Author Topic: News article assessing Nintendo future, reveals possible hidden agenda of gaming media  (Read 13778 times)

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Offline The Omen

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When the king falls from the throne, all the peasants who swore allegiance to him, now spit upon him.

I'd say that sums up Nintendo.  A lot of fans are fly by night fans.  Whoevers on top at the time is the ass they kiss.  In order to regain the throne...well, it just doesn't happen.  And the media is the same way.  Negative=news.  Positive=snooze.
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Offline mouse_clicker

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Even so, Omen, Nintendo still has an incredible amount of very loyal fans. It's a testament to Nintendo's level of quality and devotion that their diehard fans alone could not only carry them through hard times but turn them an enormous profit as well.
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Offline AMac2002

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"That's the point I was making with my "moronic" statement. I wasn't bashing the game or the genre. I was stating that Microsoft's big title is not very innovative. Most Microsoft published Xbox games have very safe proven-formula designs."

OK, I mistook your statement, sorry for jumping all over you.


"AMac2002, what innovative features? Adding a DVD capability and a hard drive? Those features were on PC first making them not very innovative on PS2 and Xbox. I'm not saying unuseful, just unoriginal."

Well, I didn't mean only the present. 'Moving in the direction' implies the future as well.


"Actually, yeah they were- name one thing Halo did that no other FPS has. You can't, can you? That's because Halo didn't do anything new, it just did the same old things better. Don't get me wrong, that's nothing to scoff at, but certainly nothing to praise, either."

I'm sorry, but that kind of comment is really ignorant. Adding some new way of jumping, or a wacky new feature doesn't make something GOTY material. You could say those same things about the bazillion RPG's that come out every year, geez pretty much every game. OMG you can go on a boat in WW! WOW! Innovation. You can see through different visor's and have trouble aiming in MP! NO WAY! You can play ANOTHER Mario game with a big water gun strapped to your back! Ah, too much innovation!
(btw that was sarcasm)

I think those three games were all incredibly good, but hardly innovative. Pikmin was innovative, but I don't think it's too great. I'd rather play SSBM, which doesn't innovate too much either.

Halo is a great game, and if you want to act all short-sighted about it, be my guest. I myself have never had so much fun playing 16 player lan on Halo, than any other video game. The amazing AI and actually good control's for a console FPS in my opinion are innovation enough.

And btw, I actually don't know what games had vehicles like halo before halo came out. I'm sure there are, but I just don't know of them. If you, or really anyone does that'd be cool to say, because I thought the vehicle integration was absolutely phenomenally done.

Thanks for your time...


Offline Bill Aurion

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Can I act "short-sighted" about Halo if I own it?
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Offline mouse_clicker

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Short sited nothing, Amac- what has Halo offered to the genre that hasn't been done a million times already? And who cares if you have fun playing Halo on LAN? I probably have more fun playing SSBM with 3 other people and I'd warrant it has the exact same fighting engine as its N64 predecessor. I'm not saying Halo is a bad game- stop assuming that anyone who doesn't think it's the second coming of the Messiah hates it. I love Halo- one of the best first-person shooters I've played in years. Nothing it did, though, was new, just better. I guess that deserves some praise, but game of the year? Hardly. Is it a revolutionary title? Nope. What about an innovative game at all? Not even. Halo should be considered no more of an original title than Rogue Leader.

What really brings down your argument, though, is you bash Wind Waker, Metroid Prime, and Super Mario Sunshine. Who mentioned any of those games at all? Stop being a hypocrite and just accept that Halo was a run of the mill FPS that deserves no more praise than any other title exactly like it. Your pathetic justifications, like "amazing AI", good controls, and vehicular combat (which Bungie took from its own Myth series) are no better than your sarcastic rationalizations of the Gamecube games you attempt use against me.
     
