Author Topic: Resident Evil 4 Discussion  (Read 247712 times)

0 Members and 3 Guests are viewing this topic.

Offline Hostile Creation

  • Hydra-Wata
  • Score: 2
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1100 on: January 17, 2005, 01:43:46 PM »
Exactly.
Besides, it's not as though I absolutely hate the series, I just never bought it because I preferred other games.  This looks like a good game, I might give it a try.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>

Offline Famicom

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1101 on: January 17, 2005, 06:58:03 PM »
Quote

Originally posted by: NightfallInfernal
Quote

Originally posted by: Hostile Creation
I've never been a fan of the Resident Evil series, but I'm seriously considering getting this.
I really do not see how you would enjoy this game if you did not like the first three...


I played RE1 (Remake) and RE2 for N64, and I liked neither. RE4 is probably one of my all time favorite games now. Controls and presentation can make THAT much of a difference.

Having completed the game now, in hindsight I must say it wasn't THAT hard (this coming from one who died 50 times ); it was a little bit below 'just right' IMO. There were a couple spots where I became strapped for health or ammo, but nothing major. All of my deaths came from trial and error situations and not out of frustratingly impossible ones, so that's great. I laughed after each time I died in a new spot because it felt like  a challenge. Once you get the controls down and beef up your weaponry, the rest is fairly simple. After El Gigante I beat every boss on the first try. It really wasn't all that scary either. The only parts where I got remotely scared were when I faced the prisoner and fighting a regenerator for the first time. Perhaps I was having too much fun to be scared or something.

All that said, it's really small nitpicks against one of the best games I've ever played. Hopefully for RE5 Capcom will focus on beefing up the fear factor (and adding a strafe perhaps? Even if it was only an A button function to come around corners with?) since everything else is pretty much perfect.

Also I must say I really wasn't expecting a GUN WAR to break out between Leon and Co. against the monsters near the end. That was kinda weird.
Oops pow suprise!

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1102 on: January 17, 2005, 07:01:36 PM »
"Having completed the game now, in hindsight I must say it wasn't THAT hard"

You've got to be joking... ;_;  Arg I suck at games and will quit gaming forever! (6 hours in and having nervous breakdowns)  
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline MysticGohan24

  • OUTSTANDING!
  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1103 on: January 17, 2005, 07:13:35 PM »
lol poor Bill, I've Beaten RE4 took me about a week. Damn saddler was annoying, he paid with his life mwhahaha.

But I do have to ponder, is umbrella really dead?

Intresting revelations I've learnt.
What happens, happens ~Spike Cowboy bebop

Hey Shippo your village called, they're missing their idiot. ~Inuyasha

Offline Gamefreak

  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1104 on: January 17, 2005, 09:07:28 PM »
Well keep spoiling away why don't you.

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Resident Evil 4 Discussion
« Reply #1105 on: January 17, 2005, 10:28:11 PM »
I'm only up to the 3rd or 4th Typewriter.  Died twice at the BOULDER.  The very last time I got felt intense panic was in the initial village when i made a stupid decision to stop and shoot a villager when El Miracle Blade was trailing behind me.  I heard his "battle scream" and the BUZZ of the CHAINSAW behind me (love you, pro logic II).  Leon's head fell off, but that wasn't the source of the scare.  It was that audio cue which communicates a sudden increase in danger.

The very last time a game made me "jump" was playing Tales of Symphonia last nite where i was running around the overworld and rotating the camera THEN AN ENEMY AVATAR APPEARED OUT OF NOWHERE AND RUSHED ME.  
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1106 on: January 18, 2005, 02:37:36 AM »
Huh... the chainsaw guy was supposed to appear in the village? He didn't show up for me... guess I got lucky.
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1107 on: January 18, 2005, 02:49:00 AM »
Aha, Paladin, that's ISN'T possible... =O
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1108 on: January 18, 2005, 02:54:38 AM »
I'm telling you it happened... no idea how or why.

Hope there's nothing wrong with my game... is there a hard difficulty or something? I'm playing on normal...
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE:Resident Evil 4 Discussion
« Reply #1109 on: January 18, 2005, 03:06:30 AM »
Are we playing the same game?  *o*

Yeah, that very same village 10min into the game where you first pickup the shotgun.  You'll automatically trigger the Chainsaw guy if you enter the "shotgun house" within the time limit.  Otherwise, I guess you could run around the village without entering that house, and play until the bell rings.  I usually didn't wait that long in the demo cuz i wanted the satisfaction of 12-guage buckshot.  However, you could've found Chainsaw Dude manually since he was waiting at the designated exit.  Kill him there, enter the shotgun house (get the usual cutscene), then Chainsaw Guy comes back so you can kill him a second time *_*
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1110 on: January 18, 2005, 03:09:39 AM »
Oh, that makes sense now... I killed all the villagers without a shotgun. Didn't find it until after the bell rang... was just killing villagers with the handgun left and right.
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE:Resident Evil 4 Discussion
« Reply #1111 on: January 18, 2005, 03:34:54 AM »
Using the handgun alone is extremely fun in its own way...

