I think it's funnier that these developers found WiiWare to be an unprofitable game venue, then proceeded to create a few more WiiWare games. If the system didn't work out the first time, why use it again? If the system didn't work out a second time, why use it again?
But really, an Arkanoid clone? Those things are free in flash all over the internet. There's probably a hundred coded specifically to work with the Wii's internet browser. How can they be disappointed in the lack of sales with a project that looked like it took ten days to produce and offers nothing original in any form?
On a different note, what's the point of having a goalie that is literally the size of the goal? They probably spent most of their time programming the goalie's movement patterns, which seemed to be the most sophisticated thing in the game... and yet it was also the most pointless.
Oh well.