Author Topic: OFFICIAL Metal Gear Discussion  (Read 258617 times)

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Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #100 on: May 03, 2003, 11:07:24 AM »
if there are gameplay changes...they will be for the better....i think SK knowing them will make it a quality game. Gosh e3 is so close....im gonna have to delete everything on my computer to make space for an e3 folder.
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Offline Hemmorrhoid

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #101 on: May 03, 2003, 11:36:11 AM »
Seriously, what can go wrong. We have the best of the best involved in this project, and if you ask me, there must be a very good reason for Remaking a game instead of creating a new version, it just has to be so much more than just a port. Why else would SK, Myiamoto or Kojima even get involved, Nintendo could just pay Konami to give this project to one of its teams.

You dont devote your best sources to a Remake unless its a better option then creating a new game. Confidence my fellow cubers, Nintendo and SK will show us all.
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Offline bloodlustandloss

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #102 on: May 03, 2003, 01:01:38 PM »
Quote

Originally posted by: ThePerm
who gives a fuck what a fanboy thinks. Hmmm weve been pissed at konami since ps2 came out. It about time somethignt worthwhile from them actually came out. Hmm remember metal gear for nes...yea....


Uhh.  Wouldn't you say that the majority of fanboys purchased a Gamecube.  I know I did and I still don't have an X-Box or PS2.  I am a fanboy, I am a hardcore gamer, and between the three big hardware developers, Nintendo is it.

Offline Rob91883

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #103 on: May 03, 2003, 03:23:20 PM »
Imagine a sanity factor in Metal Gear Solid!! hehe That would be funny!!!

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Offline Piposan

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #104 on: May 03, 2003, 05:07:05 PM »
A sanity factor would be a good idea but I doupt that they would implement it. Something is sure is that we can expect new gameplay elements from Myamoto .

Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #105 on: May 03, 2003, 05:44:19 PM »
i was replying to another post...some one said..this is cool but the ps2 purist might get mad. Which is a retarted argument because
they stole the franchise from Nintendo fans.
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Offline CaptainN

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #106 on: May 03, 2003, 09:22:19 PM »
Let me just say -- absoluetly awesome news -- ever since I heard from Miyamoto's lips that MGS was coming, I could almost imagine seeing a MGS as beautiful as Capcom's RE.   The original MGS was one of (if not, THE) reason I purchased a PSOne.  The story was coherent (can't really say the same for the 2nd one) and it was tryuly a cinematic experience like no other (romance, espionage, the whoe shabang!).

One quick thing to point out: While MGS was terrific, I can't exactly say I was too thrilled by the end of MGS2:Sons of Liberty -- a very convoluted storyline and unnecessary sequences REALLY bogged this game down. In fact, to the point where i could barely comprehend what happened toward the end...those who've played will likely agree. As MGS3 is still a ways off, getting an entire remake of the first one is FAR better than #2, and heck, with this sucker on the Gamecube, it's VERY likely we'll alll get MGS3...

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Offline Termin8Anakin

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #107 on: May 04, 2003, 01:53:06 AM »
I agree with Hemmorrhoid. They wouldn't give MGS to SK unless something new was done to it. Sure there's the graphics part, but Konami could have done it. If there isn't anything new other than graphics, well then, why would SK want to devote so much time and resourses to a simply cosmetic update? That would also show how lazy Konami really are. They've blinded us with the news we all wanted to hear, but really haven't contributed much other than just Kojima to supervise. All the while, they're laughing at how much money we're spending on MGS update, and continue developement on their biggest game to date: 'Disney's Mickey and the Magical Mirror 2' for PS3.

I eagerly await E3. Mickey rules.
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Offline boggy b

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #108 on: May 04, 2003, 06:28:24 AM »
Quote

i was replying to another post...some one said..this is cool but the ps2 purist might get mad. Which is a retarted argument because they stole the franchise from Nintendo fans.


By your arguement, Nintendo stole it off Sony and Microsoft since they were the two main contributors to the MSX, which is the platform that Nintento 'stole' it from in the first place.

Also, I'd really like to see Myamoto and Kojima work together.

Just not on Metal Gear... It's Kojima's, and I only get the feeling that Myamoto is doing it so that he can add his name to the greatest series of all time (Metal Gear, not Zelda).

