Nah, it's trash. Dismiss my opinions as opinions all you'd like, when a game reeks of unfinished polish, such as its art style and reused assets, it's a bit jarring. Why would I ever feel good about buying a game that feels this lazy?
3D platforming isn't broken when it doesn't rely on fixed camera angles so that you can accurately analyze and approach your obstacles. Also, 3D platforming isn't broken when it encourages the use of all three dimensions, and isn't... you know, LINEAR. Unfortunately, Super Mario Galaxy, Galaxy 2, and 3D Land have all essentially do just that. You may call it "purpose and focus" or a "level of depth" but all of that can be accomplished without fixed camera angles!
Mario continues to disappoint me as a character whose games had soul and creativity which has been stripped away for level gimmicks and bland consistency. I've gone from loving exploration and experimentation to hating the specific approach more recent games have forced me to take. I don't want to see another Tanooki suit when I boot up another level- how many times have I been forced to sit through its inclusion? It's not charming, it's annoying. I can at least accept Mario staples that set the stage for how the game will be played, but I don't need it shoving poorly-thought-out level gimmicks and the like down my throat. This is why I am happy to say that I enjoy and recommend games like Sticker Star over 3D Land- at least the exploration and creativity is high in the former and doesn't feel like the same-old, same-old.
Okay, I'll stop pestering everyone now. I don't believe I've called any of your opinions absurd, and I certainly haven't said any of you are "dead inside" because of how you feel about the game- I don't think 3D Land is worthy of praise and I will state the reasons why. Is that wrong?