Nintendo is indeed trying to distance the way people percieve them from Sony and Microsoft and their tech heavy philosophies. It makes sense, and I think I can totally see where they are coming from: rather than slug it out with those two on what perhaps will amount to an 'arms war' (continually boasting hardware and features over that of the competitor) in the market, Nintendo has opted to attempt to carve out a seperate identity, recasting themselves to be a different beast than the competition, as clearly boasting of hardware did not ultimately lead to succes with the Nintendo64 nor did nifty little hardware extras allow Gamecube to seize anymore market share from SONY in this generation. On a side note tho, and I honestly dont remember, I believe Nintendo was already heading down this road of "spec-apathetic" when they were strategizing on how to position the Gamecube.
I say to Nintendo, go do what you feel you gotta do. Dont allow yourself to become embroiled and overshadowed in the kind of battles your competition will surely be waging if that will allow you to focus on persuading a larger range of gamers to pick up your software...
However, and back to the whole DS issue, it would be really cool if adding a little more of the cache memory (that allows multi-boot games off one cartridge) would result in beefier multi-boot funtionality and/or allow certain useful applications such as pictochat to be flashable so that gamers wouldnt have to switch out cartridges too often say if they wanted to chat with soem friends after a round of Mario Kart DD DS (hopefully Double Dash will return for this edition).
I do not know how much memory the DS will be boasting however....nor how much developers would need to make such functionality possible. But it would be cool if it were possible.
-Blackknight131