Author Topic: Nintendo to go back to basics(innovating)  (Read 3827 times)

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Offline Avinash_Tyagi

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Nintendo to go back to basics(innovating)
« on: November 14, 2003, 12:40:21 PM »
Gamerfeed has an article about a recent nintendo meeting in which Nintendo excecutives stated that they want to go back to basics.

Although much of what was said has been Nintendo's bread and butter for years(Connectivity, easily accesible games, and of course continuing to make games that draw from their franchises)


but one interesting thing came up Nintendo stated that they also want to create original games which do not take anything from their franchises or prior games.


Text

so is Nintendo going to put its franchises, if not on the back-burner at least into semi-hiatus by releasing fewer mascot games and start pursuing new ideas and characters?

Offline kennyb27

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RE: Nintendo to go back to basics(innovating)
« Reply #1 on: November 14, 2003, 01:12:48 PM »
I don't think they will put their mascot franchises on the "back-burner," per say.  I think the new development facility was the beginning of this: more of a focus on new games while continuing to give fan's the old franchises.
-Kenny

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Offline Avinash_Tyagi

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RE:Nintendo to go back to basics(innovating)
« Reply #2 on: November 14, 2003, 01:16:24 PM »
That's why my original quote was this:

Quote

if not on the back-burner at least into semi-hiatus by releasing fewer mascot games


I'm not saying that they are going to stop with the Mario or Zelda games, just that they'll have more new stuff.

Offline kennyb27

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RE: Nintendo to go back to basics(innovating)
« Reply #3 on: November 14, 2003, 01:21:35 PM »
Well, not that I want to get into an argument here, but your quote did say fewer mascot games, which I don't think will happen.

My point was they will use the new development facility to pursue new ideas, while they continue the output of their franchises.

I'm obviously not disagreeing with you; I just didn't believer Nintendo would put out fewer franchise games.
-Kenny

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Offline Avinash_Tyagi

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RE:Nintendo to go back to basics(innovating)
« Reply #4 on: November 14, 2003, 01:42:19 PM »
Ahh so you think they'll release a double dash 2, or a toadstool tour 2 or a mario tennis GCN 2 again for the Gamecube?  

Probably not since its becoming obvious that no more SSB games are coming on the cube why release any sequels to the sports titles.

 More than likely including tennis only about two maybe three more Mario games will come out for the cube, for Zelda maybe three games the 4 swords, trackers and WW2, then we have the 2 maybe 3 DK games and one more metroid game and one more starfox game, so that brings it to about nine or so games, most of which will be coming out in 2004 since they are already in production.

This production change refers to newly planned games, ones which will release in 2005 since it takes about 2 years for the games to release.

So although I agree that they will release more mascot games I believe that refers more to games already in production, rather the new stuff refers to games which have not yet been put into production, and are only in the planning stages.

Offline Ian Sane

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RE: Nintendo to go back to basics(innovating)
« Reply #5 on: November 14, 2003, 01:47:55 PM »
This story is on IGN as well.

"One of the publisher's more intriguing goals is to create wholly original software that cannot be labeled a sequel or an extension of any existing genres or concepts."

I'm okay with that.  Original content is something that Nintendo has been lacking lately.  Pikmin for example is one of my favourite Cube games.

"The company stated that it would develop software that is easily accessible for gamers of all ages and for players with no prior experience."

I'm not so cool with this plan.  This reaks of "simple" crap like Kirby Air Ride.  Games today are easy enough thanks.  We who grew up with the NES and SNES were introduced to gaming by some of the hardest games every made and we were able to figure everything out.  I have never EVER heard anyone say that they weren't interested in a Nintendo game because it was too complicated.  Their games already are easily accessible for all ages to there's no need to focus more on it particularly if it results in dumbed down games with little to no depth (Kirby Air Ride, Tetra's Trackers, Pac-Man).

They seem to be focusing on the GBA/GC connectivity some more.  Why are they so focused on this connectivity stuff?  It's a gimmick and no one's buying any Gamecube's because of it.

Offline Avinash_Tyagi

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RE:Nintendo to go back to basics(innovating)
« Reply #6 on: November 14, 2003, 01:52:56 PM »
I don't think that necessarily means any over-simplification, rather it could just mean that anyone who picks up the controller can learn what they are doing fast, like in Zelda, learning the controls is not very hard.

