Author Topic: True Crime!  (Read 22743 times)

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Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #25 on: October 26, 2003, 04:08:05 PM »
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Originally posted by: Bishman
After playing the game for a while, what would you score it?

I also have a bad feeling that the reviews of TC will decide if it sells well on the GC.


I don't do that.  I start with words when I write a review, and the number comes from the words.  And I haven't played nearly enough to write a review anyway.  Don't worry, it will be ready on the release date or maybe the day before.
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Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #26 on: October 26, 2003, 04:09:48 PM »
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Originally posted by: Dynamitega
Everyone that has played the Xbox and the PS2 demo say it's horrible.  That the controls are horrible, driving is horrible, aiming is horrible...  I'm thinking that the final release fixed a lot of those "horrible"s, or they were just driving crappy cars.  Or maybe they're just big GTA fanboys... I dunno.


I've heard the same thing about the demo.  I didn't play the demo, so I don't know.  But I've heard from people who played both the demo and the final version that all those problems were fixed.
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Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #27 on: October 26, 2003, 04:11:27 PM »
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Originally posted by: ***Holy-Bandit***
Tell me about the camera angles. Are they jerky or do they flow nicely?


When driving, they are automatically behind the car, as you would expect.  You might be able to swivel around with the C stick, but I haven't tried.  When you're outside the car, it starts off behind your back but tends to lose that orientation as you change directions and get into fights.  Then you can control it with the C stick.  I haven't found a way to reset it to behind his back yet, but there is hopefully a way.
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Offline BoB007

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RE: True Crime! (Ask a question, get an answer)
« Reply #28 on: October 26, 2003, 05:16:12 PM »
Can you take your anger out on innocent civilans like in GTA?

Offline mouse_clicker

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RE:True Crime! (Ask a question, get an answer)
« Reply #29 on: October 26, 2003, 05:21:49 PM »
In his impresions I think he says you can, but you ARE a cop, so there are repercussions. I remember seeing an interview with the director, and he said there are effects for just about everything you do. If you kill a few prostitutes the pimps will be out hunting you down, and the only way to end it is to die yourself or kill them.
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Offline Djunknown

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RE:True Crime! (Ask a question, get an answer)
« Reply #30 on: October 26, 2003, 06:03:06 PM »
How does saving work? Can you save anywhere or do you have to go to specific areas or complete missions? Also, how many blocks does it take up? (After Dark Alliance's 29 friggin blocks and Hitman 2 taking up 59, it seems that storage is something that isn't ported well.)

Will it support Dolby Pro Logic/Proggessive Scan?
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Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #31 on: October 27, 2003, 04:07:59 AM »
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Originally posted by: Djunknown
How does saving work? Can you save anywhere or do you have to go to specific areas or complete missions? Also, how many blocks does it take up? (After Dark Alliance's 29 friggin blocks and Hitman 2 taking up 59, it seems that storage is something that isn't ported well.)

Will it support Dolby Pro Logic/Proggessive Scan?


Saving is somewhat of a mystery to me at this point.   The game auto-saves between missions and when you do certain things, like attempt to upgrade the character and enter a parking garage.  Otherwise, I haven't found a place to just go and save when I want to stop playing, but it could be that I just haven't found it yet.  I think it takes up about five blocks, but I'll check on that.  Pretty sure it's not a huge number.  The game does support progressive scan, but I'm not sure about DPL2.
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Offline The Omen

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RE:True Crime! (Ask a question, get an answer)
« Reply #32 on: October 27, 2003, 10:09:26 AM »
If you do decide to become a 'bad' cop, what are the results?  Do your police buddies come after you?  Are there any major implications for driving around wrecking bystanders?
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Offline IIGuardian

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RE: True Crime! (Ask a question, get an answer)
« Reply #33 on: October 27, 2003, 01:15:58 PM »
I have three very simple questions...

