https://www.youtube.com/watch?v=mSE_l9baH2w&list=WL&index=34iYakku has uploaded a video with English subtitles for the DOLL / NETWORK promotional movie.
https://www.youtube.com/watch?v=3I16IarGHHg&list=WL&index=39And subtitles for the Story trailer as well.
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The is game is continuing to be within the middle of my expectations of a successor to Xenoblade Chronicles.
Two ongoing major concerns that I think will play out poorly:
1. The game attempting to break the MMORPG mold of tank-DPS-heal by shifting the healing to procs between party members (Soul Voice) still looks dangerous. While the battle video has shown that the Soul Voice set up will be editable for all party members, I wonder if that will be enough. I fear that having Soul Voice being the primary means of healing will be too obtuse or random to the point of frustration. Good on Monolith Soft in attempting to mix up the holy trinity of tank-dps-heal. But as observed with Dragon Age: Inquisition's shield and armor system, I don't know if Soul Voice will go over well with some players.
2. I see enough griping about the character design and animation that I think it is a huge barrier for some of the potential audience. The blank, doll-like faces and eyes haven't changed since early footage of the game. Adding to that, there appears to be no or very little lip-syncing at all during cut scenes. Finally, all the game animations, from the humans to the Dolls, have jerky transitions. These jerky transitions aren't uncommon in games such as World of Warcraft and Final Fantasy 14: A Realm Reborn, but Xenoblade X looks unfavorable when compared to Dragon Age: Inquisition and The Witcher 3: The Wild Hunt.
Granted, the character design, look, and animation of Xenoblade Chronicles were arguably the weakest parts of that game's visuals. That Xenoblade X is not a significant improvement in this area is not outside expectations.
Still excited for this game, and I think indulging in the promotional materials has been helpful in keeping my expectations and hopes in check. Now, all I wish is that the story does not become another slaying of a God or Ancient Space Evil. It would be a pleasant change for a JRPG to end with killing some monumental, non-deity asshole.