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Offline Metaphysical Spirit

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Amac.. Microsoft stole the ideas of vehicles from the PC FPS shooters. Unreal was famous for that. Supser Smash Brothers IS innovative becuase it differs from all the other fighting games out there. Halo was alright, but I thought Unreal II was more of a game. I know those two aren't in comparasion to console games, but they both are alike.  
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Offline The Omen

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Even so, Omen, Nintendo still has an incredible amount of very loyal fans. It's a testament to Nintendo's level of quality and devotion that their diehard fans alone could not only carry them through hard times but turn them an enormous profit as well.


i agree.  I was talking more about those fans that are only fans because they think its cool, or their friends all own it, so they buy it, or they read misinformed journalists viewpoints and use those misinformed quotes as their reason for buying xbox or a PS2.   Then they turn around and rip what they once loved.   Basically, the casual fan.  Nintendo has a very loyal fan base, i know.  Kind of like MAC users.  They'll never be swayed from Nintendos side.

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Offline KDR_11k

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Metaphysical Spirit: Errr... Unreal only used vehicles in the newest version, and that only because they wanted to rip off Battlefield and Halo (look at that goddamn Scorpion if you still have doubts!).

Offline Metaphysical Spirit

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Im sorry KDR, I know Unreal II used vehicles and it came out later than Halo. I was more refering to any PC game in general and giving Unreal as a bad example, even though since the very first Unreal they have been planning on putting vehicles in, so they kind of have the idea first. There are a lot of games for the PC that are FPS and you can jump into some sort of vehicle, I was just sayin its nothing new and Microsoft gets a lot of it's good ideas from the PC Market.  
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Offline AMac2002

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"What really brings down your argument, though, is you bash Wind Waker, Metroid Prime, and Super Mario Sunshine. Who mentioned any of those games at all? Stop being a hypocrite and just accept that Halo was a run of the mill FPS that deserves no more praise than any other title exactly like it."

I'm brought up those games because Wind Waker and Metroid Prime were very high candidates for GOTY when they came out (2003 and 2002) yet I don't feel the did anything very new. Wind Waker's graphic style wasn't new, even if though it was the first BIG game to utilize it. Why must a whole new revolution of video game technology equate to being the best game of the year, or why should being a great evolutionary game not be praised.

You said: what has Halo offered to the genre that hasn't been done a million times already? Putting all those things that have been 'done a million times' before together in one game, that IS something no game has done before.


Offline mouse_clicker

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I never claimed any of those games were worthy of being GotY, either- in fact, the only reason we're even talking about GotY worthiness is because YOU brought it up as "proof" that Halo was innovative. Halo is quite simply not an innovative title- that's not necessarily a bad thing, just something you need to realize. Nothing you've listed so far has been innovative at all. Just get over it- Halo is not an original game, just a very good one. In the end, that says more about Bungie's ability to make a good game (I know they can be innovative- they proved that with the Marathon series), rather than Microsoft's. Microsoft merely bought out Bungie.  
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Offline Chongman

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"Wind Waker's graphic style wasn't new, even if though it was the first BIG game to utilize it. Why must a whole new revolution of video game technology equate to being the best game of the year, or why should being a great evolutionary game not be praised."

but wind waker used cell shading in ways to convey things no other game has. The emotional value of wind waker is breathe taking and the fact that its as if you're watching a cartoon full of their own custom animations and facial emotions, the way wind waker's characters seem to bring you in was in many ways very innovative, though not as revolutionary as you might wish. Its not the "revolution of video game technology" that makes it the best, but the way the game draws you in. MP was like they got super metroid, ripped out its heart and soul, and stuck it in a new awe inspiring body. I thought the way they used the whole scanning thing very original, i cant remember a game that has ever done something like that. And if you can, was it as well done as it was in MP?? When you beat halo, you think, "damn, that was fun and I looked badass while doing it" But when you beat OOT you think, "dear god, why does this have to end...why? can't...can't it just go on forever?" The reason I used OOT instead of WW is cuz its a much better exampled, but the very same thing can be said about MP and WW and many other nintendo games. Animal Crossing anyone? I know a few people who treated that game like a god.

