so much internet negativity....
all i can think of is this with the negativity
http://blip.tv/paradiseandfaries/xbox-one-the-next-sega-saturn-6591050?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+blip%2FrodV+%28Dr.+V+-+TV+-+recent+posts+-+blip.tv+%28beta%29%29was Too human really that bad, or is this all hyperbole? I've read reviews ranging from 68% to 88%. As far as Xmen, i hear a lot of negative things about it, but I also hear its one of those cases where it could have been an awesome game had they just made a few different design choices.
Now I had always wanted to work over at Silicon Knights, I had tailored my portfolio specifically for their studio. I stayed the hell out of there though, because I could tell they were a pretty volitile group right after Twin Snakes. When they had worked on Eternal Darkness they were a very small group. And after every game their team grew by about 30. By Xmen time they were hiring and firing people left and right. I didn't want to be involved with that.
Also, the whole x-men game...i remember when that game was announced. It just seemed like the wrong fit for them. Like they were just doing a commercial game to stay afloat. If you really look at it from SKs perspective, you have a studio that isn't getting their game made. We were supposed to get Too Human for gamecube, and for whatever reason it fell through and wound up being on xbox. Maybe the Wii was too weak for what they had in mind? Maybe Nintendo wanted SK to make some games they would rather not make? Either way they were thrown into a situation where they had to find new publishers, and that can be a duanting thing.
It seems though that they've filtered out the non-sense. There are only enough people to make a game at this point, and their output has been pretty great. I'm liking all the videos and screenshots. The characters look good. Not to mention the gameplay of Eternal Darkness was one of those games that if simply translated to the wii u would still be new and refreshing. Its one of those cases that if it isn't broke don't fix it.
One of the things for instance was I always found myself thumping around the start menu trying to set up my spells. This would totally be fixed with the Wii u gamepad.
maybe you need more convincing..I had posted some links, but here is the 9 minute gameplay video.