The foremost detractor of Skyward Sword is that the series’ heritage, and the game itself, are so exceptional, that it’s evaluated under microscopic scrutiny; which it deserves. I’m on the Demise boss fight, and have made sure to save two files. I will admit that Ocarina of Time 3D was my first Zelda experience, and Skyward Sword is my second; so my opinion is self-evident. Now that I’m at the end of the game, I would give Skyward Sword a score that would round up to 100. What really impressed me was the level of emotion transmitted through the characters’ eyes. I also think it’s funny when some people complain about things like fetch quests, or that the tutorial took an hour for a 30+ hour game that has completely new controls; but I’m not playing twenty games a month, so that’s my perspective. I also agree completely with the abstract art style statements.
Okami is one of my top 5 games on Wii. The one thing that would melt my heart would be a new Okami on Wii U that captures the originality and beauty of the first game; unfortunately, unless they pull a Terminator 2, I think that may be impossible. The celestial brush and that stunning watercolor art-style are unique. Imagine using the tablet controller or the Remote Plus for brushstrokes. This seems like the perfect exclusive for Nintendo to unveil out of nowhere at E3. Considering the relationship between Capcom (whom I assume still own the rights), and Nintendo, It’s not too far-fetched. I feel that a lot of the people waiting for Xenoblade and other games like this, (although, it’s not RPG), would enjoy Okami; inopportunely, you can only get it aftermarket.