Well, call if morbid curiosity, but I traded-in some games today and ended up with more than enough to pay off Dishonored, so I used the rest to pick up Resident Evil 6 (yes, despite my issues with the demo and the very divided reviews).
I've had a good track record this year of liking games the critics have generally bagged on (Lollipop Chainsaw, Asura's Wrath, Silent Hill Downpour, Uncharted: Golden Abyss, etc.), and the more I think about the experience playing the demo the more I began to question my preconceptions. Was I disliking the demo because the game was actually bad (it didn't seem so at the time), or because I came in with preconceived notions about what a Resident Evil game "should be" ("hey, this is Resident Evil! It isn't right that I can just run up to zombies and punch their heads off at any time!")? Considering I played Downpour with a very open mind about what Silent Hill "should be" and rather liked it, I thought it only fair to give RE6 a similar fair shake. And hey, if I don't like it, at least I only paid trade-in credit and I'm already set for Dishonored next week.
I haven't actually played any of the game yet because work has just been devouring my time lately, but I hope to put in some time with the game tomorrow night after we record Episode 6 of Nintendo Free Radio.