What the Wii u is, is a good idea that wasn't fully followed through.
My complaints are mostly from execution of software, not power of the hardware.
I don't really care about the graphics, they are good enough for me.
I harp on the usefulness of the software presented. It's like they had great ideas but were to afraid to fully execute them and settled at "good enough".
I don't know if it's budgets, or politics or patents that ultimately get in the way, but most of the non gaming features are lacking. It could be from disinterest, lack of resources, or because they aren't the focus of the system, but looking at sales I can't be the only one wanting more from my Wii U.
Times have changed and I would love for Nintendo to change a little with them.
Edit: and it seems Iwata might agree with me
"We cannot continue a business without winning," Iwata said on Friday during a press conference attended by Bloomberg. "We must take a sceptical approach whether we can still simply make game players, offer them in the same way as in the past for 20,000 yen or 30,000 yen, and sell titles for a couple of thousand yen each.
"We are thinking about a new business structure," Iwata added. "Given the expansion of smart devices, we are naturally studying how smart devices can be used to grow the game-player business. It's not as simple as enabling Mario to move on a smartphone."
I read that as expanding what the box under the TV is capable of, it had to be more than a game player, it has to be an entertainment box, a smart entertainment box. I've put forth quite a few idea already on how they could do that, but there is no need for me to reiterate all that here.