Author Topic: New eShop Retail Game File Sizes Revealed  (Read 9659 times)

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Offline Oblivion

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Re: New eShop Retail Game File Sizes Revealed
« Reply #25 on: October 11, 2012, 12:14:17 AM »
Or kick-ass headphones.

Offline TJ Spyke

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Re: New eShop Retail Game File Sizes Revealed
« Reply #26 on: October 11, 2012, 12:25:08 AM »
Either way, you would need to spend several hundred dollars on audio equipment to notice any real improvement.
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Offline Oblivion

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Re: New eShop Retail Game File Sizes Revealed
« Reply #27 on: October 11, 2012, 12:41:04 AM »
True. But isn't that the same with TVs too?

Offline azeke

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Re: New eShop Retail Game File Sizes Revealed
« Reply #28 on: October 11, 2012, 12:50:14 AM »
I have a 4gb car sitting and waiting for Animal Crossing.
Wasn't Animal Crossing for GC ridiculously small? Like a few dozens of Mbs...
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Offline TJ Spyke

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Re: New eShop Retail Game File Sizes Revealed
« Reply #29 on: October 11, 2012, 12:53:59 AM »
Not really. Even on a small, cheap TV, the difference between something like 480i and 720p is noticeable. It's true that the difference between 1080p and 2K or 4K is negligible though because of the limitations of the human eye.


azeke, it was small enough that you could take the disc out of the GameCube and keep playing because the entire game could fit in the GameCube's memory.
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Offline MegaByte

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Re: New eShop Retail Game File Sizes Revealed
« Reply #30 on: October 11, 2012, 01:04:50 AM »
It was basically a recompiled N64 game.
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