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Iwata Speaks at Financial Briefing Q&A

by Steven Rodriguez - May 3, 2007, 9:46 am EDT
Total comments: 49 Source: Nintendo

Nintendo's president answers questions about the the American market, FPS Wii controls, the purchase of Monolith and more.

As part of Nintendo's financial report festivities, Satoru Iwata sat down with investors and engaged in a question and answer session. The investors did the asking, and Mr. Iwata did the answering. The topics covered a broad spectrum, and Iwata's answers were long-winded. To save you the trouble of reading through the entire thing, we've highlighted some of the best parts. If this doesn't satisfy you, you can read the entire Q&A here.

Iwata on the purchase of Monolith from Namco:

"In the case of Monolith Software, Mr. Sugiura, the president, and Nintendo have a long-term relationship. How Mr. Sugiura thinks is close to how Nintendo thinks. The software Mr. Sugiura would like to create is in line with what Nintendo would like to have for its platform. So, we thought that Nintendo should support this idea, and we decided to take action.

If certain conditions are met, we may do the same thing in the future (the merger and acquisition of another company). However, we will be very careful and selective, so that we will only partner with people with whom Nintendo can create a long-term working relationship."

On expanding the market for DS in America:

"We will be glad as more Pokémon are sold, but it is not enough when we want to expand the gaming population. When I received a report from the U.S. that they sold 1 million Pokémon Diamond & Pearl already, I asked them, "why did you sell only 10,000 Brain Age last week, when Europe sold through 30,000?" This is a typical example of how I communicate with our people in the U.S."

On Metroid Prime 3 and Wii first-person shooter controls:

"Those who recognize that mouse and keyboard combination is the best for FPS are now sharing with us their impression that Wii Remote and Nunchuk of Wii give them quite similar play feel and that they find some more potential with this new combination than with the existing controlling mechanism of other home console video game machines.

Of course, no actual consumers have ever tested it yet, but I think it important for us to create the market where the developers will say, 'Wii's controllers are perfectly suited for this genre of games.' I think it is one of the important elements for us in order to expand the gaming population."

On why Nintendo forecast lower DS sales this year (22 million) compared to last year (23.6 million):

"Just looking at the Japanese domestic market in the fiscal year ended March 2007, we sold more than 9 million DS hardware, and we have to say it was an extraordinary case. Nothing can sell this much unless some social phenomena factor is there. In fact, as I see it, no other video game hardware was able to sell 6 million [in Japan] in one year in the past. But DS has sold far beyond this number. If we should try to base our forecasts upon such an extraordinary year, we would end up making too aggressive a target. We had to rather think, now that we sold this many in Japan last year, hitting the ceiling must not be incredibly far ahead. Including this kind of thinking, we had come up to the estimate that others might find a bit conservative, and we think it was appropriate."

On pursuing the recently retired Ken Kutaragi of Sony to join the ranks of Nintendo:

"I don't think we will do that."

On the current condition of the DS in the United States:

"We are also noticing what the U.S. people often call 'early signs.' In many different places, something unprecedented is actually taking place in the U.S. People who would never talk about video games are actually discussing DS and Wii or actually touching them. These are the early symptoms for the market to change. So, we have the early signs. But the real market change has not taken place yet. When the change has occurred, the Japanese market doubled its size. I think that same thing can happen in the U.S. We have not gone that far yet but we are listening to the earth rumbling. We have come to that stage."

And finally, Iwata on trying to make the Wii the number one console in America:

"All I can say is, we would like to make efforts to make that happen. It is the analysts' job to predict whether or not we can make it, isn't it? (Laughs) We want as many people around the world as possible to accept our commodities, and we would like to put smiles on as many people as possible."

Talkback

ShyGuyMay 03, 2007

I liked the part where he was badmouthing Second Life.

18 DaysMay 03, 2007

I liked the part where he informs NOA of the score.

Dirk TemporoMay 03, 2007

Quote

On pursuing the recently retired Ken Kutaragi of Sony to join the ranks of Nintendo:

"I don't think we will do that."


