Author Topic: Mario & Luigi  (Read 12057 times)

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Offline Mario

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Mario & Luigi
« on: September 20, 2003, 03:41:06 AM »
Who else is hyped for this game? I know i am!

IGNs latest impresions of it were awesome, they claim its better than Paper Mario and has over 40 hours of gameplay! Also the platforming element is more of a focus point in this one apparently, but it still has the same RPG elements of Paper Mario.

I cant freakin wait for this game, one of my most anticipated games EVER

Offline kennyb27

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RE: Mario & Luigi
« Reply #1 on: September 20, 2003, 05:33:20 AM »
I'm definitely looking forward to it.  Better than Paper Mario?  That was one of my favorite games on the N64!  I'll pencil in my pre-order soon enough.
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Offline Molobert

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RE: Mario & Luigi
« Reply #2 on: September 20, 2003, 12:37:03 PM »
I really really want this game. Super Mario RPG was surprisingly fun, even on an emulator, which normally ruins games. I never played Paper Mario, but I hear it's good. Ill be picking this up whenever it comes out (November I think).

Offline Cap

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RE:Mario & Luigi
« Reply #3 on: September 20, 2003, 01:09:33 PM »
yeah, i'm pretty excited about this game as well. paper mario was one of the best games for the n64 in my opinion, so if this manages to be better i'll be very impressed. i'm a little bit doubtful about the 40 hours game length though, only becouse it has never take me as long to finish a game as the developers have claimed. should be great either way though.

Offline rpglover

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RE:Mario & Luigi
« Reply #4 on: September 20, 2003, 01:50:52 PM »
the 40 hours gameplay is probably not a normal run through- i would bet this game will be around the length of paper mario or mario rpg- but the 40 hours is an estimate of the total time you would spend if you were to find and get everything- every side quest and every item and such- but the game looks great nonetheless- i cant wait to see it in action
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Offline Bill Aurion

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RE:Mario & Luigi
« Reply #5 on: September 20, 2003, 03:25:22 PM »
I've been waiting for a handheld Mario RPG since a year after Super Mario RPG came out.  You bet I can't wait!
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Mario

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RE: Mario & Luigi
« Reply #6 on: September 20, 2003, 06:51:48 PM »
I think it comes out on the same day as Mario Kart: Double Dash. Around mid November...

What a great day that will be

Offline Gup

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RE:Mario & Luigi
« Reply #7 on: September 20, 2003, 07:28:29 PM »
I don't see what's to like in M&L.  I've seen a few screens and heard about the gameplay('A' button makes Mario jump, 'B' button makes Luigi jump), and I don't feel any interest at all.
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Offline Bill Aurion

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RE:Mario & Luigi
« Reply #8 on: September 20, 2003, 07:39:16 PM »
"In traditional RPG adventure design, players wander the map in order to solve puzzles, interact with characters, and other elements that will move the story forward. Players, as the Mario and Luigi team, actually control these sprites independently as well as in pairs; some areas require the duo to split up in order to get through certain locations in the game. Mario and Luigi must work together, using their special abilities that will help each other out to solve specific challenges. Getting through a hole in a wall, for example, requires one of the brothers to slam a hammerhead down on the other, squashing him down flat to get him to fit through and trigger a hidden switch. Mario & Luigi is filled with elements like this, and half the fun is discovering the wacky resolutions to specific situations. Battles are not realtime...players can see exactly when a battle's forthcoming since all the enemies are revealed on the overhead map. And what's more, if players are quick and nimble enough, they can get the upperhand on the enemy by advancing on it and attacking it, even before the battle begins. Watch out, as the enemy can do the same...knocking Mario and Luigi on his butt before the attack sequence starts.

The battle engine is very, very similar to Paper Mario. Players not only choose how to defeat certain enemies by working within a menu system, but they also have physical, direct control of specific movements for attacks and defense. If an enemy attacks, for example, players can "save" the character being attacked with a realtime defense move (early in the game it's just a "jump"). For attacks, players can amplify the power by timing the button press at the point of impact...or pull off a move that requires several controller and button presses in sequence. Players can choose to up the power of these attacks by making them faster or removing the helpful on-screen button icons, but these have a higher rate of failure." -IGN


As you can see, it's more complicated than A for Mario to jump, B for Luigi to jump...
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Offline Joey

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RE: Mario & Luigi
« Reply #9 on: September 22, 2003, 08:02:08 PM »
It sounds like it will be a good game. I will most likely be getting this game some time in the future. Also the sneaking up idea kind of reminds me of the battle system that they used in Earthbound. It is nice to see the idea used again.

Offline Berny

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RE: Mario & Luigi
« Reply #10 on: November 02, 2003, 08:49:41 AM »
This will not affect my decision to get the game (as the "plot" of a Mario game RARELY matters or makes any sense for that matter) but does anyone know if the plot is still something about Peach's voice being replaced with explosives? I want to see how they pull THAT one off.