1. What are the load times like in the game?

2. Are there any weather effects in the game?

3. Does the game seem to be glitchy or have many technical flaws?

Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #34 on: October 27, 2003, 06:11:34 PM »
I played for about four hours today and saw a lot of new territory, though I didn't progress the story much.  Before I get to new questions, let me follow up on some previous ones that I couldn't answer properly before:

The soundtrack can be customized.  There are three playlists, and they are used for different situations.  One is for driving, another for "slow action", and another for "fast action".  You can go into each one and turn off songs you don't like.  The soundtrack is maybe 25% hard rock and the rest is hip hop.  There are a couple of old school rap songs, a few R&B songs, and the rest is gangsta rap.  Some of them are hilariously uncensored; my favorite one uses four different swear words in a single line of its chorus.  I couldn't even print the name of the song in this forum.

The game does run in Dolby Pro Logic II, as well as progressive scan.

Guns that you pick up off enemies don't reload.  Once the clip is empty, you toss the gun and go back to your pistols.
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Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #35 on: October 27, 2003, 06:15:57 PM »
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Originally posted by: The Omen
If you do decide to become a 'bad' cop, what are the results?  Do your police buddies come after you?  Are there any major implications for driving around wrecking bystanders?


There are short-term and long-term effects of playing bad cop (which includes running over bystanders).  In the short term, you lose points which are used for buying upgrades, and the civil unrest meter goes up temporarily.  If this meter gets too high, people on the street will start attacking you out of fear, and the LAPD will come to take you down.  You can apparently run away and wait for it to settle down.  I haven't gotten the meter up high enough to cause any of that stuff though.

In the long-term, your yin-yang meter goes into the negative, which means the game now considers you a bad cop (and not just a good cop doing the occasional naughty thing).  Being a bad cop takes you through a different set of missions and gets you a totally different ending.  It is a viable way to play the game, but it seems that you can't do it and still make enough points to get any upgrades.  It would be possible, however, to get upgraded first and then start being a bad cop.  Or you could just play without upgrades (would be hard).
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Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #36 on: October 27, 2003, 06:17:33 PM »
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Originally posted by: IIGuardian
I have three very simple questions...

1. What are the load times like in the game?

2. Are there any weather effects in the game?

3. Does the game seem to be glitchy or have many technical flaws?


The load times are a bit long, usually ten or twelve seconds.  The city doesn't have to reload once you're in it, but you do have to load between missions, which is a pain if you are repeatedly failing a mission and trying to replay it.

I don't think there are any weather effects.  I haven't seen any in several hours of play.

Overall the game is technically sound.  All the glitches I've found are graphical.  Sometimes you see a hand sticking through a car door or something like that.  The main technical flaws are draw in and sluggishness.  Buildings and streets have a good draw distance, but minor elements like bushes and street signs are drawn in very close to the camera, and it looks awful in an otherwise pretty game.  And the framerate can get pretty bogged down in certain areas of the city, though it is usually smooth.  It seems to have trouble with long hills, oddly enough.  I'm not a framerate nut, so it doesn't bother me much, but maybe some people will be put off by it.
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Offline Hemmorrhoid

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RE:True Crime! (Ask a question, get an answer)
« Reply #37 on: October 28, 2003, 01:10:30 AM »
Is the bullettime mode a worthwile and useful addition, is it fun, elaborated etc or just a gimmick.
Can the fighting be in bullet time?
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Offline thecubedcanuck

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RE: True Crime! (Ask a question, get an answer)
« Reply #38 on: October 28, 2003, 03:32:32 AM »
one question

Has playing this game been fun?
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Offline GoldShadow1

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RE: True Crime! (Ask a question, get an answer)
« Reply #39 on: October 28, 2003, 05:14:02 PM »
1.  How is the city?  Does everything look the same, or is it detailed?

2.  What happens if you try to leave L.A.?  How does the game prevent you from doing so?

3. Exactly how 'mature' is this game?  I loved the concept of GTA III, but the murderous theme does not interest me.

4.  What happens if you just ignore the missions and explore?  Does the game punish you for it?

Offline Bloodworth

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RE: True Crime! (Ask a question, get an answer)
« Reply #40 on: October 28, 2003, 08:31:18 PM »
Expect a detailed analysis of how well True Crime's LA compares to the real thing once I get a copy.  
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Offline Dynamitega

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RE:True Crime! (Ask a question, get an answer)
« Reply #41 on: October 28, 2003, 09:28:51 PM »
According to IGN, they said it was very well done as far as mapping LA... but I'll still look forward to the detailed analysis.

