Author Topic: DS Titles - Official  (Read 45238 times)

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Offline odifiend

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RE: The inevitable DS vs PSP debate.
« Reply #100 on: June 11, 2004, 10:15:23 AM »
Since it goes online, I am sure it will.
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Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #101 on: July 06, 2004, 09:37:17 PM »
okay, i will say this now DO NOT BE FOOLED BY THE METAL GEAR ACID. Games like Metal gear: solid rocked, but this  IS A CARD game. Still want metal gear acid?
Thy gamer

Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #102 on: July 06, 2004, 09:49:20 PM »
Quote

Originally posted by: Smadte
I'm more interested in the PSP. The screens on the DS are too small and the touchscreen is just a hassle. I really don't want to play games with my hand constantly in the way of the screen. I'll stick to buttons, thankyouverymuch. The screen on the PSP is massive, and I really like that aspect. And the PSP blows DS out of the water when it comes down to graphics capabilities    

LOL blow out of the water  DS= dreamcast    PSP = PS2   i do not consider that being BLOWN out of the water      

. Niether of the handhelds have any games I'm currently interested in, really, but I still prefer the idea of having a PSP over the DS.

no games your are interested in,  well stfu and dont get one if that is the case

I don't want any fanboy bashing, this is just my view on things. I still love Nintendo games,

if this is true, how come none of the games interest you.

I just think this DS thing is a mistake.  

how

Thy gamer

Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #103 on: July 06, 2004, 10:03:02 PM »
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Originally posted by: PaleZer0
They are dirt cheap now.  A good Linksys 802.11b wireless router can be had for 50 bucks.



HANG ON hang on hang on hang on hang on HHHHHHHHAAAAAAAAAANNNNNNNNNNNNNNNNGGGGGGGGGGGGGG OOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNNN.

i dont wanna be paying no fifty bucks to get Wlan connection i thought you could do this for free
Thy gamer

Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #104 on: July 06, 2004, 10:16:04 PM »
Quote

Originally posted by: Ian Sane
"If you can have a game like Gran Turismo 4 at home with surround sound and wheel support, why in the world would you pay the same price for a portable version?"

This reminds me a lot of the current situation with arcades and I think this situation will eventually render the concept of a seperate portable game system obsolete.  Arcades used to be huge as they should have been because they provided a gaming experience that couldn't be replicated at home.  However eventually the home console hardware caught up to the arcades and there was little reason to spend money at the arcade when you could own your own copy of a perfect arcade port.

Portable gaming is going to go the same way though in this case the portable hardware catching up is going to render portables obsolete.  It made sense for the Gameboy to have a different format than the NES and SNES because you couldn't accurately play NES and SNES games on a Gameboy.  Instead they had to make non-colour games with less detailed graphics.  We all accepted it though because it was worth playing these games because they were portable.  However if the portable hardware is able to match the home console hardware and play the exact same games then a seperate portable hardware is not needed.  Realistically they could just make a portable that plays the exact same games as the home console.

That's where the future is headed.  Ten years from now Nintendo will uses a physically small form of media for it's games (like it's doing with the Cube) and will offer two models of the same hardware that play the same games.  There will be the home version that connects to your TV and the portable version.  All games will work on both machines and the really smart developers will incorporate features that allow you to increase the text size for when played on the portable and allow for both split screen multiplayer and the ability to hook up multiple systems (LAN basically).

In this future Sony's portable design is obsolete.  Nintendo on the other hand has managed to create something that can't be accurately recreated on a home console and thus still has a reason to exist.  The DS is like DDR in that it's a dated concept that is taken in a new direction that gives it a reason to exist.  Nintendo has adapted to the future of portable gaming, Sony has not.




now that i think about it  you have a point,   the PSP doesn't need to exist,  but the Ds does because it is different,  it is a very accurate way of looking at it.

But there is a statement i would like to make.