How is Halo a "great evolutionary game"?????????? I do agree that the rest of the people here may be cutting it a little short, Halo did many many things well. Many things. But after whipping it out and playing it again, I realize that the graphics aren't that sharp, the weapons could have been better, the coopertive play uninspired (timesplitters 2 was awesome), and the fact that you cant fight with bots is ridiculous. Halo is good w/multiplayer but I've always found CS much more hardcore and much more fun, unless you can whip a 16 player Halo fest, which is hard to do. Halo isn't very original, its just an fps and I think TS2 does a lot of things better. personally I'd rather play SB melee any day, now thats a lot of fun.
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Offline mouse_clicker

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Chongman summed up my sentiments exactly. Thank you Chongman.
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Offline WesDawg

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"Whoevers on top at the time is the ass they kiss. In order to regain the throne...well, it just doesn't happen. And the media is the same way. Negative=news. Positive=snooze."

I like this quote Omen.

Innovation seems to be overrated any more. People like to throw around the word to make things sound better, but tried and true formulas still seem to be the games that sell the best. It's cause people like them.

Despite that though, BigN seems to have tried both this generation. Mario, Zelda, Mario Kart, etc. were definately not greatly innovative in my mind. They had interesting new features, but they weren't innovative. Animal Crossing, Pikmin, WarioWare, Four Swords, even stepping out into Ninty-fnded GCN exclusives, Eternal Darkness, FF:CC, Metroid Prime and Viewtiful Joe were all pretty innovative I think though. I don't think you could justify the argument that Ninty hasn't been innovative at all.

Offline The Omen

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My friend is a Halo worshiper, and i've played it dozens of times.  I've even enjoyed myself several times.  In noway have i ever felt i was experiencing something so radically new or innovative that i simply must have the game.  To put it bluntly, Halo is very good, in its genre.  Overall, its a good game.  But its a genre title, meaning in its own group, it does very well.  But against all genres, i fail to see the hype thats associated with this title .  Its the same with movies, you have a ranking for its genre, then overall.  Invariably, the overall list will have it placed lower than on its genre list, unless its something so spectacular, like Godfather 1 and 2, which jumps out of the genre boundary because the movies themselves are so spectacular.
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Offline The Omen

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Despite that though, BigN seems to have tried both this generation. Mario, Zelda, Mario Kart, etc. were definately not greatly innovative in my mind. They had interesting new features, but they weren't innovative. Animal Crossing, Pikmin, WarioWare, Four Swords, even stepping out into Ninty-fnded GCN exclusives, Eternal Darkness, FF:CC, Metroid Prime and Viewtiful Joe were all pretty innovative I think though. I don't think you could justify the argument that Ninty hasn't been innovative at all.


Well, i think we all can agree the first couple of games in each of the series you mentioned were very innovative at the time.  My question then becomes, how do you innovate on innovation?  Is it an absolute necessity to innovate on every title released in the series?  I don't think so.  If you are the innovator, then you can just improve the formula to your liking.  Nobody has improved the genres that those series rule.  Those games are still the pinnacle.  Now how do you innovate when theyre the best there is?  
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Offline Armed

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That is an easy question to answer....

All you have to do is use the force, duh. Hehehehe


No but really, how do you know that, that is the best it could be?  Ideas are always popping up in peoples mind, they just need to learn how to make it into a reality.  It is hard for us to think that there is something better than what that genre has to offer now, because we don't have the imaginations of other people that see something different.
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Offline mouse_clicker

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The problem is if you try to offer something too new to a game series, people complain that it's not the same anymore. But if you don't offer something new enough, people will complain that it hasn't changed any. The public is very fickle, and I think Nintendo has found the chord to strike with most of us.
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Offline AMac2002

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"I never claimed any of those games were worthy of being GotY, either- in fact, the only reason we're even talking about GotY worthiness is because YOU brought it up as "proof" that Halo was innovative"

Actually when I was talking about Halo being worthy of GOTY, it had nothing to do with innovation, I thought he was writing it off completely, and I said his accusations were unjustified.

See:

" Instead of writing it off solely because of it's genre, try not being so narrow-minded. I'm sure all of those GOTY awards it recieved were unjustified..."



