Author Topic: I still don't get Monster Hunter...  (Read 12833 times)

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Offline Oblivion

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Re: I still don't get Monster Hunter...
« Reply #25 on: February 22, 2013, 12:41:16 PM »
I don't see what Okami or Zelda has to do with MH but I get the rest of your point.

Offline Stogi

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Re: I still don't get Monster Hunter...
« Reply #26 on: February 22, 2013, 01:24:09 PM »
Yes, Shyguy, it's a bit tricky. Setting traps, waiting and stalking, camouflaged from head to toe. Hours and hours of sitting, unable to go to the bathroom, unable to rest, unable to think. It gets to the brink of unbearable when you see it. That blue furred purple dotted bastard. Timid at first, it gains confidence in its surroundings, becoming comfortable...dangerously comfortable. It smells your bait. You ready your grip on your rifle. A little closer...just a little bit...That's when you see it. Another monster...a baby monster. Your bones ache as you wrestle with your conscience. Your jaw clenches, your wrist tenses, your eyes sweat...*BAM* Birds flee into the air. Without a thought, you rush out to see what you've done. In the clearing it lies, blood pooling by its neck. A perfect shot.  You examine your work. "But where's the baby?" A tap on your back knee, yellow eyes staring at yours. Its fur is soft, warm.

I guess murdering in cold blood can feel quite warm.

Monster Hunter looks cool, but it simply doesn't interest me. Just never liked the japanese twist of giant swords and ridiculous armor.
« Last Edit: February 22, 2013, 01:29:04 PM by Stogi »
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Offline Ceric

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Re: I still don't get Monster Hunter...
« Reply #27 on: February 22, 2013, 02:15:48 PM »
Yes, Shyguy, it's a bit tricky. Setting traps, waiting and stalking, camouflaged from head to toe. Hours and hours of sitting, unable to go to the bathroom, unable to rest, unable to think. It gets to the brink of unbearable when you see it. That blue furred purple dotted bastard. Timid at first, it gains confidence in its surroundings, becoming comfortable...dangerously comfortable. It smells your bait. You ready your grip on your rifle. A little closer...just a little bit...That's when you see it. Another monster...a baby monster. Your bones ache as you wrestle with your conscience. Your jaw clenches, your wrist tenses, your eyes sweat...*BAM* Birds flee into the air. Without a thought, you rush out to see what you've done. In the clearing it lies, blood pooling by its neck. A perfect shot.  You examine your work. "But where's the baby?" A tap on your back knee, yellow eyes staring at yours. Its fur is soft, warm.

I guess murdering in cold blood can feel quite warm.
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Quote
Monster Hunter looks cool, but it simply doesn't interest me. Just never liked the japanese twist of giant swords and ridiculous armor.
Monster Hunter armor and weapons got nothing on the West.  You should see what is in any Western developed MMO.
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Offline ejamer

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Re: I still don't get Monster Hunter...
« Reply #28 on: February 22, 2013, 04:28:00 PM »
I don't see what Okami or Zelda has to do with MH but I get the rest of your point.


How many hours of play did it take to get past the intro/tutorial content in Okami or Twilight Princess?  I'd consider both great games.  Just not for the first hour or two.  Patience is rewarded though!
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Offline Mop it up

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Re: I still don't get Monster Hunter...
« Reply #29 on: February 22, 2013, 06:25:31 PM »
They give you only 20 minutes in the demo? Most quests give you 50 minutes in the full game. I haven't tried the demo but it sure sounds like a terrible representation of the game, I'm not surprised you don't get it.

Offline NWR_insanolord

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Re: I still don't get Monster Hunter...
« Reply #30 on: February 22, 2013, 08:00:30 PM »
Why the hell doesn't the 3DS demo support the Circle Pad Pro? Not only are they throwing you into the middle with no tutorial or help, they won't let you play it with the best control option.
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Offline azeke

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Re: I still don't get Monster Hunter...
« Reply #31 on: February 22, 2013, 11:54:26 PM »
How do you drink potions? I found out how to switch items using L + A, but couldn't figure out how to use selected item.
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Offline Oblivion

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Re: I still don't get Monster Hunter...
« Reply #32 on: February 23, 2013, 12:15:17 AM »
Put your weapon away by pressing y and then press y again to use it.

Offline NWR_insanolord

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Re: I still don't get Monster Hunter...
« Reply #33 on: February 23, 2013, 02:25:51 AM »
I played the Wii U demo and did better than I did on the 3DS, I think mostly because of the second analog. I still died, but I'm pretty sure I was closer to killing the thing than I was on the 3DS.
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Offline MrPhishfood

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Re: I still don't get Monster Hunter...
« Reply #34 on: February 23, 2013, 05:38:54 AM »
I played the Wii U demo and did better than I did on the 3DS, I think mostly because of the second analog. I still died, but I'm pretty sure I was closer to killing the thing than I was on the 3DS.
On 3DS, when the monster first see's you tap the icon in the lower right corner of the touchscreen. This will put a crosshair over that icon and whenever you tap the L button the camera will automatically center on the monster. I've had absolutely no problems playing this way and even feels easier than a second analogue stick. It may be more of a problem if there are 2 monsters in the area.

Offline NWR_insanolord

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Re: I still don't get Monster Hunter...
« Reply #35 on: February 23, 2013, 06:13:46 AM »
I played the Wii U demo and did better than I did on the 3DS, I think mostly because of the second analog. I still died, but I'm pretty sure I was closer to killing the thing than I was on the 3DS.
On 3DS, when the monster first see's you tap the icon in the lower right corner of the touchscreen. This will put a crosshair over that icon and whenever you tap the L button the camera will automatically center on the monster. I've had absolutely no problems playing this way and even feels easier than a second analogue stick. It may be more of a problem if there are 2 monsters in the area.