The PSP may sell better for this reason:

most people dont go online and spend weeks looking at the DS vs. PSP.  What most people do is see a commercial. In a commericial you dont know about battery life innovative gameplay and being fragile.  you see two things:

looks and graphics.   Since the PSP looks so darn sexy and has such good graphix they may buy it over the PSP

Thy gamer

Offline KDR_11k

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RE: The inevitable DS vs PSP debate.
« Reply #105 on: July 06, 2004, 10:17:16 PM »
You can o it for free if you hack somebody's network or use an open hotspot. This thing won't magically connect to other devices around the planet. It doesn't work like a mobile phone, either (would you like paying for every second you play?).

Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #106 on: July 06, 2004, 10:32:31 PM »
Quote

Originally posted by: joeamis
Another reason I think Nintendo held back was because of development time and costs required for portable games.  They are really the only company that has successfully supported both a console and portable (Sega to a much lesser degree), so they had to make it as easy as possible for them.  Sure Nintendo could have released a portable more powerful than the GBA when it released at the time and still had the batteries be reasonable, especially if they included rechargeables like SP but making it comparable to SNES quality was the best decision because they were already familiar with developing for hardware at those specs and they could do remakes and ports of SNES titles as they have.  I think that's the reason why everyone of their portables (minus the doomed Vboy) has basically had equivalent specs to everyone of their home consoles.  It's really smart of them.


i think i know what nintendo held back for.  and if they did it was increddibly smart.

This is what i think i just stumbled across.

Nintendo obviously knew for some time now that a real competitor would come. So they would hold back with their consoles until something like teh PSP came. Since every other company failed in their attempts to defeat the GBA,  The only companies taht would be confident to step into the arena would be Sony or microsoft. Since they never made a handheld before, they wouldnt support it way too much in case they failed. So they tryed to make their system Just good enough to defeat the next nintendo handheld. As soon as Sony took the bait,  Nintendo went full force at the PSP.  Sony didn't expect the next system to be so upgraded,  with me here?
Thy gamer

Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #107 on: July 06, 2004, 10:51:26 PM »
Quote

Originally posted by: Blackknight131
Quote

Eh, Shaolin, I doubt you can get more game than MP3 time unless the game consisted only of a black screen.


Ive been thinking about that too...I just instinctively figured that game applications would surely suck more juice overall than music apps...I mean, you got the big, bright n' beautiful screen, you have to power the UMD drive, and ya have to feed da need for the monster processor.
I think that if playing music off a UMD then certainly the drive would be used more than in say, most games....however does that alone equate to more juice drained?
Can anyone with some kind of experience or knowledge enlighten me on this?

And I wonder if SONY is frantically working on augmenting the battery in some way. It seems to be one of the top two fallacies of the PSP.
The other, of course, being that it perhaps mimicks the PS2 a little TOO closely...


-Blackknight131



my estimate on the battery life is this

2.5 hours movies
3-6 hours gameplay (six would be for crap games that dont suck much juice, the games people wont buy)
8 hours music

Thy gamer

Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #108 on: July 06, 2004, 10:52:58 PM »
Quote

Originally posted by: BlackNMild2k1
First off you are not gonna be playing mp3's off f any UMD unless you want Sony picking your songs for you and you paying for random mixes, UMD is not gonna be writable, you would be using the memory stick.  Since the memory stick has no moving parts and you only need the screen temporarily to see what song you are currently picking/playing then you should use the least amount of power while playing music (how much processing power does it take to decode mp3's?)

The numbers I have heard for the PSP are:

2.5 hrs. - movies  (disc is always spinning)
4-6 hrs. - games  (depends on how much streaming is used in game)
10 hrs.  - music    (no disc use at all & very low processor usage)


yeah that is about right  but i think the 10 hrs. is a bit high  because it would be like sony to add a few hours to stuff like that


Thy gamer

Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #109 on: July 06, 2004, 10:56:53 PM »
Quote

Originally posted by: ShaolinKilla
I was just stating what the sony rep told me, plus ive heard the same at some other sites.

On the other hand now that u mention it, that doesn't seem right at all.  Even if u can listen to Mp3's for 10hrs that is kinda short for a Mp3 player and if that is short for an Mp3 player then the gameplay surely will suck alot more battery.