I lol'd, just a little.

Bill AurionMay 03, 2007

Quote

If certain conditions are met, we may do the same thing in the future (the merger and acquisition of another company).

Oh ho, really...

IceColdMay 03, 2007

Amusement Vision, please!

KhushrenadaMay 03, 2007

Good choice, Icecold.

Except without AV, SEGA is doomed! So make it happen, Nintendo.

CericMay 03, 2007

Just started reading it but I enjoyed this and especially the bold parts:

Quote

Back to your question of when we will fulfill the hard-core gamers' titles lineup: It will be from around the end of this summer to the end of this year. We will then launch a new title of Super Mario (Super Mario Galaxy), Smash Brothers (Super Smash Bros. Brawl) and Metroid Prime (Metroid Prime 3: Corruption) although the last one is primarily for the overseas markets. These will be the key titles for the period ranging from the summer until the holiday sales season of this year, and I think we will be able to cater to the specific needs you mentioned.
Ideally, we should have had one such title already in the spring in order to create a better flow. At the same time, we are strongly holding the belief that we must raise the quality level if we need to introduce something new to our customers. We wanted to avoid a situation where these flagship titles were introduced when they were not perfectly tuned up. Please allow us that it is taking time.

Spak-SpangMay 03, 2007

Quote

Originally posted by: Ceric
Just started reading it but I enjoyed this and especially the bold parts:

Quote

Back to your question of when we will fulfill the hard-core gamers' titles lineup: It will be from around the end of this summer to the end of this year. We will then launch a new title of Super Mario (Super Mario Galaxy), Smash Brothers (Super Smash Bros. Brawl) and Metroid Prime (Metroid Prime 3: Corruption) although the last one is primarily for the overseas markets. These will be the key titles for the period ranging from the summer until the holiday sales season of this year, and I think we will be able to cater to the specific needs you mentioned.
Ideally, we should have had one such title already in the spring in order to create a better flow. At the same time, we are strongly holding the belief that we must raise the quality level if we need to introduce something new to our customers. We wanted to avoid a situation where these flagship titles were introduced when they were not perfectly tuned up. Please allow us that it is taking time.



Ceric your bolding is brilliant.

Read that again everyone. It seems to say that Nintendo is planning for an end of summer blitz of games. Super Mario Galaxy, Super Smash Brothers Brawl, and Metroid Prime 3 for end of summer till Christmas release.

This tells me that Nintendo is planning a release schedule of:

Mario Galaxy late Summer
Brawl early-late fall
Metroid Prime 3 November 18th release date. (Nintendo almost always releases a game this date.)

Yes, I know it is speculation, but I really believe that is going to be the release lineup.

That means we still have gaps for early Summer and Late Spring releases.

Could that be the time to see Mario Strikers and Battalion Wars Wii released? Both online games?

Nintendo MAKE IT SO!!!!

Also, I think Brawl would be brilliant game to release to combat Halo 3. Brawl is a massively popular multiplayer game, just like Halo 3, but it still is a different genre so that it won't be compared to it...like Metroid Prime 3 would have been.

CericMay 03, 2007

I just finished reading it. Its actually a pretty good read. Also one of things I noticed was it came off that Iwata is actually disappointed with NoA. He cited the Americas as the largest Videogame market in the world. Though the sales are not indicating such when compared with other regions. One of the things he mentioned is that in March NPD said that 500,000 DSLites where sold. He turns around and goes but we sold 600,000 in Japan at a comparable time in the DS life. Which is a good point when you compare the number of possible buyers. Another example was the above Pokemon conversation.

Also the Escher Museum idea was cool. As was the clarification of Nintendo Acquisition and Mergers policy. (Basically they could care less about the companies but want the people in the company and if they can't get those then its not worth it.) Mum was the word on expansion and actual Wii production numbers. (DS 2.5 Million per month) Also towards the end he states that beside some special very very long term relationships Nintendo only deals with Wholesalers so if the we allocation seems skewed its not Nintendos fault more then likely, like blaming MS when a 3rd party app busts Windows.