"When you beat halo, you think, "damn, that was fun and I looked badass while doing it" But when you beat OOT you think, "dear god, why does this have to end...why? can't...can't it just go on forever?""

Actually no. That's what YOU think. Don't try and speak for every gamer out there. When I beat Halo, I couldn't wait for Halo 2, I didn't even know what LAN was at that time, so I wasn't thinking of multiplayer.

Oh well, these Halo arguments are turning futile, I can see I'd be wasting my time if I continued it for too long. You have your feelings, and I have mine, might as well agree to disagree.




Offline _>nonjagged<_

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The media is owned by game publishes.
All the large 3rd party game publishes other than say EA are trying to drive Nin out of the market.
Game websites will ignore the existance of Nin in the marketplace while Nin still achieves records. Nin has been the biggest grossing Jap publisher 2 years running.
Nin recently won those awards in USA for 2003 including 4 out of the 7 top selling game software being developed and published by Nintendo.

All this is not good enough for the media or mainstream. They demand Online gaming. Nin is looking into free LAN gaming, which is still not good enough for the nit-picking fanbases.

Did anyone ever question that taking franchises MultiPlayer-Online-Only is not good for the industry like that which Rare are planned on doing to force Gamers to HAVE to buy LIVE subscriptions?

Did anyone in the media every question that Rare of today is incapable of producing AI it once could in its prime back in the days and that so many developers are focusing less on evolving AI  and focusing on how many $$$ they can suck dry out of M$ to take their franchise on LIVE just so their development house doesnt go bankrupt if their franchises they invested so much in this generation bomb-out in sales?
Atari anyone?

[eg Nintendo's attempt with Animal Crossing was mild innovation in the eyes of the media but Nintendo can show that taking games Online is easy, its creating whole new franchises or genres with above average AI that they wish to focus on which doesnt happen overnight]

Online gaming is great but Nintendo isnt jumping on the bandwagon just yet because their platforms have ALWAYS been primarily based around:
-realtime gameplay
-proprietory data mediums not affiliated with eg. Consortiums such as DVD or whatever the other Movie format will be in the future, Overly Expensive Telecommunications Subscriptions or Computer Hardware.

If you dont like Nintendo's principles, just accept the alternative choices available but demanding Nintendo is stubborn or not willing to adapt to multi-media is stupidity.

If also you cant read between the lines, Nintendo is hinting $ony And M$ will be fighting tooth and nail each other on the bragging-rights to who's got the most powerful console (just how this-gen M$ stupidly focused on hyping their platform to be more powerful when it launched years after $ony's lol), while Nintendo is going to focus on DS connectivity GBA ++ connectivity and many more peripherals like the Pokemon Wand or Konga Drums etc
Nintendo has for years had innovative niche peripherals but not launched them because they havent had appropriate franchises for the peripherals.

Nintendo will still have a powerful next-gen platform with IBM & ATI [lol M$ quietly copied Nintendo] its just Nintendo will focus on gaming related peripherrals while the other 2 will fighting eachother as to who can push more polygons or how fast their Drive can burn DV etc lol. Little stupid sledging things.
For the record Nintendo [Shiggy] has loved the EyeToy before it even launched on sale and Its possible future projects like Mario 128 will possibly have peripheral compatibilities [Im speculating NDS].
Once again if you want Online gaming, look elsewhere because as long as those that control the Internet or those that control the Telecommunications, are entrenched there, Nintendo doesnt want to get involved. Although Wireless LAN has been hinted recently.

When Nintendo can offer their platform to be played on an intranet or something without subscriptions, they will gladly offer it, but until then its either hold in there or your free to jump on the bandwagon on another platform if your needs are suited there.

As for more information on Innovation, such as the DS? This is what I had to say last week or whenever on another forum board which Ive cut and pasted.

Yes the best thing thats happened to the Xbx since Seamus Blackley stepped down is Ed Fries doing the stepping down shuffle.