It really doesn't make any sense at all, I'm gonna laugh if the PSP only last 4-6hrs for gameplay, if the DS had anything near that i wouldn't buy it at all either.  I wouldn't care how bad ass the system was if i could only use it for 4-6hrs!  Even if the beautiful graphics could give me an mental orgasm of joy i wouldn't buy it if the batteries lasted 4-6hrs!!!!!!!!!!!!



AGREED,  i live overseas,  and i travel alot to see my family back in the states.  THAT IS 24 WHOLE HOURS OF TRAVELING. if my PSP only had 4 hours of battery life, it would suck. The longest flight is 14 hours so i would run out quick.

The DS on the other hand has about 10 hours of gameplay.  That would last me the first flight, i could recharge it in the airports, and be able to play alot.
Thy gamer

Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #110 on: July 06, 2004, 11:04:22 PM »
Quote

Originally posted by: KDR_11k
Sony already stated the PSP will be somewhat fragile... I smell desaster...



WHY did they make the PSP FRAGILE.  a portable is supposed to be durable, because you are bound to drop it. i would wanna have a psp in my pocket,  not in some velvet briefcase so it wouldnt break  lol.
Thy gamer

Offline mouse_clicker

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RE:The inevitable DS vs PSP debate.
« Reply #111 on: July 06, 2004, 11:06:10 PM »
For the love of benji, deadly, edit new stuff into your original post! I'm getting tired of having to scroll through 5 of your posts just to read all of what you have to say.
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Offline dead718

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RE:The inevitable DS vs PSP debate.
« Reply #112 on: July 06, 2004, 11:26:11 PM »
oh well um srry about that..... i will do that next time
Thy gamer

Offline KDR_11k

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RE: The inevitable DS vs PSP debate.
« Reply #113 on: July 07, 2004, 09:54:12 AM »
They make the PSP fragile so they sell more units. Perhaps they couldn't make a device using moving parts that durable, but I think the "Sony factor" had it's part in there...

Offline Blackknight131

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RE:The inevitable DS vs PSP debate.
« Reply #114 on: July 08, 2004, 08:12:41 PM »
Well, I beleive their Walkman CD players have decent skip/shock protection....the problem is, its likely a helluva lot worse when a game skips than a music CD.

You guys are right, the PSP has some build quality issues that need to be determined...Im skeptical if it can even withstand normal wear and tear in a backpack for very long. Getting a case for it may help tho, at the very least it will protect the screen from scratches.

-Blackknight131

Offline ruby_onix

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RE: The inevitable DS vs PSP debate.
« Reply #115 on: July 08, 2004, 09:43:22 PM »
I remember something from E3, where a reporter asked Sony's president (or CEO, or something like that) in an interview about the quality of the PSP, given the quality issues of both the Playstation and the PS2. His response was a sharp "Do you have a Sony MiniDisc player?" (Yes) "Does it still function?" (Yes) "There you go. End of story. Next question."
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Offline Myxtika1 Azn

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RE: The inevitable DS vs PSP debate.
« Reply #116 on: July 08, 2004, 11:12:39 PM »
My friend's MD Player broke on him... after he spilled soymilk on it.

That was a pathetic response to instill confidence into the quality of the PSP.  A better question would have been to ask how many PS2 consoles the person had to have replaced.

On a another note, has anyone read the new EGM that is out?  I was at Borders Bookstore a few days ago and I saw a big "PSP Vs. DS - We tell you which one is best!" or something like that on the cover.  I couldn't look in it because it was still in wrapped up.  I'm interested in knowing what the outcome is, though I'm pretty sure that it'll be like there "Xbox vs. GC" one.
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Offline KDR_11k

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RE: The inevitable DS vs PSP debate.
« Reply #117 on: July 08, 2004, 11:22:11 PM »
It's a magazine, they'll tell you the PSP is the best and will revolutionize gaming with it's big screen and cool design. They all say the same crap, they all wear the same money hats.

Sony said both that UMDs don't skip easily (tend to believe that, they're like harddrives or something in that the disk is fixed much better than CDs) and that the PSP shouldn't be dropped (well, OK, but we know what that means in Sony's case).