Smash_BrotherMay 03, 2007

Quote

Originally posted by: IceCold
Amusement Vision, please!


Damn straight.

decoymanMay 03, 2007

Ceric, I'm not sure it's so much that he's disappointed in NoA, but he's definitely focused more on what could be than the current "small" successes...

Surely Iwata understands that there are vast differences in the markets, and NoA has a much steeper slope to climb than NCL.

One thing that caught my eye is that whenever the 300 million software sold number was bandied about... it was always used to refer to ONE YEAR.

Is Nintendo really ambitious in stating that their goal is to sell/ship 300 MILLION PIECES OF SOFTWARE IN A SINGLE YEAR?!?!?!

~Carmine "Cai" M. Red
Kairon@aol.com

Ian SaneMay 03, 2007

"why did you sell only 10,000 Brain Age last week, when Europe sold through 30,000?"

OUCH!! Iwata's being a little mean there. It's like when I'd hand my report card to my Dad and it was 90% and he would joke around and say "where's the other 10%?" Only Iwata actually means it.

America so far has not embraced non-gaming nearly as much as Japan and I don't see that changing. I think NCL should not put any blame on NOA and just acknowledge that things are different here. When Nintendo was all "people are getting bored of gaming" at the same time videogame sales in North America were going up every year. That's why so many people thought Iwata was off his rocker when he made those comments because it just plain didn't apply to North America. Here non-games can attract non-gamers so it's still worth it for Nintendo to release such games here BUT they have to realize that here there's no gamer drift like in Japan. So Pokemon is still going outsell Brain Age because there's still demand for games like Pokemon. In Japan Brain Age sells with gamers who have lost interest in games. That is not as common in North America so non-games are more targetted at people who have never showed much interest in games.

GoldenPhoenixMay 03, 2007

Yeah AMerica isn't embracing "non-games" I mean ANimal Crossing, Wii Play, Nintendogs, and Brain Age all sold like crap right? I think you need to face it Ian that Nintendo's blue ocean, non-game strategy IS working and is being accepted by the Americas(BTW you are taking Iwata's quote COMPLETELY out of context). Not to mention Wii sports is one of the most talked about games out there amongst people.

CericMay 03, 2007

Quote

Ceric, I'm not sure it's so much that he's disappointed in NoA, but he's definitely focused more on what could be than the current "small" successes...

Surely Iwata understands that there are vast differences in the markets, and NoA has a much steeper slope to climb than NCL.

Decoyman: I think Iwata understands that but he's using those big numbers from Japan because he later notes that NoA isn't even doing as well in their/there/they're "focus areas", thats what I'm going to call it, as NoE. Thats where the disappointment sets in.

Quote

One thing that caught my eye is that whenever the 300 million software sold number was bandied about... it was always used to refer to ONE YEAR.

Is Nintendo really ambitious in stating that their goal is to sell/ship 300 MILLION PIECES OF SOFTWARE IN A SINGLE YEAR?!?!?!


Kairon, and everyone else, remember that Iwata makes it a point to state that he means for all the platforms as a whole. (DS, Wii, GBA, First, Second, Third Party.) Nintendo does not expect to do that alone. Even if they released everygame that is currently being developed, 124 games if memory serves, tomorrow they still have to sell ~2,419,355 on average per game to obtain those sort of figures. Nintendo would love that but the chances of that happening are right up their/there/they're with us getting hit by a meteroite(sp?) with no warning by the end of the year. In the theoritical realms of probability but not very likely. Add in everyone else and it becomes much more doable.

trip1eXMay 03, 2007

I think Brain Age and BBA could do better if more casual type gamers knew about 'em. And had a chance to play them. The other part is I don't think non-nerds are comfortable going into videogame sections of stores let alone a Gamestop. They need another outlet in which to buy and try these games.