Also, I see that STILL no-one read my post, so I'm putting this in capitals and bold because it's a point that I think people should hear:
GIVING TTS TO SK WEAS PROBABLY EITHER KOJIMA OR KONAMI'S DESCISION. THEY ARE NOT BEING LAZY. GIVING SK THE 'SIDE PROJECT' FREES KONAMI TO WORK ON THE GAME MOST MGS FANS ARE INTERESTED IN: METAL GEAR SOLID 3

Sorry I had to do that, but when you say things that are explained in TWO previous posts its hard not to get annoyed.
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Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #109 on: May 04, 2003, 08:52:30 AM »
just nevermind.....i was making fun of the idea of fanboys and people went off on me. Then i made a fanboy style post. In other words......What i was basically saying was who gives a **** if a bunch of ps2 fanboys get mad. Their freaking blessed if they complain their just bitching. If i had the money i would have a ps2 and an xbox. Whoever made that post was a me too poster who probably is gonna make ten posts and never come back. I was aware of msx and i even thoought of it while posting but i bet most ps2 fanboys have no idea what one is in the first place. The logic behind my posts are quit being fanboys.


really all that matters is this is gonna be a great game.

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Offline yellowfellow

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #110 on: May 04, 2003, 11:36:20 AM »
true giving the development aspect to Sk frees up some Konami dev teams to work on MGS3 and other games however, the real reason (I SEE) that they gave the work to SK is because

Konami don't WANT to put MGS on the GCN.  Kojima has been pretty blatent that if they don't see a market for a "mature"-themed game such as MGS, then they won't put up the resources.  
Now remember that it's pretty much a catch 22 with respect to nintendo's "mature" situation: developers won't develop mature games for GCN because they don't see a market for it, but a market for it won't exist unless mature games are on the system.  
Therefore, this game can be thought of as both a starting point (to get out of the cycle) and a feeler for Konami to see if games besides those involving Mickey Mouse and Co. will sell on the cube.  LIke the grain of sand that starts the creation of a pearl in an oyster, having a game such as MGS (and RE exclusive, and ED, and more incentive for sports games) allows the generation of an older market which will lead to more games and then a bigger market and so on and so forth.  
But to get it, nintendo has to sacrifice resources.  Until this point Konami has viewed bringing Silent Hill and MGS to GCN as a high-risk situation.  With Nintendo footing the bill and dev hours, it becomes a no-risk situation for Konami (or a lesser risk situation), since nintendo pumps in all the resources, Konami gives up some of Kojima's time but that is pretty much it.  Minimal money would be lost on their part if this game doesn't sell well, all they will get is a confirmation of their initial assumption; mature games do not sell on GCN.  Additionally, since a second party is responsible, the game is assurred as being exclusive.

Personally, i think this this will be a great game... the original MGS was a great experience which was the one reason why i bought a PSX.  To experience MGS again, with syncronized lip synching (instead of just head nodding), more detailed surroundings, characters, and environments, and most probably new gameplay elements (new moves and evasive techniques) as well as added material (probably)... i'll be picking this one up on the release day for sure.      
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Offline mouse_clicker

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #111 on: May 04, 2003, 01:06:52 PM »
Yellow: If Konami really ddin't want to put MGS on the Cube, they would've done a quick and dirty port of either MGS 1 or 2. This is entirely different. The series's creator is working on completely revamping the series and is working with Miyamoto and Silicon Knights to do so. Hideo Kojima is very high up at Konami (I think he's vice president or something of that stature), so if Konami truthfully didn't want MGS on the Cube and is only doing so because of a pay off, we'd be getting a port, not a remake with some of the best minds in the business working on it.
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Offline yellowfellow

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #112 on: May 04, 2003, 02:36:54 PM »
i understand what you're saying, but nintendo doesn't want this game just for the sake of saying "we have a MGS game now", remember nintendo is trying to initiate a little change here.  I personally don't believe that a dirty port of a 1 year old MGS game (which really wasn't regarded very highly) would be enough to convince Konami that bringing more games of this nature would be worthwhile.
And that was my point, for clarifications sake.  Kojima, and thus Konami, did not want to bring MGS to GCN nor any other mature games for that matter because they thought the risk was too high.  Nintendo has eliminated the risk and hope to prove to Konami that MGS games (and mature games) are worthwhile to dev on GCN.
Through this method, SK does all the footwork (and will make a hell of a game), Kojima works on it (making it true to the series), Miyamoto works on it (ensuring it will be sound gameplay-wise, plus it adds incentive for Kojima since Miyamoto is his [and everyone elses] god) and nintendo funds the whole thing (bringing down the risk for Konami, thus allowing the whole thing to happen).
THis new enhanced port will therefore give nintendo a fair chance in proving that mature gamers own GCN and are hungry for games.  
Obviously if Kojima was paid off, a port would have been in the works ( i'd be willing to bet that that was suggested at one point).  However, it probably wouldn't have sold as well as something else would have, Konami probably would have been unimpressed by the results, and we're back to where we started.  This way, Nintendo allows something which has potential to be great and convince the brass at Konami that mature games can produce results on GCN.    
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Offline RickPowers

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #113 on: May 04, 2003, 04:17:06 PM »
Quote

Imagine a sanity factor in Metal Gear Solid!! hehe That would be funny!!!