Mario: Oh, Peach. I–a love you so.
Peach: [opens mouth] ka BOOOOOOMMMM!!!
*explosion blows Mario to Mushroom Kingdom come*
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Offline Bill Aurion

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RE:Mario & Luigi
« Reply #11 on: November 02, 2003, 10:08:34 AM »
Yep, it hasn't changed.  Find the new trailer that is floating around and you'll see a little bit of the introduction...
~Former Resident Zelda Aficionado and Nintendo Fan~

Offline BoboThePenguin

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RE:Mario & Luigi
« Reply #12 on: November 02, 2003, 12:10:02 PM »
I am going to get this as soon as the hole in my pocket from MK recovers.... I loved Paper Mario!
_Bobo The Penguin

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Offline Berny

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RE: Mario & Luigi
« Reply #13 on: November 03, 2003, 10:59:35 AM »
Me too. I loved that and the one level I got through in the original Super Mario RPG. I was like 5 and had no idea what I was doing but it was fun. Damn I wish I had a SNES. I'll check out the trailer when my brand spankin new pooter comes in on FRIDAY!!! I'm switching to DSL. I will be very happy in a matter of days.
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Offline benomoth

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RE: Mario & Luigi
« Reply #14 on: November 09, 2003, 03:08:35 PM »
Can't wait for this!!!!
Loved Super Mario RPG(second fav only to Chrono Trigger) and thought Paper Mario was great although very short
I hope this one is similiar
Be smooth

Offline nitsu niflheim

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RE: Mario & Luigi
« Reply #15 on: November 10, 2003, 06:10:43 AM »
I'm getting it, I preordered it months ago.  just a few more days.
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Offline Ian Sane

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RE: Mario & Luigi
« Reply #16 on: November 10, 2003, 06:32:12 AM »
I originally was undecided on this game.  But then they made it one of the valid titles for getting the Zelda bonus disc and since this looks more interesting than 1080 or Mario Party I'll probably end up getting it anyway.

Super Mario RPG is possibly my favourite game of all time depending on my mood.  It's in the top five for sure.  Paper Mario was also quite good but I didn't like the change in design very much and never got round to completing it.  The graphics were too cutesy and the storyline was the cliche "Bowser kidnaps the Princess" routine.  In my opinion the Mushroom Kingdom presented in Super Mario RPG is the best interpretation of Mario's world I've seen yet.  Odd that Square, a third party, was able to nail it so dead on and not a Nintendo first party.

Anyway since I prefer Super Mario RPG I was pretty disappointed to see that Mario & Luigi was going for a more Paper Mario style (and that Square who is now working with Nintendo again was not developing it).  I've noticed that when it comes to sequels Nintendo tends to always stick with their most recent design despite which design is more popular (note how Yoshi has maintained his Yoshi's Story look eventhough Yoshi's Island is by far the more popular game with fans).

I'll be getting it anyway and I'm sure it will be a great game.  At the very least it already has a better storyline than Paper Mario.  However I can't help but feel that there's a lot of wasted potential in not expanding on the Super Mario RPG style.  Hopefully (though probably unlikely) Square will work on a Cube Mario RPG.

Offline Bill Aurion

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RE:Mario & Luigi
« Reply #17 on: November 12, 2003, 02:29:45 PM »
Bam!

And Famitsu scores Mario&Luigi!

10, 9, 9, 9

~Former Resident Zelda Aficionado and Nintendo Fan~

Offline Mario

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RE: Mario & Luigi
« Reply #18 on: November 12, 2003, 05:22:37 PM »
!!!!!!!

WOAH!

Nice score!

Offline nitsu niflheim

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RE: Mario & Luigi
« Reply #19 on: November 13, 2003, 02:54:52 AM »
Yes it is.  I want this game now.  
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Offline Jonnyboy117

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RE:Mario & Luigi
« Reply #20 on: November 16, 2003, 06:01:59 AM »
It is indeed better than Paper Mario and Super Mario RPG.  And it's really funny.  I'll have my review by Tuesday, hopefully.  If you guys have any questions, you can ask and I'll try to answer a few when I have time.
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Offline Molobert

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RE: Mario & Luigi
« Reply #21 on: November 16, 2003, 06:10:37 AM »
-How does it look on the game boy player?
-About how long do you think it lasts?

Thanks

Offline Jonnyboy117

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RE:Mario & Luigi
« Reply #22 on: November 16, 2003, 07:30:16 AM »
Quote

Originally posted by: Molobert
-How does it look on the game boy player?
-About how long do you think it lasts?

Thanks


Looks great on GBP, and has rumble support too.  There is even a Zelda: OoT kind of feature that makes the controller rumble when you are over secret places in the ground.  I have recorded some movies of it running on my GBP, but I'm having trouble getting the movies to encode.  Hopefully I can fix the problem soon.

As for length, hard to say when I haven't finished it, but it seems to be plenty long, at least as long as Paper Mario and Super Mario RPG.
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Offline vudu

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RE: Mario & Luigi
« Reply #23 on: November 17, 2003, 10:55:46 AM »
i heard it should take around 40 hours.  

but it really depends on how fast you play.  final fantasy tactics advance was supposed to take around 40 hours and i'm 55 hours into it and not even close to beating it.
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Offline Ian Sane

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RE: Mario & Luigi
« Reply #24 on: November 17, 2003, 12:52:26 PM »
"It is indeed better than Paper Mario and Super Mario RPG."

That's some pretty high praise.  But then again a lot of people said Wind Waker was the best Zelda ever when it came out and though I really like that game it's far from the best (probably fifth in my opinion).  So I guess I'll wait and see but at the very least it sounds like it's awesome.  And the inclusion of rumble is pretty cool.