Author Topic: making an rpg  (Read 4313 times)

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Offline uramario

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making an rpg
« on: October 22, 2003, 01:04:29 PM »
hey their, im trying to make a mario rpg game based off a story idea that i have been working on for about 5 years now. right now im lookin for people who understand how to use java script, people with skills in music making, also anyone who can make great lookin sprites, yeah this is a sprite based game. i have a site comin up soon that shows what i have so far, which isnt much. you can visit the site now but its nothing is clickable at the moment, the site is uramario.250free.com/ura.html . all who are intrested or just want to know more about the game can email me at zeruel4.lycos.co.uk

Offline Grey Ninja

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RE: making an rpg
« Reply #1 on: October 22, 2003, 07:59:12 PM »
Ummm...  I know Javascript, but if you are thinking of coding a game in it, I think I must inform you that you are seriously out of your mind.  Javascript is fine for making little tools and nice little DHTML effects, but coding a game in Javascript is close to impossible and not a smart thing to do.

I hate to tell you this, but it's completely unlikely that you are going to get much help with this.  Your best bet would be to fire up RPG Maker, and make it that way, or to learn a real coding language, and build the game yourself.  Visual Basic is a pretty easy language to learn and use, and I would probably advise using that.  If you are a complete newbie programmer though, I might suggest starting with C, as I don't think it teaches as many bad habits as VB.
Once I had, a little game
I liked to crawl back into my brain
I think you know the game I mean

Offline ThePerm

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RE:making an rpg
« Reply #2 on: October 22, 2003, 08:22:32 PM »
erm i and a team of other students in my programing class set otu to right a bug fat mud in visual basic. We were doing so well....except one thing...we ran out of time. School was over...some of us graduated...we havn't seen much of each other.... still it was damned fun...i wish i still had the latest build. It must be lost somewhere.....or deleted ;(

also i made a ferw rpgs with rpg 95....see i liked rpg 95..but when rpg2000 came out everyone adopted that and it was difficult to find stuff for rpg95.
the thing about rpg95 was it was EASY to make games..not like 2000 which made it difficult...2000 had some cool features..but actually the graphics were inferior to 95(other then some cool mode 7 like effect..it had a low ass resolution that was always zoomed in. In rpgmaker 95 it would have been possible to PERFECTLY duplicate final fantasy 4 had their not been a damned texture limit.

Now as lowly internet programmers there should be a group that gets together and programs a badass rpg editor. Me in the group maybe...but i would need the support of better programmers. The only thing i could really do is design the layout in paint or something.
NWR has permission to use any tentative mockup/artwork I post

Offline KDR_11k

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RE: making an rpg
« Reply #3 on: October 22, 2003, 10:37:42 PM »
NOOOOOOOOOOOOOOOOO! Visual Basic will teach you a completely warped image of programming, keep away as far as possible. Either go directly C->C++ (NOT Visual C/C++/C#!) or start with a script language like Perl or Python. I'd recommend Python for a start, it teaches you OOP and structured programming, while being a very readable language.

A friend and me are working on an RPG. Well, currently he is still workng on the engine and it'll probably be some time until we get into the phase where gameplay and content get integrated, but we're confident. The engine is in C++ and the mechanics will be written in either Python or a custom scripting language.
I'm the graphics guy, btw.

Offline ThePerm

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RE:making an rpg
« Reply #4 on: October 22, 2003, 11:25:07 PM »
oh and i was gonna say visual basic sucks for graphics ...oh and you can learned structured programming from any programing language. it helps to be in a class where they get pissed if you dont structure it.
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Offline KDR_11k

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RE: making an rpg
« Reply #5 on: October 23, 2003, 04:49:26 AM »
ThePerm: Python is a language that gets pissed if you don't structure it!

Offline uramario

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RE:making an rpg
« Reply #6 on: October 23, 2003, 08:11:02 AM »
Actually im using a free game engine called sphere, it uses java script. its not bad for a free 2d game engine just it takes a bit of time to understand. as for taking classes like C++ I'm going to try to when I go back to school next fall, but I have never been good with math and for the few people I know that have played with it, math is a vitial skill. but if there are people out there who can use c++ and want to be part of this, then im all good with the idea, i dont mind startin over, its not like i did a whole lot. I just want to do this and do it well.