Do too many silly trolls who suffer from that condition called "tall-poppy syndrome" have outbrusts of unfounded stupidity. They've attacked Nintendo's DS platform without even knowing anything more than a vague description that the platform comprises of 2 screens & ROM memory data.

I bet in 2005 PC developers will be more commonly jumping on the bandwagon and developing niche games that need 2 monitor screens to be played at fullest potential, with the added option of supporting co-op using 2 screens. Then eventually these nose-in-the-air fanboys with a pessimistic attitude will be saying multi-screen isnt a bad idea afterall. The only difference to them is that its just that if Nintendo develops something first its a "gimmick" and should not be [supported/acknowledged] [commended/appreciated] even though the followers/copycats just tag along behind Nintendo from a distance of a few years. LOL now M$ has jumped in bed with ATI *AND* IBM. Surely with the billion$ of dollars M$ are willing to lose in order to drive $ony out of the industry, that M$ could have afforded to lose a few more billion$ and settle its standover differences with nVidia & Intel?

Way too many lazyass dumbasses on the net are somewhat already critical of the DS platform because their limited mental capacity cannot comprehend that the very limited information currently available for the DS shouldnt give excuse for the particular guilty primitive website staff from sites [such as Ernie from gaming-age], to offer their anguished-dribble without something with substance to backup their dribble.

Surely these jelous websites [such as gaming-age] are still not that bitter that M$ couldnt take on Nintendo or M$ is too scorned to launch a handheld and make profit aswell or M$ would be contradicting themselves if they launched a handheld in a hilerious effort to take on the competition? Surely now these scorned fanboys got over that M$ couldnt take on Nintendo already? Because pre-ejaculative-negative website staff [like Ernie from gaming-age] dont have the mental capacity to think of what creative uses a dual screen could have, therefore it is their neanderthal instinctive duty to already rubber-stamp claim the dual screen concept as nothing more than a "gimmick". Oh thats right lets look at other current "gimmicks" in the gaming industry; having a HDD for a set-top-box pretending to be a game console was touted to be ahead of its time yadda yadda yawn and yet gamers today are still twiddling their thumbs as to how Blinx and Music Mixer has revolutionised console gaming. LOL the HDD in the Xcox has served the purpose of storing Nintendo & MAME ROMs, nothing more than an "ancient gimmick" at best, which PCs where doing long time ago.

Yet Konami, Capcom, Namco & Sega (thank goodness B grade publishes such Atari & Acclaim etc wont be supporting the DS) are just some of the bigggest guns in the console industry that are already thinking/evaluating what new "genres" they can conceive with 2 screens while website reporters [such as Ernie from gaming-age] can adore all the B-grade 3rd Parties on their Ngage platform or Xcox platform with their apparently non-gimmicky franchises or PC franchises holding the Xcox platform afloat. Yeah right.
PS: A "gimmick" like Eyetoy has outsold MusicMixer for the Xcox like something like 20:1 therefore its official that Music Mixer is the worst performing "gimmick" to come out this generation and then some.

Iwata foggy mentions of the DS being "heterogeneous" and producing movement that gamers have never experienced before. [In my opinion that is the most intriguing and revealing clue to the puzzling truth behind the platform].
According to GMR [a source which appears to be 100 times more sophisticated or nuetral than some emotionally retarded websites such as gaming-age], Nintendo has been in discussions with Sharp to possibly use a certain technology in a then future portable system. The big secret is that the Nintendo DS may actually have a "true" 3D display.

For more info on Sharp's technology refer to this link:

