I just finished the demo and the controls suck. I totally agree with Enner....not interested in fighting the stiff character movements. In fact, everything seems slow about the game...movement, cutscenes, even opening doors takes about 7 seconds. I know this is supposed to add to the suspense, but I feel like there is a better way to create suspense than by slowing EVERYTHING.
The camera obscura has so much potential on the gamepad, but I could not get used to having to look down, then up, then down again.
I know a lot of survival horror has been linear/on rails, but I just can't get used to being constrained to a dirt path through a forest in a beautifully rendered 3D environment. I don't want it completely open, but just let me explore on my own. This game goes from cutscene to flashing arrow to "x" marks the spot to shiny object on the ground. Why do I even have control of the character at all? I can't choose to do anything other than follow the one path through the game. Trying to veer off in the forest brings up a dialogue box saying, "Oh, I don't think she went that way" in reference to the person you're trying to follow.
I'll leave the demo on my system, but highly doubt I will be purchasing this.