Thanks, that's really helpful. I was wondering if there was something like Z-targeting in there and that seems close enough. I do have a Circle Pad Pro I can use with the final game, but the demo doesn't support it.
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Offline Oblivion

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Re: I still don't get Monster Hunter...
« Reply #36 on: February 23, 2013, 10:12:08 AM »
You can do the same z-targeting with the Wii U version. The controls are the same.

Offline MrPhishfood

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Re: I still don't get Monster Hunter...
« Reply #37 on: February 23, 2013, 02:25:26 PM »
You know I just realised the demo actually has a manual. Before even starting the demo highlight the icon on the 3DS menu and you'll see the manual button on the lower part of the touch screen. Tells you almost everything you need to know.                                   

Offline EasyCure

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Re: I still don't get Monster Hunter...
« Reply #38 on: February 23, 2013, 02:44:23 PM »
so after reading through this I decided to download the demo (which I had no idea was available, I really need to check the eshop more often) and while it was KIND of fun, I can see where the complaints are coming from.

I start off at the camp and test the buttons to see what everything does, move into the first area and decide to take on a mammoth with the long range bow but the controls are crazy cumbersome. Ok so I hit X on the gamepad to wield my weapon, X to fire, ok cool but I couldn't figure out any good way to aim and the camera ends up getting super wonky, leaving me in situations where the camera decides to pan above my character looking down so I can't see my surroundings and won't reset. I hit R or ZR and it adjust behind me for some sort of special attack, but i isn't very helpful because I can only aim with the Right analogue stick.. but I need to use X to fire.. which is on the right side of the controller. If I use the left analogue stick, I can only do quick turns while holding R, so I have no choice but to lift my left hand off and try to aim the right stick in the most awkward position ever.

I guess I'm fairly adaptable so while I did faint eventually, I was able to hold my own for a good few minutes. Then again the reason I chose the bow was so I wouldn't have to get in close because I figured that was the quickest way to get slaughtered.

I'm still not sure if I should pick this one up. From what I've heard/read, it seems like the kind of game I'd enjoy (minus being a huge time sink) but this demo might ruin that.
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Offline MrPhishfood

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Re: I still don't get Monster Hunter...
« Reply #39 on: February 23, 2013, 03:05:10 PM »
I guess I'm fairly adaptable so while I did faint eventually, I was able to hold my own for a good few minutes. Then again the reason I chose the bow was so I wouldn't have to get in close because I figured that was the quickest way to get slaughtered.
I'm pretty sure you're doing it wrong.

Hold X to charge up the bow:
level 1 charge is a piercing shot. An arrow that makes multiple hits as it travels through the monster. The Lagombi is a small monster so it doesn't work so well on it.
level 2 charge is a rapid shot. A bunch of arrows shoot out in vertical formation.

Holding R will put you in to aim mode. Don't bother going in to aim mode if you're not already charging up the bow, you're just wasting time. As soon as you're in aim mode switch your thumb to the d-pad and aim your bow.

At maximum charge and while in aim mode you'll notice a red circle appear in the distance. This is the area where your "arc shot" will take affect. To make an arc shot, while holding X - press A. Its raining arrows.

Also when shooting arrows, the very top of the arrow's flight path is where you'll get optimum damage.

If you're charging your bow but you decide its best not to shoot then you can press B to roll out of your charge.

The bow isn't the easiest weapon to start with. I'd recommend the sword and shield.

Offline Ceric

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Re: I still don't get Monster Hunter...
« Reply #40 on: February 23, 2013, 04:24:23 PM »
Regular Lance is also not a bad starting weapon.

R to block.
X High Attack.
A Low Attack
A+B should be charge
R+A+B Should be the Defence Counter Strike combo.
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Offline EasyCure

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Re: I still don't get Monster Hunter...
« Reply #41 on: February 23, 2013, 07:23:45 PM »
I guess I'm fairly adaptable so while I did faint eventually, I was able to hold my own for a good few minutes. Then again the reason I chose the bow was so I wouldn't have to get in close because I figured that was the quickest way to get slaughtered.
I'm pretty sure you're doing it wrong.

Hold X to charge up the bow:
level 1 charge is a piercing shot. An arrow that makes multiple hits as it travels through the monster. The Lagombi is a small monster so it doesn't work so well on it.
level 2 charge is a rapid shot. A bunch of arrows shoot out in vertical formation.

Holding R will put you in to aim mode. Don't bother going in to aim mode if you're not already charging up the bow, you're just wasting time. As soon as you're in aim mode switch your thumb to the d-pad and aim your bow.

At maximum charge and while in aim mode you'll notice a red circle appear in the distance. This is the area where your "arc shot" will take affect. To make an arc shot, while holding X - press A. Its raining arrows.

Also when shooting arrows, the very top of the arrow's flight path is where you'll get optimum damage.

If you're charging your bow but you decide its best not to shoot then you can press B to roll out of your charge.

The bow isn't the easiest weapon to start with. I'd recommend the sword and shield.

I never said I wasn't doing it right, but I agree that this demo doesn't really explain much so how am I supposed to figure out these crazy moves without prior experience? plus why the hell would i want to aim with the dpad..
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Offline Ceric

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Re: I still don't get Monster Hunter...
« Reply #42 on: February 23, 2013, 09:46:44 PM »
MOnster Hunter is one of those series that some things are really ahead of other then you run into something like aiming with the D-Pad that makes you scratch your head and wonder how THAT got in there.
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