http://www.extremetech.com/article2/0,3 973,1335241,00.asp
Sure, the example used by Nintendo of a player seeing different areas or camera angles at once doesn’t sound like 3D. Perhaps Nintendo has been saying such things to offset the rampant speculation and surprise the world come E3 2004.
True, what if Nintendo is holding their cards to their chest and only releasing the not-so incredibly groundbreaking news, until its time to unleash the full unveiling at E3 2004?
[In my opinion there is no friggin way Nintendo would launch a new platform if they claim they will have shipped 60MIL GBA units by the time the PSP launches and if the DS platform is nothing more than a PSP with Dual Screens, then it would be pointless, however the DS is not pretending to be a PSP with an extra screen. In my opinion the DS project is something non-conventional, something thats doesnt just play games or MPEGs/AVIs on a 2D screen [*cough* PSP *cough*] but something much much more, which $sony has not even conceived of yet let alone hacked].
Getting back to Nintendo holding out on us until they unleash the monumental moment in video game history since color LCD and fully describe the features of 2 screens:
What if the player could have 2 modes of play available. One "true 3D" and one "standard 3D" with the latter having options of having both screens as one large picture or 2 seperate pictures with seperate perspectives not just seperate camera points, [something of which $ony or M$ would definately be incapable of conceiving because Miyamoto-san is a widespread acknowledged Gaming God whos wisdom goes beyond any globalisation conglomorate or corporate trying to make $$$ in the gaming industry instead of trying to create a refreshing alternative platform to [1] consoles and [2] PCs]. [The Xcox has failed the expectations of all the overhyping because the platform is too much like a dumbed down PC and also because there are already 2 consoles out there on the market. The Xbox doesnt have a real niche that markets dont alrady have. If M$ dont want to embarress themselves again next-gen they are going to have to throw every conceivable technological entertainment gimmick one can think of that can fit in those large XshoeBoxs, possibly even a recordable drive for added measure so as to try to be able to keep up with $ony's marketshare].

Continuing with my own creative speculative input on the DS project. It would be totally cool if in future models superceeding the DS, if the 2 screens where set in a manually rotatable disc where the 2 screens could be positioned in a horizontal split for "standard 3D" modes of play or the 2 screens could be manually rotated 90 degrees to be positioned in a verticle split for "true 3D" display.

Nintendo has always been focused on innovating gameplay rather than focused on corporate deals such as push for pay-to-play Online-Only multiplayer subscriptions, with games that lack any new creativity whatsoever.
One could imagine the DS could have 2 thumbsticks that can be used for playing games such as Sega's Virtual On, Mech-type genre games or [according to speculation the platform is capable of other functions but in my opinion Nintendo is not really interested in developing another press-play-to-view-FMV-MPEG-AVI-station-portable that $ony is doing but rather a platform that can take on something like video/radio gaming/entertainment challenges in every conceivable way imagineable] piloting wireless electronics such as toy robots or hobby radio-controlled crafts thanks to the wireless Motorolla components?
IBM, NEC, ATI, Sharp, Motorolla, The ROM manufacturer Nintendo invested 10MIL into are just some of the geniuses that may be involved in this industry shakeup changing project.
Square-Enix will definately have FFVII tweaked/enhanced for launch of the PSP and the platform will dive off the shelves at launch in Japan however one can also speculate Square-Enix will develop new RPG concepts for the DS which naturally all the jelous nay-sayers [such as Ernie from gaming-age] will not appreciate or adopt because their brain is too primitive to comprehend that some of the industry developer legends have been around for so long that they need newer platforms with newer gameplay opportunities available to them to give them motivation to strive for bigger goals that can enrich/ignite their creative passion.
There is absolutely no way the DS will bomb when Animal Crossing will be taken to levels unconceiveable eg. viewing the realtime Tropical Island activities on the 2nd screen is a mild breakthrough but "true 3D" Animal Crossing would look like a living GAF Viewmaster reel and would absolutely blow away everyone. [Nintendo to bring GAF Viewmaster to life? and Sharp corporation may be Nintendo's ticket]. [Animal Crossing 2 should allow for gamer to train a pet to perform duties or something where progress could be monitored at all times on the second screen

Imagine when Resident Evil character swaping is implemeted on the DS which has 2 screens.
Imagine playing Worms 3D or Diggers Remake with the screens showing above ground and below ground activity at the same time.
Imagine playing a long-distance rally Racing game where the 2nd screen shows full detailed/intricate map of track and turn points. OK, Tantalus, get onto that one because begrudging developers like Codemasters, Atari, Activision etc are pretending to be supporting Nintendo.