What you said sounds very much like a Metroid/Zelda strategy, Paladin.  Kill everything now, investigate later, heh.  Why not replay the beginning village sometime?  I think it's such a great opening to the game cuz of the variety of ways you can approach it.  Like, in contrast to staying outdoors, just pickup some ammo and run directly to the shotgun house.  Once you're there, "defend it."  Keep the crazies at bay while they try to pour in thru the front door and the upstairs windows.  Or goto the adjacent house and defend its tiny roof.  Or from the beginning, fight your way from house to house to pickup all the items available while everyone's chasing you.  All sorts of laughs and panic will ensue.
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1112 on: January 18, 2005, 06:48:21 AM »
I also follow the "Zelda" strategy, mainly because I'm running around shrieking like a little school girl as Mr. Chainsaw is barreling down at me after taking 3 shotgun blasts to the face... ^_^  Oh, and I have a question...Did they lengthen the amount of time it takes for the bell to sound from teh demo?  I haven't played the demo in a few months and it seemed much longer in the game...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Resident Evil 4 Discussion
« Reply #1113 on: January 18, 2005, 07:24:38 AM »
I haven't heard anything official about that.  I've always felt the impression that the sooner I destroy Chainsaw Dude in the name of Barry, the bell rings less than a couple minutes afterwards.
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1114 on: January 18, 2005, 10:05:16 AM »
I just went through the village again, for a lark. It turns out I was right. There's a cutscene that triggers Chainsaw Man if you step into the shotgun house. I didn't go there, I went to the house on the far right and defended the door with my handgun, killing all the villagers I could on the way and spending some time outside battling waves of villagers and in all the other houses first. Weirdly enough that was the only house I left for last, call it intuition or something, it just seemed too big to explore with villagers on my tail. It turns out there's no need to trigger Chainsaw Man in the first place, there's probably a time limit or villager kill limit that you can meet without killing or triggering him.  I did kill a whole lot of villagers.
And yeah, I did adopt a Metroid/Zelda strategy... kill first, explore later. Good guess.
Finally, if I may add, the best house to defend is the small one on the right furthest away from you as you enter the village. As far as I can tell there's only one door to keep track of... but you do need to be good at shooting them so they don't rush and kill you while you reload. And by the way, the adrenaline rush when that happens...
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

RE: Resident Evil 4 Discussion
« Reply #1115 on: January 18, 2005, 10:17:42 AM »
Has anyone else noticed how linear this game is?  You are usually just running down a path collecting stuff most of the game and once you get to one place you cant go back to others. Im starting to feel that the older Resident Evil games are far superior to this one...

Offline Bill Aurion

  • NWR Forum Loli
  • Score: 34
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1116 on: January 18, 2005, 10:20:03 AM »
I like the more linear feel to it, as it's most similar to RE2, my favorite RE game...I like visiting new places for this style game, not running around in the same areas 20 times...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline PaLaDiN

  • I'm your new travel agent!
  • Score: 1
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1117 on: January 18, 2005, 10:30:54 AM »
It may be linear in level design, but the sheer amount of ways you can approach any one level or map section is just amazing. Think of the levels as a series of complex sanboxes. With weapons instead of little plastic shovels. I mean the village alone, for heaven's sake... wow.
<BR><BR>It shone, pale as bone, <BR>As I stood there alone...

Offline odifiend

  • "Who's the tough guy now Vinnie?"
  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1118 on: January 18, 2005, 11:42:22 AM »
Yeah, Bill, this one does feel a lot more like RE2, which is up until now the best RE I've played (All but Nemesis).
Kiss the Cynic!

Offline NinGurl69 *huggles

  • HI I'M CRAZY
  • Score: 28
    • View Profile
    • Six Sided Video
RE: Resident Evil 4 Discussion
« Reply #1119 on: January 18, 2005, 02:54:54 PM »
Oh c'mon, for the sake of a nervous breakdown, do the "less smart" thing by defending the shotgun house.  Blocking the door and the lower window does buy you a little time, but I give Chainsaw Dude a lot of credit for his varied attempts at entering the house.  Let's just say no barricaded door is safe from his "master key."

*o*
:: Six Sided Video .com ~ Pietriots.com ::
PRO IS SERIOUS. GET SERIOUS.

Offline MaleficentOgre

  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1120 on: January 18, 2005, 03:10:44 PM »
How does one hide text. I beat the game and am afraid of spoiling stuff.

Offline ib2kool4u912

  • Prez Sez, SCHOOL IS FOR LOSERS
  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1121 on: January 18, 2005, 03:58:10 PM »
I believe it's <spoiler> </spoiler> only replace those with brackets.

Originally posted by: Ian Sane
"But if that extra slot under the gamecube isn't for a hard drive then what the hell is it for?"

The Gamecube waffle iron.

"I have made this thread. It is mine. I call it. But I will share it with you."-KnowsNothing

Offline MaleficentOgre

  • Score: 0
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1122 on: January 18, 2005, 05:28:29 PM »
got it. has anyone unlocked the chicago typewriter yer I'm going with something small just to make sure it works, that way if it doesn't no one will read this and have a siezure

Offline Famicom

  • Score: 0
    • View Profile
RE:Resident Evil 4 Discussion
« Reply #1123 on: January 18, 2005, 07:50:37 PM »
Quote

Originally posted by: MaleficentOgre
got it. has anyone unlocked the chicago typewriter yer I'm going with something small just to make sure it works, that way if it doesn't no one will read this and have a siezure


I haven't yet, but I'm definitely ready to play through a couple more times for it.
Oops pow suprise!

Offline Hostile Creation

  • Hydra-Wata
  • Score: 2
    • View Profile
RE: Resident Evil 4 Discussion
« Reply #1124 on: January 18, 2005, 08:40:08 PM »
Crap, looks like I'll be getting this.  I just need that freaking job.
Now to decide if I should get this or Minish Cap first.
HC: Honourary Aussie<BR>Originally posted by: ThePerm<BR>
YOUR IWATA AVATAR LOOKS LIKE A REAL HOSTILE CREATION!!!!!<BR><BR>only someone with leoperd print sheets could produce such an image!!!<BR>