Nintendo should probably do like Apple does and open some of their own stores. I guess you'd get alot of nerds there though so maybe that wouldn't work. But I think they need to get the word out better to casual gamer types.

CericMay 03, 2007

Nintendo needs a casual tour that goes to schools and business.

WuTangTurtleMay 03, 2007

I don't think buying Brain Age or BBA is something that should effect your manliness or something, I'd say Animal Crossing, SpongeBob, or Pokemon might get you a weird look from the clerk though.

Ian SaneMay 03, 2007

"I think you need to face it Ian that Nintendo's blue ocean, non-game strategy IS working and is being accepted by the Americas"

What part of "as much as Japan" did you not understand? I didn't say America is not embracing non-gaming just that isn't as much as Japan is which makes sense since they're different parts of the world with different cultures and different tastes.

My personal opinion is that American's are less likely to jump onto the Brain Training / Big Brain Academy / Cooking Navi portion of Blue Ocean, and instead will display more affinity to the Elite Beat Agents / Wii Sports / Wii Music / DDR / Animal Crossing portion of Blue Ocean... IF NOA WOULD ADVERTISE APPROPRIATELY! ARGH! Elite Beat Agents DESERVES better!

~Carmine "Cai" M. Red
Kairon@aol.com

GoldenPhoenixMay 03, 2007

The casual gaming market is one of the fastest growing markets in America, and I think Nintendo is perfectly justified to continue to push into that market. Regardless of what people choose to believe, the Wii has been a huge success so far, and it is perhaps the strongest indication of how willing America is to embrace the "non-gaming" strategy. Not to mention that NDS has helped expand the market and is proof, once again, that the dreaded blue ocean strategy IS working, and people are going to have to live with it.

GoldenPhoenixMay 03, 2007

Quote

Originally posted by: Kairon
My personal opinion is that American's are less likely to jump onto the Brain Training / Big Brain Academy / Cooking Navi portion of Blue Ocean, and instead will display more affinity to the Elite Beat Agents / Wii Sports / Wii Music / DDR / Animal Crossing portion of Blue Ocean... IF NOA WOULD ADVERTISE APPROPRIATELY! ARGH! Elite Beat Agents DESERVES better!

~Carmine "Cai" M. Red
Kairon@aol.com


Kairon didn't the Brain Age games sell quite well? Personally I think that America will likely jump to it because Suduku (along with other brain games) is becoming a bigger hit each and every day, so in turn the Brain Age type games may start appealing to more people as time goes on.

GoldenPhoenixMay 03, 2007

Quote

Originally posted by: Ian Sane
"I think you need to face it Ian that Nintendo's blue ocean, non-game strategy IS working and is being accepted by the Americas"

What part of "as much as Japan" did you not understand? I didn't say America is not embracing non-gaming just that isn't as much as Japan is which makes sense since they're different parts of the world with different cultures and different tastes.


You know, I have trouble taking anything you say seriously on this subject. You've been against the non-gamer strategy since Day 1, and have an obviously dislike and bias against it. It is like you constantly bashing the Wii when you have really no leg to stand on since you haven't even tried to play one or experience it. Casual gaming is growing rapidly in America, and I would not be surprised if it didn't come close to Japan level, maybe even surpass it. Even the Wii is bringing in wayward gamers who gave up on consoles because of the complexity of the controller, in addition to rapidly expanding the market. Expansion of the market is enough of a justification all by itself for Nintendo to KEEP their current strategy for both Japan and America.

Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Ian Sane
"I think you need to face it Ian that Nintendo's blue ocean, non-game strategy IS working and is being accepted by the Americas"

What part of "as much as Japan" did you not understand? I didn't say America is not embracing non-gaming just that isn't as much as Japan is which makes sense since they're different parts of the world with different cultures and different tastes.