Offline KDR_11k

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RE: making an rpg
« Reply #7 on: October 23, 2003, 09:53:42 AM »
Math is a basic skill for CODING, not C. Javascript won't make your equations simpler, but 2d games likely won't need complex math.

Offline KnowsNothing

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RE: making an rpg
« Reply #8 on: October 23, 2003, 02:07:26 PM »
Next year I make my way to the high school.  I was very excited that I would be able to take a programming class for C++.  But now, just for me, they are using Java.   THANK YOU WORLD. [/sarcasm]
kka wakka wakka wakka wakka wakka wakka wa

Offline ThePerm

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RE:making an rpg
« Reply #9 on: October 23, 2003, 04:03:55 PM »
my highschool wasted my time by making me take a coputer literacy class when i was perfectly computer literate! So i went from basic to vis basic..if i was in the class for 3 years i would have went from vis basic to c.
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Offline Termin8Anakin

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RE: making an rpg
« Reply #10 on: October 24, 2003, 05:17:44 AM »
you know, it's weird cause when i was in year 10 doing computer studies, i had always wanted to do programming to get into games.
Then I did Software Design and Development in year 11 and 12 for my HSC. OMG. Frustratingly fun! Hair-pullingly fullfilling!
It game me a bad taste for programming.

And for some reason, I just started loving Computer Animation. A LOT.
And cool graphics and web design too.
And so here i am!
screw you programming!
Comin at ya with High Level Course Language and Violence

Offline Grey Ninja

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RE:making an rpg
« Reply #11 on: October 24, 2003, 04:09:36 PM »
Quote

Originally posted by: KnowsNothing
Next year I make my way to the high school.  I was very excited that I would be able to take a programming class for C++.  But now, just for me, they are using Java.   THANK YOU WORLD. [/sarcasm]


Consider yourself lucky.  My high school taught QBasic.

Quote

Actually im using a free game engine called sphere, it uses java script. its not bad for a free 2d game engine just it takes a bit of time to understand. as for taking classes like C++ I'm going to try to when I go back to school next fall, but I have never been good with math and for the few people I know that have played with it, math is a vitial skill. but if there are people out there who can use c++ and want to be part of this, then im all good with the idea, i dont mind startin over, its not like i did a whole lot. I just want to do this and do it well.


If you want to do it right, then I would REALLY suggest learning a real programming language.  No matter how good the engine, you just can't do it with JavaScript...
Once I had, a little game
I liked to crawl back into my brain
I think you know the game I mean

Offline KDR_11k

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RE: making an rpg
« Reply #12 on: October 25, 2003, 11:23:56 PM »
Ninja: QBasic is still better than Powerbasic, which is basically QBasic with less features (e.g. no VGA support). And don't get me started on the evil incarnation that Borland Pascal for Windows is!

Offline PiGPEN

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RE:making an rpg
« Reply #13 on: October 26, 2003, 09:40:28 PM »
i know java and C, C++ and more. i know how to use the top music creation programs. i make killer sprites.

...but i dont have a computer
                 ...and if i did i wouldnt be helping you since im also an ace at game design  
BRAAAAAAAACCCCKKKKKK!@#$()%#$

i just want to be noticed

Offline Shift Key

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RE:making an rpg
« Reply #14 on: October 27, 2003, 01:42:12 AM »
<babble>
After learning HTML and Javascript from hand in high school, I'm currently learning Java at university.
*looks at majorly thick book called "Big Java", shudders*
Its definitely more complex than HTML and Javascript, very robust and customisible. Hopefully I'll get better at it over time.
I'm doing an engineering course (computer systems engineering) and would have been doing C if I wasn't doing CSE.
</babble>

Offline KnowsNothing

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RE: making an rpg
« Reply #15 on: October 28, 2003, 09:42:51 AM »
I got my grubby little hands on a C++ program.  Now all I need to do is learn C++.  Like that'll ever happen.
kka wakka wakka wakka wakka wakka wakka wa