Would gameplay be enhanced or even make sense if an option was available for the 2nd screen to be from the AI driver in 1st position viewpoint? So player could view if the AI is setting up the player for a stack by planting bomb presents in Mario Karts: Double Duel DS?
Hold on what if each screen is focused on each of the 2 swapping-characters?
Anyway Metroid Zero on GBA [which is getting strong reviews and then some] is paving the finances for Metroid first person perspective on the DS which will undoubtably be awesome to play on the go as would a Starfox space-shooter game on the go. When the DS and PSP launch 2004/05 the N-gage would be a reminiscent relic already that just was poorly planned by a conglomorate trying to make $$$ out of monthly subscriptions. Will M$ be jelous and launch a handheld at end of the year also just so $ony dont make huge sales?
Imagine if the 1st screen of the DS platform was in first person mode and the 2nd screen was in 3rd person mode? Imagine if the RTS genre was developed on the DS platform eg. Starcraft: Ghost where the 1st screen was in first person mode while the second screen was in isometric viewpoint and focused on all the RTS battles from a distance?
Just because there are many retarded websites plastered all over the internet and there are many retarded gaming magazines publications that are under the guise that they are multi-platform supporters, which are jelous of Nintendo's continual success or continual striving for innovative realtime gameplay [DS platform uses cart ROM not disc ROM, hence Nintendo successfully avoids having to spend time on creating imaginative load-screen bars LOL like all the other platforms HAVE TO], does not mean that the DS platform is a "gimmick". These retarded websites dont even deserve to be labelled "clueless".

At least there are a few intelligent conversationists left in the gaming industry such as:
http://www.n-philes.com/view.php?view=pages/co ntact#Ethan Pearson
or even me [shock horror] who can provide at least some questions that open up interesting issues instead of just being a retarded brick wall not willing to open their mind on account of being jelous that corporates still cant bring down Nintendo's continual industry leading realtime creativity. I bet that because the DS platform will be focused on realtime gaming [instead of press play to view AVI, Nokia & Sony are onto] that it will incorporate the wireless multiplayer Motorolla adapter built-in [you can purchase this adapter for the GBA for wireless multiplayer] just so Nintendo offers multiplayer gaming at free of charge.

I vote the official name for the DS platform should be called Nintendo Gamedual™ or Twinblade™ or Dualduel™ but definately not Lynxbrick or Xshoebox. Or even better Nintendo TV™ [True View] but also supports picking up public TV broadcasts should mainstreamers believe TV stands for television.

Come to think of it, there could be an expansion port on the DS to connect a CAM where the 2nd screen could be used for surveillance while the 1st screen offered a video game, which got me thinking if Nintendo did use pet robot toys or radio controlled serveillance products to operate with the DS then one of the screens could naturally relay the footage back to the DS while the other screen could offer video game strategy elements or something related to the activity? Multitasking-Multiperspective-Multigaming-Multip layer gaming anyone? Yup Nintendo is and always was lightyears ahead when it comes to realtime interactivity.

The lifespan of Nintendo= gaming > video gaming > video gaming & gaming merged together.
Also it raises the issue what will the term be called for playing a Video game and playing a Radio controlled game in conjunction at the same time? Is Dual-gaming a sufficient term?
Come to think of it does anyone know if the DS platform is even an actual handheld or the 2 screens end up being eye glasses? I believe Iwata is stating the DS is not an advancement of the GBA platform and even if those sceptics that claim Iwata is stating this as to not prematurely kill-off the GBA platform during its peak, you would have to wonder that why would Iwata worry about the GBA market which has superceeded beyond anyone's expectations and is quoted to be expected to have shipped 60MIL units by end of 2004 when the PSP hits the market?
Dear gaming-age, the mind is like a parachute ie. it works best when it is opened.
Dear gaming-age, its is definately worth doing some research and finding out all the information before you express your biased opinions because right now you have absolutely nothing to back you up while Nintendo having talks with Sharp can indicate that GMR or Ethan Pearson, have actually bothered to do some rearch before they express any emotional distraught or downright jelous feelings on any issue, like you have shown. Even if the Sharp technology somehow doesnt make its way to the first generation of the DS platform at least viewing multiple perspective gameplay on different screens will take gaming a level never comprehended before, even by the elitist PC/Xcox community who themselves can be nothing more than a "gimmick" when their beliefs are at risk or their forms of gaming are outdated.
And remember your not obligated to play multi-perspective games if your brain cant handle it. In my opinion the DS will be compatible with the next-gen Triforce AC machines which will possibly be utilising twin screens by Sharp, providing "true 3D" which is the future of Video gaming, ie. the next step in the evolution of screens.
And then the other leeches we know as $ony & M$ which tag along will use Sega etc to copy Nintendo's refreshing thoughts.