You know, I have trouble taking anything you say seriously on this subject. You've been against the non-gamer strategy since Day 1, and have an obviously dislike and bias against it. It is like you constantly bashing the Wii when you have really no leg to stand on since you haven't even tried to play one or experience it. Casual gaming is growing rapidly in America, and I would not be surprised if it didn't come close to Japan level, maybe even surpass it. Even the Wii is bringing in wayward gamers who gave up on consoles because of the complexity of the controller, in addition to rapidly expanding the market. Expansion of the market is enough of a justification all by itself for Nintendo to KEEP their current strategy for both Japan and America.


I think BOTH of you are overreaching a bit.

YES, the USA is not as far into the non-game trend as Japan or even Europe.

NO, Ian is not suggesting that Nintendo give up on non-games.

... in fact... that might've been me suggesting that Nintendo alter its expectations for non-games here... eheh...

~Carmine "Cai" M. Red
Kairon@aol.com

GoldenPhoenixMay 03, 2007

Ian has done nothing but whine and complain about Wii, refusing to accept it has been a success. So once again I refuse to take anything he says seriously in regards to the blue-ocean strategy, or Wii.

GalfordMay 03, 2007

I'm glad to here that we are getting MP3 before end of 2007.
Downside, if Nintendo launches it in November as a Christmas title is will go against the full fury of Halo 3 and MGS 4,
thus suffering the same horrible fate that MP2 did. I think Nintendo would do better by giving us MP3 in summer and
let Mario and Smash Bros do the heavy lifting during Christmas.

Why all the Ian bashing? All did is say that non-gaming isn't as big in America as it is in Japan.
That's not a major revelation.

Bill AurionMay 03, 2007

There's no way Ninty will launch Prime 3 over Mario Galaxy or Smash Brothers as the flagship November holiday-rush title...

DasmosMay 03, 2007

Quote

Originally posted by: GoldenPhoenix
Ian has done nothing but whine and complain about Wii, refusing to accept it has been a success. So once again I refuse to take anything he says seriously in regards to the blue-ocean strategy, or Wii.
What about the fact that he's right? That doesn't matter?

GoldenPhoenixMay 03, 2007

Quote

Originally posted by: Dasmos
Quote

Originally posted by: GoldenPhoenix
Ian has done nothing but whine and complain about Wii, refusing to accept it has been a success. So once again I refuse to take anything he says seriously in regards to the blue-ocean strategy, or Wii.
What about the fact that he's right? That doesn't matter?


Right about what? Casual gaming is perhaps the fastest growing industry in America at the moment, whether it be via cell phones, PC, handheld gaming systems, gaming sites, or consoles. Casual gaming has helped bridge the gap between male and female gamers that once was overwhelmingly wide, bringing things closer to 50%. Wii along with NDS has expanded the market beyond the limits of Xbox 360 or Playstation. The Wii and NDS's success alone is an indication that blue-ocean is working, some of the biggest sellers for both systems have been Non-Games that fit in the blue-ocean strategy (along with some traditional games). Not to mention the PRIMARY focus of Blue-Ocean was to expand the market, heck that is what the term means, to find new markets that were once relatively untouched It is blatantly clear it is working here in America, just look at the trends and look at the diverse userbase of both DS and Wii, not to mention diverse sale numbers for a variety of genres. Yes Nintendo through around stuff like wayward gamers, but their focus was always blue-ocean which is to attract a NEW market.

There were already signs that the current gaming market was facing a potential problem due to a dip in sales last year, so I think there are alot more gamers out there in America than Ian or anyone else gives credit for. Heck I was one! Yeah the GC was a fun system and there were some good games, but things were feeling rehashed, both the NDS and Wii made me excited for games again, and I doubt I'm the only one.

Ian does make some sound points, but his whining in regards to Wii isn't all true and considering he has made no real attempt to try it out, I consider his opinion even less sound. He has been dead set against Blue-Ocean since day 1, and has put on his blinders that things are actually looking up for Nintendo.

MarioMay 03, 2007

How come nobody is talking about Europe? Some 'non-games' like Nintendogs have sold more copies in Europe than anywhere else. You can't quote a comment comparing USA to Europe and reply comparing USA to Japan.