Offline Bloodworth

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RE: True Crime! (Ask a question, get an answer)
« Reply #42 on: October 28, 2003, 10:55:22 PM »
Actually I expect the streets themselves to all be fairly accurate and to scale on a map.  I know they won't have all the buildings perfect, but it will be interesting to see what landmarks they kept and which they didn't.  I hear that strangely enough, they didn't even put their own headquarters in there.
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Offline nolimit19

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RE:True Crime! (Ask a question, get an answer)
« Reply #43 on: October 29, 2003, 06:25:42 PM »
are there hookers in the game....just wondering i am not some sick freak who wants that.
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Offline StRaNgE

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RE:True Crime! (Ask a question, get an answer)
« Reply #44 on: October 29, 2003, 07:43:05 PM »
i preordered it today, now my big question is,  in all honesty what are the positive reasons if any to get the cube version over the x-box version?

can you customize your music in the x-box version with your own soundtrack of your cds?
is there some kind of game boy hook up that makes it better then  going with the more graphic intensive x-box version or is load time the big win only with the game cube?

pros and cons on which version would be well appriciated.

thanks

Offline Dynamitega

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RE:True Crime! (Ask a question, get an answer)
« Reply #45 on: October 29, 2003, 08:59:18 PM »
I don't think he has the Xbox version, so he probably won't be able to answer those for you, Strange.

Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #46 on: October 30, 2003, 04:26:19 AM »
Quote

Originally posted by: Hemmorrhoid
Is the bullettime mode a worthwile and useful addition, is it fun, elaborated etc or just a gimmick.
Can the fighting be in bullet time?


It is useful in firefights but very, very simple.  Normally pressing Y makes you roll out of the way.  If you hold Y, instead you'll jump in slow motion, and you can keep shooting while doing so.  It's free, so you can use it over and over, although there are some situations where it's dumb to do so because of the delay while you get back on your feet.  I have not see slo-mo fighting, but it could be one of the upgrades you can earn.
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Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #47 on: October 30, 2003, 04:39:20 AM »
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Originally posted by: thecubedcanuck
one question

Has playing this game been fun?


Yes, it's a lot of fun.
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Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #48 on: October 30, 2003, 04:48:16 AM »
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Originally posted by: GoldShadow1
1.  How is the city?  Does everything look the same, or is it detailed?

2.  What happens if you try to leave L.A.?  How does the game prevent you from doing so?

3. Exactly how 'mature' is this game?  I loved the concept of GTA III, but the murderous theme does not interest me.

4.  What happens if you just ignore the missions and explore?  Does the game punish you for it?


Some sections blend together, just like in real life.  There are plenty of distinctive looking areas, as well as a lot of landmarks.  There isn't enough detail to find someone's house in Beverly Hills, but you can drive around that neighborhood and tell that it's one of the nicest parts of town.

If you step past the edge of the map, the game will drop you back onto the map a few hundred feet from where you stepped off.  All of the roads terminate or loop back around, so you can't drive out of the city on an interstate or something like that.

True Crime is not as psychotic as GTA, mainly because you're playing a cop.  You can be rough and cruel, but you're still taking out the bad guys.  There is no incentive for killing random people and causing other senseless mayhem, and the game discourages you from doing so to some extent.  But True Crime definitely earns its M rating, with very violent story sequences and missions, plenty of drug and sex references, and a ton of swearing (more than in any other game I've every played, actually).  For instance, the soundtrack is mostly rap music, all of it uncensored.

Most of the main missions are timed in one way or another.  You may not be racing the clock, but you might be racing another car, or someone might be chasing you, etc.  But there are some missions that tell you to drive to some far off place.  These have no time limit, and the game actually encourages you to take your time getting there.  During these missions you can go anywhere on the map and do whatever you want for as long as you want.  And after loading your saved game, you get the chance to replay any missions you already beat, so you can always go to a "drive to" mission if you feel like wandering around.
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Offline Jonnyboy117

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RE:True Crime! (Ask a question, get an answer)
« Reply #49 on: October 30, 2003, 04:50:43 AM »
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Originally posted by: nolimit19
are there hookers in the game....just wondering i am not some sick freak who wants that.


Yes there are, and they often become involved in the random crimes.  I haven't tried picking one up though, will remember to do it though and let you know if it worked.
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