Yeah, the PS2 controller layout is annoying and even worse ALL analog gamepads for the PC mimic its design! Whoever thought using digital control as the primary inpuit method for a current gen console should be rammed head first into a wall until the brain comes out. Grrr, the only way to get a better layout on a PC controller is to get an adapter for XBox or GC controllers...
I have great trouble to get the camera in OOT to point where I want it to point quickly. Octorocks make that even more annoying. Dodge a shot while waiting for the fairy to go there and suddently they're out of view and you have to walk towards them again to try to lock on (which often results in a hit, I get hit by octorocks often while I'm trying to get a lock on them). It's even worse when trying to handle stronger enemies. That's a strong contrast to, say, Metroid Prime, where locking on works imediately (the sun flower fight would have been a lot harder if this wasn't so). I still don't get why they delayed the lock on. Hell, nobody would have complained if locking worked before the fairy reached the enemy, would they?