With Nintendo's release calendar looking pretty thin (this is a pun in reference to Paper Mario being flat), they're only hope hitting internal revenue targets is milking the biggest cash cow they have right now: Animal Crossing. Recently, RFN talked about all the much needed QOL improvements the game needs. But why should Nintendo give people what they want when they've already paid for the game when there's more money to be made? With that in mind the answer is obvious: paid QOL Animal Crossing DLC.
So, as the J&J's free labor division, what QOL improvements should come to ACNH, and how much should Nintendo charge?
I'll go first: $4.99 US lets you craft more than one of an item at a time.