during its first month in the US. 

The Legend of Zelda: Ocarina of Time 3D is doing rather well. The game has sold more than 283,000 copies in the United States during its first two weeks, making it the number two best-selling individual platform game (and number five overall) for the month of June, according to this month's NPDs.

Nintendo has also seen success in hardware sales, moving more than 800,000 systems in the United States, including 386,000 DS, 273,000 Wii, and 143,000 3DS systems.  Also, 13 of the top 25 best-selling titles play on Nintendo platforms, and the Wii’s install base in the United States is now at over 36 million units.

Zelda Finishes No. 2 After Only 11 Days on the Market

After less than two weeks on store shelves, The Legend of Zelda™: Ocarina of Time™ 3D for the Nintendo 3DS™ portable entertainment system finished the month as the No. 2 best-selling video game on an individual platform, with more than 283,000 units sold, according to the independent NPD Group, which tracks video game sales in the United States.

Other highlights from the month include:

Nintendo sold more than 800,000 combined hardware units in June. This includes 386,000 units of the Nintendo DS™ family of systems, 273,000 Wii™ systems and 143,000 Nintendo 3DS systems. Each product line saw double-digit growth over the previous month, and the lifetime U.S. installed base for the Wii system crossed 36 million units.

Five of the top 10 and 13 of the top 25 best-selling individual software titles play on Nintendo platforms.This holiday season, Nintendo will offer something for everyone with fan-favorite titles including Super Mario™, Mario Kart™, Kid Icarus™: Uprising, Star Fox 64™ 3D and The Legend of Zelda™: Skyward Sword.

For more information about Nintendo, visit http://www.nintendo.com.

Talkback

TJ SpykeJuly 16, 2011

"Also, 18 of the top 25 best-selling titles are on Nintendo platforms"

The way this is worded makes it sound to me that those 18 titles are AVAILABLE on Nintendo platforms but aren't necessarily the Nintendo versions. For example, I doubt the Wii version of NBA 2K11 was in the top 25, while the other versions probably did as the combined sales of the different versions got it in the top 10.

Quote from: TJ

"Also, 18 of the top 25 best-selling titles are on Nintendo platforms"

The way this is worded makes it sound to me that those 18 titles are AVAILABLE on Nintendo platforms but aren't necessarily the Nintendo versions. For example, I doubt the Wii version of NBA 2K11 was in the top 25, while the other versions probably did as the combined sales of the different versions got it in the top 10.

I get what you mean. When I first wrote this up, I was a tad confused by Nintendo's wording in the press release, but it looks like the games that are in the top are either Nintendo only, or with games like Zumba Fitness, the Wii title is selling the best.

TurdFurgyJuly 16, 2011

The press release says 13 out of 25, so i is confused.

Quote from: TurdFurgy

The press release says 13 out of 25, so i is confused.

5 of the to 10 and 13 of the top 25. I just merged the two in the article.

TansunnJuly 16, 2011

Aren't the top 10 included in the top 25?  If they are, saying 18 out of 25 would be counting five of them twice.

Quote from: Tansunn

Aren't the top 10 included in the top 25?  If they are, saying 18 out of 25 would be counting five of them twice.

Yeah, thanks for pointing that out.

My favourite Nintendo NPD stat for this month is that Wii Play Motion did <30k. It got beat by Child of Eden and everyone thinks that was the daughter of all bombas (Shadows of the Damned, at sub 30k combined, is the mother.)

TGMJuly 16, 2011

Quote from: Shaymin

My favourite Nintendo NPD stat for this month is that Wii Play Motion did <30k. It got beat by Child of Eden and everyone thinks that was the daughter of all bombas (Shadows of the Damned, at sub 30k combined, is the mother.)

Shame. Both of those games were really good.

leahsdadJuly 16, 2011

I think what's crazy is that Ocarina even sold that many.  Okay, I bought one, but I'm a hardcore fan.  But what are there, like 2 or 3 million 3DS's in the U.S. right now?    At nearly 300,000 in 2 weeks, that means 1 in 10 3DS owners bought that freakin game. 

And as icing on the cake, I've gotten 2 natural streetpasses post E3 (natural, as in, not at a game convention or game store or streetpass gathering or any other artificially created situation where streetpasses become more common than they would be) and 1 of them was playing Ocarina.  The other was, shamefully, messing with their system settings.

TJ SpykeJuly 17, 2011

Maybe they wanted the soundtrack. I was planning to buy the game eventually, but I bought it the day after it came out because I found out that Nintendo had that 2 day deadline for it (which they eventually extended to "while supplies last").

Mop it upJuly 17, 2011

Quote from: leahsdad

I think what's crazy is that Ocarina even sold that many.  Okay, I bought one, but I'm a hardcore fan.  But what are there, like 2 or 3 million 3DS's in the U.S. right now?    At nearly 300,000 in 2 weeks, that means 1 in 10 3DS owners bought that freakin game.

When did it become a surprise for a Zelda game to sell well? Besides, it isn't like there is much else out there for the 3DS.

TJ SpykeJuly 17, 2011

I think he meant that the instal rate was large for it. And IIRC, Spirit Tracks sold pretty poorly.

Mop it upJuly 17, 2011

If I remember rightly, Spirit Tracks is largely regarded as mediocre, and is the sequel to Phantom Hourglass which also seems to receive a lot of hate. It isn't much surprise they didn't sell well. Ocarina of Time is still considered one of the best games of all time, so I'm not surprised one bit it sold so well. I actually expected a number a tad higher. Perhaps the stigma of the previous two DS titles hindered its reputation a bit.

Luigi DudeJuly 17, 2011

Quote from: leahsdad

I think what's crazy is that Ocarina even sold that many.  Okay, I bought one, but I'm a hardcore fan.  But what are there, like 2 or 3 million 3DS's in the U.S. right now?    At nearly 300,000 in 2 weeks, that means 1 in 10 3DS owners bought that freakin game. 


The Zelda fanbase is extremely diehard so there's no surprise.  At the Wii's launch, when it sold over 600,000 systems, Twilight Princess had an 87% attachment rate.  Meaning almost 9 out of 10 of everyone who bought a Wii at launch in North America, bought the system for Zelda.

Quote from: TJ

I think he meant that the instal rate was large for it. And IIRC, Spirit Tracks sold pretty poorly.

Almost 3 million copies worldwide is not poorly.  Now yes, it underperformed when compared to Phantom Hourglass which sold over 4 million copies, but it still did better than some of the other handheld Zelda's like the GBA LttP/Four Swords and Minish Cap did. 

TJ SpykeJuly 17, 2011

Just small correction, but the Wii did 476K in North America the month it launched, not 600K. Twilight Princess did have a 86% penetration though since it sold 412K. A big reason was because it was basically the only good launch game.

UrkelJuly 18, 2011

Ocarina of Time is number two? You know what's number two? Nintendo's ability to harness their online community, am I right?

CericJuly 19, 2011

Quote from: Urkel

Ocarina of Time is number two? You know what's number two? Nintendo's ability to harness their online community, am I right?

I give this attempt a 4.  Didn't fit into the flow well.  Especially with Penetration to work with.

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