Uncharted 2:
Hated this game. The shooting gameplay just got duller and duller as they upped the enemy counts and introduced goofy bullet sponges. Story was atrocious, can't believe this got praised so much for being an interactive action movie. The Prince of Persia-lite stuff was sloppy and stiff, and the setpieces were so ludicrous that I couldn't even enjoy them as over-the-top spectacle. I thought Last of Us was substantially overrated, but it looks like a gem next to this game. At this rate, Naughty Dog might make an actually good game in five years.
Dead Space 3:
Good lord is this game too long. I can't believe I'm complaining about the campaign of an action game being too long, but here we are. The initial portion in the haunted armada was fairly ho-hum stuff, but it looks much better in retrospect compared to the ice planet. The problem with this game is not so much the co-op focus, though that ends up being an obvious problem, as it is that they tried to convert this franchise into a Borderlands-style loot game. All of the optional missions are just loot raids. Which stops being satisfying at all once you upgrade the useful parts of your Rig and make a mega plasma cutter about halfway through the game. Seriously, if you play this game, don't bother with the optional stuff, it just adds 3-4 hours to the game of completely generic gameplay for unnecessary components. Plus the mainline game will at least be a bit more challenging this way.
Overall this game felt so lazy and rote that it almost seemed like the team was pissed off at what they were being forced to do with the franchise. It's also glitchy as hell, and compensates for it's bad design by having ammo, health, and resource drops off of every single enemy, at least on default difficulty. Even if you're curious about this game, I would just read a plot description and leave it at that (spoiler: it's really stupid). Blegh.