I have high hopes for the Wii in europe that are constantly being dashed against the rocks of NoE's barren release and translation schedule. They need to get their rears in gear if they're going to press on against the onslaught that is Some-Soccer-Game and Karaoke revolution (?) on the XBox 360 and Buzz, Singstar, and Playstation Eye on the PS3.

~Carmine "Cai" M. Red
Kairon@aol.com

MarioMay 03, 2007

Mario Soccer will be enough.

GoldenPhoenixMay 03, 2007

Quote

Originally posted by: Kairon
I have high hopes for the Wii in europe that are constantly being dashed against the rocks of NoE's barren release and translation schedule. They need to get their rears in gear if they're going to press on against the onslaught that is Some-Soccer-Game and Karaoke revolution (?) on the XBox 360 and Buzz, Singstar, and Playstation Eye on the PS3.

~Carmine "Cai" M. Red
Kairon@aol.com


I think NoE is run by monkeys, that have handled the Wii like crap around there, it is amazing that the Wii actually has made an impact.

KDR_11kMay 04, 2007

Quote

Originally posted by: Khushrenada
Good choice, Icecold.

Except without AV, SEGA is doomed! So make it happen, Nintendo.


TREASURETREASURETREASURETREASURETREASURETREASURETREASURETREASURETREASURETREASURETREASURETREASURE

CericMay 04, 2007

I played Gunstar heros and Super Gunstar heroes and realized they where the same game. What else has Treasure done?

GoldenPhoenixMay 04, 2007

Quote

Originally posted by: Ceric
I played Gunstar heros and Super Gunstar heroes and realized they where the same game. What else has Treasure done?


Um, Mischief Makers, Ikaruga, and Radiant Silvergun. I think they did Sin and Punishment too.

vuduMay 04, 2007

Quote

Originally posted by: Bill Aurion
There's no way Ninty will launch Prime 3 over Mario Galaxy or Smash Brothers as the flagship November holiday-rush title...
What if it's the only one out of the three that's ready in November? I fully expect Galaxy to ship this summer and it wouldn't surprise me at all to see Brawl pushed back to 2008.

Bill AurionMay 04, 2007

You think Galaxy is farther along development than Prime 3? Nah, Prime will be out August or September, Mario Galaxy will be October or November, Smash Brothers will be November, December, or delayed...

KhushrenadaMay 04, 2007

Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Ceric
I played Gunstar heros and Super Gunstar heroes and realized they where the same game. What else has Treasure done?


Um, Mischief Makers, Ikaruga, and Radiant Silvergun. I think they did Sin and Punishment too.


Don't forget WarioWorld. Sweet precious WarioWorld.



To Golden Phoenix,

Ian has tried out the Wii. He even made a thread about it. Of course, Deguello didn't like that but such is the crazy relationship they share on this board. They're like the original odd couple where as you and Pap64 are the movie odd couple.

Also, I'm not sure that casual gaming is the biggest growing market. It's always been out there. People have been playing computer solitaire for a long time. That's a casual gamer. The only thing is that now people are trying to sell more products to these people and focus their efforts on them. It's a tough battle because the games they play have been free for the most part.

Mario is correct. He brought out that Iwata was comparing Europe to USA. When you look at Europe and Japan, the Americas are taking awhile to embrace the blue ocean. Is it having some effect? Yes but it is more from the Wii than DS. In Europe and Japan, the DS is huge. But how many times do you hear DS mentioned on shows or news? You hear way more about the Wii. I think that's part of the problem. The Wii is doing more to open the casual market than the DS and it should be the other way around. Iwata even pointed out that while sales are good in the Americas, compared to how the DS is selling around the rest of the world, it's actually not that great. Only know is the DS starting to gain some momentum. With the shortages over the past few months, the signs are showing that it might be about to take off like the rest of the world. Again, Iwata mentions all this himself.

IceColdMay 04, 2007

Quote

Ian has tried out the Wii. He even made a thread about it
What? Where?

