Author Topic: Star Fox (Switch 2)  (Read 21268 times)

0 Members and 4 Guests are viewing this topic.

Offline M.K.Ultra

  • is late to the party
  • *
  • Score: 17
    • View Profile
    • Games I'm Playing
Re: Star Fox (Switch 2)
« Reply #25 on: Yesterday at 12:52:05 PM »
Good to know. I have a couple other questions.
I am working through the battle mode achievements and there are some for getting takedowns with the various power ups. How do you take someone down with the decoy power up?
Also, I heard on a podcast there is a way to make your ship go faster but I can't find that in the settings?

Offline Caterkiller

  • Not too big for Smash Bros. after all
  • Score: 74
    • View Profile
Re: Star Fox (Switch 2)
« Reply #26 on: Yesterday at 01:17:09 PM »
Hey M.K. I see your invite, tried to join but it said the network might be unstable. I invited you instead to see if there are any changes.

For the Decoy, the enemy has to be near the decoy as it will explode after a few seconds. If someone is chasing you hopefully they are close. Otherwise use the decoy as you run into an enemy head on. To them it would look like you are flying straight at them without shooting as if you were a novice, newer people bite.

You can make the ship go faster in private lobbies. I tried it and honestly it’s way too fast. I was really looking forward to it but it’s not that everything is hard to handle, it all just looks so unnatural, everything is sped up. I wish the Arwings and Wolfens moved a little faster than standard but the speed up option again is not satisfying to look at nor does it feel satisfying in the hands. Try a bot battle, you’ll see. If they add a new mode/objective with that speed in mind I might change my mind. I’d prefer they split the difference in speed gained.

If I just not engage the next match or stall out every 20 minutes, it means I’m running to my smoker to turn the ribs.
« Last Edit: Yesterday at 01:20:21 PM by Caterkiller »
Nintendo players and One Piece readers, just better people.

RomanceDawn