This is a silly reason to not get the game. The Podcast like RFN fashion concentrated more on what’s missing/wrong than what the game does right which is a WHOLE lot.
Whoa, is that true? That's not how I remember the discussion going at all! I need to listen to it.
It seemed like the discussion at times went more that way.
Maybe the 30 frames goombas and friend list and search modes and missing features discussions stick out more.
I feel you guys could have touched more on the gamepad and how this game really highlights the gamepad and its features. It was briefly mentioned how it's a mostly off play game which it is.
Also while some stuff is missing the stuff that's in there is great and Nintendo did an amazing job tying it all together and also how damn easy it is to start.
I also think that the reason for 16 digit codes is so it doesn't limit you with level names. Without the codes you wouldn't be able to name two levels the same. You would get a lot of this name is always taken add a bunch of numbers to make it different.