KhushrenadaMay 04, 2007

Here's the thread:

So I finally got to try out the Wii

It isn't much but the point was, he has played the Wii and did seek to try it out. I don't know if he has tried it again since then as I don't recall him mentioning anything about playing it since then.

GoldenPhoenixMay 04, 2007

I am looking at the sales data and the NDS has sold close to 12 million in America, and in Europe it is about 12.5 million. Doesn't seem to be a huge gap ESPECIALLY taking into consideration that the 12.5 million isn't based off one country. Japan is perhaps the bigger gap, but then again isn't it usually? I think Kairon is right in that U.S. market is more receptive of different casual games than Japan. Nintendogs (And Animal Crossing) sold like crazy here, but Brain Age, not so much. Both games are taking advantage of relatively untouched markets which is what Blue-Ocean is about.

Brain Age sold well here too but America IS supposed to be the bigger market...

I think there's less potential for "applications" in America than Japan... or maybe that's exactly what Iwata's talking about. NoA has to push the applications aspect of it if they want to create/preove the market. After all, who knew that DS Cooking Navi would sell 600,000 + in Japan? If NoA launched a marketting blitz as well as Japan did for the software, AND found a way to put the DS into the hands of more adults, families, and seniors, (Japan probably has a higher senior/adult DS user base compared to the US) then they might be in a position to see similar results.

... But generally, yeah, we've got a different commuter culture here, so I think American DS' are in the hands of different people compared to elsewhere. I don't think we'll see the same type of blue ocean here as in Japan, so I think NoA could probably choose to focus their DS marketting more into that particular section of blue ocean so their marketting can be focused on one goal for maximum effect.

~Carmine "Cai" M. Red
Kairon@aol.com

GoldenPhoenixMay 04, 2007

Didn't Cookie Mama sell quite well in America (Not sure about the Wii version).

Decently so actually. But Cooking Mama is more game, less app, so that's expected. You just KNOW an Iron Chef game would be the bomb here. I can even envision the announcer being as repetitive and scripted as John Madden.

~Carmine "Cai" M. Red
Kairon@aol.com

GoldenPhoenixMay 04, 2007

I think as NDS becomes more popular in the US games like Brain Age will do better. New Markets are being founded, but the process is slower than other countries, and gaming is still being viewed as more of a "hardcore" thing even though that is rapidly changing. With the popularity of Suduku and other "brain" games, I think it is only a matter of time before people realize that you can do them on the NDS or even Wii.

KDR_11kMay 06, 2007

You people forgot freaking Bleach DS. There was apparently a Yuyu Hakusho game with similar gameplay made by Treasure before that but I have no idea what system it's on.

Luigi DudeMay 06, 2007

Quote

Originally posted by: KDR_11k
You people forgot freaking Bleach DS. There was apparently a Yuyu Hakusho game with similar gameplay made by Treasure before that but I have no idea what system it's on.


It was released on the Sega Mega Drive (Genensis) back in 1994. Here's a review of it

Too bad the game is Japan only with quite a bit of Japanese text because I can see this game actually coming to the Japanese Virtual Console some day, since it was made by Treasure and Published by Sega. Of course we can always hope Sega would release it to the rest of the world anyway since Hudson recently released Lode Runner which was used to be Japan only and Nintendo is planning on releasing the Japanese version of Super Mario Bros 2 for the NES which used to be Japan only as well.

Of course Lode Runner and SMB2 Japan were already in complete english while Yu Yu Hakusho is full of Japanese so that hurts it's chances of a world release quite a bit.

CericMay 07, 2007

Thats one of the problems. A cooking application is something that would definitely sell on the DS now in the States. If I could have the complete Betty Crocker Cookbook on my DS with littl helpful tutorials on some common cooking methods and an extensive measurement and portion converter I be sold. Quick finding of recipes and if I could tell it that I want to make it just for 2 people let say and it adjusts the recipe accordingly that be great. Give it the ability to plan a meal or a series of meals and generate a shopping list we be good to go.

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