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You have just been shot down into 120MIL untextured gibblets which will make a great fertiliser for my lemon tree in Animal Crossing DS.
____[aka nonjagged]



   
..."Although developers have unashamedly stated that the NDS is easy to develope for, one could foresee that for every 5 titles EA bring to PSP that EA will bring 1 title to NDS. In the eyes of a seasoned gamer thats not an issue whatsoever. The question at large here is whether EA is capable of bei

Offline The Omen

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Well, i am up early for school, and bored, so i just read War and Peace!^^^^

Anyway, i agree with your points, but lets not get into the M$ and XCOx stuff.  It kind of discredits your views.  

The point i mainly agree with is the DS.  I dont know if its going to blow me away or not.  But thats just it-i don't know.  I remember back in the day when the Gameboy was first released, i was expecting garbage games , maybe Atari caliber, and not even close to the NES.  What i received instead were some incredible games, fun games.  They proved me wrong then, and they may well blow me away again.  People should just wait and see, which is hard for the media dopes because they need to form an opinion and get it out there, sometimes thinking theyre more important then they are.  Ignore what you hear.  At E_3, we may see some incredible things for the DS.  This could be the best E3 NIN has ever had.  Just wait for a few more months, then decide.
"If a man comes to the door of poetry untouched by the madness of the muses, believing that technique alone will make him a great poet, he and his sane compositions never reach perfection, but are utterly eclipsed by the inspired madman." Socrates

Offline Chongman

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"Actually no. That's what YOU think. Don't try and speak for every gamer out there. When I beat Halo, I couldn't wait for Halo 2, I didn't even know what LAN was at that time, so I wasn't thinking of multiplayer."

yeah, sorry, I really should have thought of that beforehand. sorry, i'm not trying to speak for every gamer out there, but I personally cannot concieve how you halo could be that epic or remotely that memorable. Halo is fun, simply put. I think we're talking about different things.

and nice book nonjagged. i mean, i agree with a lot of your stuff, but like the omen said, everyone needs to wait and not get their panties in a bunch
~*~*~*~*~*~*~*~*~*~*~
ooberage
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in the days of yesteryear I'm still playing SMB3, chrono trigger, and
reading calvin and hobbes

~*~*~*~
PSP vs NDS....c'mon...really...who in their right gaming mind will buy the PSP?

Believe...Nintendo
Stop....whining

Offline uwvark

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Thanks for bringing that article to my attention. I found it a very good read.
POWER, WISDOM, & COURAGE

Offline Kyosho

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Quote
I bet in 2005 PC developers will be more commonly jumping on the bandwagon and developing niche games that need 2 monitor screens to be played at fullest potential, with the added option of supporting co-op using 2 screens. Then eventually these nose-in-the-air fanboys with a pessimistic attitude will be saying multi-screen isnt a bad idea afterall. The only difference to them is that its just that if Nintendo develops something first its a "gimmick" and should not be [supported/acknowledged]


I think you're overrating the dual screens.  Dual screens may be useful at certain times and enhance game play at certain time, but I don't see it as a near necessity for playing a game to fullest potential.  

Offline mouse_clicker

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Why don't we wait to see how the DS will be implemented until we vote yea or nay, hm? With what little info we have it's too early to say it's over or underrated.
"You know you're being too serious when Mouse tells you to lighten up... ^_^"<BR>-Bill