Offline kennyb27

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RE: Nintendo to go back to basics(innovating)
« Reply #7 on: November 14, 2003, 02:35:42 PM »
I hate to continue this "thread," it's gotten pretty worthless, but I have to make this comment:
Quote

Ahh so you think they'll release a double dash 2, or a toadstool tour 2 or a mario tennis GCN 2 again for the Gamecube?
Good Lord, noo, there's no indication in any of my posts that I said that would happen or that I thought that would happen.

For example, in the 64's lifetime they didn't have 2 MarioKart's or 2 MarioGolf's or 2 Mario Tennis' or 2  Mario platforming games for that matter.  Yet they didn't cut back on any of these franchises.  They just (assumingly) thought one game sufficed.

Please stop putting words in my mouth.
-Kenny

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Offline Hostile Creation

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RE:Nintendo to go back to basics(innovating)
« Reply #8 on: November 14, 2003, 04:49:35 PM »
Quote

This reaks of "simple" crap like Kirby Air Ride.


That comment pissed me off to no end.  This is a great, fun game. . . I wouldn't like every game to be as basic as it is, but it can be challenging, and it's a helluva lot of fun.  I have a review in the reader review section. . . though perhaps I favored the game more than most people would.
I like it, though.  Back off
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Offline almondblight

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RE:Nintendo to go back to basics(innovating)
« Reply #9 on: November 14, 2003, 05:12:02 PM »
Quote


but one interesting thing came up Nintendo stated that they also want to create original games which do not take anything from their franchises or prior games.



Wasn't this supposed to happen at this years E3?  For releases, Nintendo is a pretty weird company, so I'm gonna give up pretending to know or understand what they are doing and will just be happy with the surprises that come.


Offline Rob91883

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RE:Nintendo to go back to basics(innovating)
« Reply #10 on: November 14, 2003, 05:53:38 PM »
 
Quote

Their games already are easily accessible for all ages to there's no need to focus more on it particularly if it results in dumbed down games with little to no depth (Kirby Air Ride, Tetra's Trackers, Pac-Man).[/Q

Are you talking about Shigeru Miyamoto's  Pac-man?  If you are, what makes you think The upcoming pac-man game wont be a challenge?  This is a multiplayer game, and you compete with other people.
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Offline Koopa Troopa

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RE: Nintendo to go back to basics(innovating)
« Reply #11 on: November 14, 2003, 06:44:14 PM »
I agree with Rob, all of those games you mentioned are multi-player, so the skill of your human opponents decide how difficult a game is. However, I also agree that alot of games today are too easy. For instance, WW's only glaring flaw, in my opinion, was its ease, except for a few boss battles it was really far too easy. I trust that Nintendo will find a solution, games don't have to be complex to be challenging, and I think(I hope) that is what Nintendo is getting at.
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Offline Dyne

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RE:Nintendo to go back to basics(innovating)
« Reply #12 on: November 15, 2003, 02:18:09 PM »
Quote

Originally posted by: Ian Sane
"The company stated that it would develop software that is easily accessible for gamers of all ages and for players with no prior experience."

I'm not so cool with this plan.  This reaks of "simple" crap like Kirby Air Ride.


No, it really reeks of more ultra horrible games like Wario Ware.[/sarcasm]
Both $ony & now M$ appear to have been "using" the gaming industry to finance and prop-up their other industries which would struggle as stand-alone.

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Offline GaimeGuy

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RE: Nintendo to go back to basics(innovating)
« Reply #13 on: November 15, 2003, 05:19:40 PM »
WARIO WARE!!!

Offline Ian Sane

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RE: Nintendo to go back to basics(innovating)
« Reply #14 on: November 15, 2003, 08:14:29 PM »
"That comment pissed me off to no end. This is a great, fun game. . . I wouldn't like every game to be as basic as it is, but it can be challenging, and it's a helluva lot of fun. I have a review in the reader review section. . . though perhaps I favored the game more than most people would."

I have no problem with you liking it.  I didn't like it though and I felt the one button design was an attempt to simplify things to a ridiculous extreme.  It's like they decided "we're going to make a one button game" and thus designed the game around the controls instead of the other way around.  It seems like simplicity was the main objective and actually making a quality game was secondary.

Oh and I forgot about Wario Ware which is actually quite good.  Still it's pretty one dimensional and while it's cool as a one time deal if such a design became common I would get REALLY bored of the concept real quickly.  I really doubt that type of game is the future though so it's weird for Nintendo to focus on it.  Plus it works really well for a pick-up-and-play portable game but we have yet to see how well it works on a console.