@ agent-x-
@ racht
I don't mean to address points out of order but when agent-x- is talking about eventual profitability, he really should take into account all costs/investments/alternatives (opportunity costs) over an extend time frame--economic profit. Eventually isn't a timeframe you can measure accounting profit in, which only looks at revenue and explicit costs.
Think of the choice Nintendo gave Retro: Make a DKCR game OR make a Metroid game. The explicit costs (office leases, computers, staff, marketing) for both games would probably be roughly the same. It's also unlikely that Retro could make a Metroid game that would sell better than a DKCR game. Releasing a DKCR game means that they're losing all the benefits of releasing a Metroid game (Metroid might not sell the same number of copies, but it could move more WiiU's than another 2d platformer).
Also consider that Nintendo outright lost 1/2 billion dollars in FY2011 and was operating at a loss in FY2012. From an accounting profitability standpoint, Nintendo would have been better off, scaling back or shutting down for those 2 years than making/releasing hardware and software. That doesn't mean that that would be a long term, economically profitable move for them to make, despite it being more profitable in the short-term.
OR: The standard Econ-101 example is that quitting a job that pays 30k a year to go to college where tuition 10k a year doesn't cost you 40k over 4 years, it costs you 160k. Like I said: without knowing exactly what Nintendo is doing and how they are spending money on, it's nearly impossible to know exactly how profitable Nintendo is, will be, or would be.
Their stock sure took a tumble the last few years after being one of the biggest companies in Japan. Nintendo cites weak dollar/strong yen for some losses... but I just don't believe it considering how badly sales tanked on the Wii the last few years as well as the fumbled 3ds/Wiiu launches. It's not like they would have lost even more money if they sold more games. I'm sure the terrible sales weren't helped by international economics, though. Nintendo pretty much lives and dies by game sale revenue. Yes, they can survive and still sell less games and less hardware, but they've said that the margin on hardware is considerably smaller than that of their software. Nintendo also says that they make hardware just to make sure they always have a way to sell their games.