Offline Zach

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RE: The inevitable DS vs PSP debate.
« Reply #118 on: July 09, 2004, 05:31:11 PM »
one thing seems certain, and that is that nintendo has an advantage on durability, that is if the gba is any indication, I remember one time where me and a friend of mine were playing Zelda:Four swords, and my dog ran through, tripped the cord, ripping the gba out of my friends hands. We picked up the gba and kept playing, after it had landed on the floor pretty hard. (The cord came unplugged so we had to start the level over, which sucked, but the gba was absolutely fine.) It makes me wonder if the PSP can take that kind of abuse so well.  
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Offline KDR_11k

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RE: The inevitable DS vs PSP debate.
« Reply #119 on: July 09, 2004, 11:12:42 PM »
The PSP has moving parts, no matter how much Sony tries it won't be as durable as the DS (and Nintendo is known for its durable hardware, someone tied a Cube to a car and drove around, afterwards the Cube still worked).

Offline WuTangTurtle

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RE:The inevitable DS vs PSP debate.
« Reply #120 on: July 10, 2004, 12:11:45 AM »
Quote

Originally posted by: Myxtika1 Azn
My friend's MD Player broke on him... after he spilled soymilk on it.

That was a pathetic response to instill confidence into the quality of the PSP.  A better question would have been to ask how many PS2 consoles the person had to have replaced.

On a another note, has anyone read the new EGM that is out?  I was at Borders Bookstore a few days ago and I saw a big "PSP Vs. DS - We tell you which one is best!" or something like that on the cover.  I couldn't look in it because it was still in wrapped up.  I'm interested in knowing what the outcome is, though I'm pretty sure that it'll be like there "Xbox vs. GC" one.


And if u ask the same question except about a PS1 and PS2 they would say "yes they work, but i have to put it upside down, vertical or surgically fix it, lol"  

Offline dslovers

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RE:The inevitable DS vs PSP debate.
« Reply #121 on: July 10, 2004, 05:42:53 AM »
We have had to replace 2 PS2s  and no GBAs (and they beat the heck out of the GBAs)  So I have more confidence in the DS then I would over the PSP so much so that we have just launched our new Nintendo DS portal at dslovers.com.  Please stop over and say HI!  


edit: hohoho being a moderator is fun!
Visit us at DS Lovers.com

Offline Myxtika1 Azn

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RE:The inevitable DS vs PSP debate.
« Reply #122 on: July 10, 2004, 05:24:21 PM »
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Originally posted by: Myxtika1 Azn
On a another note, has anyone read the new EGM that is out?  I was at Borders Bookstore a few days ago and I saw a big "PSP Vs. DS - We tell you which one is best!" or something like that on the cover.  I couldn't look in it because it was still in wrapped up.  I'm interested in knowing what the outcome is, though I'm pretty sure that it'll be like there "Xbox vs. GC" one.


I just read my friend's copy of the magazine, and the PSP won 5-3 over the DS.  Meh, I expected something like this.

And get this quote from Hideo Kojima about the DS:
Quote

[I probably won't make] a Metal Gear Solid game for DS, because I think the DS is for a  younger audience.  With the PSP, I think it's the perfect audience -- That's why we're making Metal Gear Ac!d.


That just pisses me off!  I hate how people say that systems have a certain demographic.  They are just hardware.  Hardware do not have demographics  It is just so stupid when I hear people say that the Cube is kiddy because it is geared "towards a younger audience."  What the hell kind of BS is that?  It's a game console! Game consoles are designed to run games.  That is all.  Games have demographics, consoles do not!  Developers who claim that they will not make a game because it's too violent for a kiddie system are just idiots.
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Offline Mumei

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RE: The inevitable DS vs PSP debate.
« Reply #123 on: July 10, 2004, 07:17:45 PM »
Hardware can have demographics (eg. 18 to 24 crowd buying a certain product far more than any other group), but I don't believe that it applies to video games nearly as much as some developers believe...

Offline odifiend

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RE: The inevitable DS vs PSP debate.
« Reply #124 on: July 10, 2004, 07:42:05 PM »
Kojima had to be paid to say that.  Much as I respect Metal Gear Solid: TTS, Kojima is a straight up Sony whore.
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