Interesting statement.  Considering Metal Gear Solid was the first game to do things like "insanity effects", where it would tell you what games you've been playing (by reading your memory card), pretend to switch the video input, etc.  These all happened during the Psycho Mantis battle, and is one of the places Silicon Knights got the idea from.

Now, I would find it interesting if SK decided to put MORE of those effects into the game.  That would be neat.  But there's much more interesting things coming in this remake.  
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Offline Termin8Anakin

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #114 on: May 04, 2003, 04:17:17 PM »
Ooooh, yellafella is smart. he's obviously done his homework.
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Offline Ninja X

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #115 on: May 04, 2003, 05:55:20 PM »
Sorry if this has been mentioned before, but I remember Kojima saying a while before that the GCN was not mature enough for this type of series.  Really?  
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Offline Piposan

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #116 on: May 04, 2003, 06:54:10 PM »
Ninja X I think that was a mistranslation of a japanese article.  

Offline MysticGohan

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #117 on: May 04, 2003, 10:20:12 PM »
Hey Mouse_Clicker long time no see eh? it's been since the IGN hey free days since I've last seen you.

I'm excited about MGS: Twin Snakes, But what does the "Twin Snakes" reffer to? is Liquid and Solid Snake playable? or is it simply because both were in the original MGS? Intresting though. It's gonna use the MGS2 like graphics, but I hear it's looking even better than that. Since this is a remake and there has been refference to it being on the same scale as RE: REbirth.  70% of that game was different, So I would expect new elements in this remake and possibly new characters and added scenes. Something that would make sense for a sequel that isn't as incoherent as MGS2 was in trying to understand that mess.

Intresting that SK is working on this and that both Miyamoto and Kojima are looking over this project, I hope screen shots and movies will be shown soon. But is this the mystery game SK was talking about? or will Too Human make an apperance in some form  or another? I hope we can play as Ninja "Grey Fox"that would be cool. Intresting note though there's a U.S. secret military op's code named "Gray Fox" Someone's been playing MG before
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Offline Grey Ninja

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #118 on: May 04, 2003, 10:29:12 PM »
The thing that really worries me about this game is Grey Fox actually.  Given that he is my favorite character in the game, I would really like the game to give him proper tribute.  The problem is that I have heard that the voice actor for him (George Byrd) has passed away... sort of limiting the options for the character.

If anything, I would prefer that they keep the existing voice acting, and not add any extra stuff with him, rather than giving him new scenes with a new voice actor.
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Offline ThePerm

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #119 on: May 04, 2003, 10:43:59 PM »
in the pgc interview Mr. Dyack says their working on multiple projects at a time now rather then one. Hell, Silicon Knights might use Metal Gear to draw attention to Too Human.  
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Offline MadMan

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #120 on: May 05, 2003, 02:18:19 AM »
The japanese voice actor died not the american one.

I believe SK stated that they've been devoting a small amount of their resources towards Too Human since way back when they started on it all the way up to during the devolopment on ED.

Offline mouse_clicker

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #121 on: May 05, 2003, 03:28:34 AM »
Hey Gohan- finally made the transition? I've been coming here since last february.

Anyway, considering the remake is being handed to an entirely new developer, I think it's safe to say that there's going to be more than just a few changes. Maybe not with a largely changed storyline, ala REbirth, but you get the picture.
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Offline almondblight

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #122 on: May 05, 2003, 07:51:02 AM »
I wouldn´t be surprised if this was using a modified Too Human engine as I heard ED did.

But-if they are going this far to modifiy the engine just for a remake, do you think there is any possability they will make a new MGS game after this? With the basic engine down they would only need to add content.  Think REmake an RE0.


Offline MysticGohan

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RE: OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #123 on: May 05, 2003, 08:23:25 AM »
Yep But at IGN you know me as Jay3957 or Just call me Jason "real name"

I've been around, previously I was working for a few nintendo fan sites and supposedly Tendogamers, whenever Tom will get around to it

SK will handle this game well, I just hope it has more freshness added to it. I would like snake to have combos rather than the dull punch, punch, kick, kick.

also that psycho mantis bit would be cool when he reads your card, but would this be just konami games or Nintendo? since SK is doing it, it should be amusing. I'm crossing my fingers for plenty of action and new areas to explore, hopefully some new characters might show up, and I would love to play as ninja, he was cool.

I think this will surrpassed MGS2 in the graphical and fun department.,.  
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Offline Hemmorrhoid

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OFFICIAL Metal Gear Solid: The Twin Snakes Discussion
« Reply #124 on: May 05, 2003, 08:50:58 AM »
Quote

Originally posted by: MysticGohan

also that psycho mantis bit would be cool when he reads your card, but would this be just konami games or Nintendo? since SK is doing it, it should be amusing. I'm crossing my fingers for plenty of action and new areas to explore, hopefully some new characters might show up, and I would love to play as ninja, he was cool.

I think this will surrpassed MGS2 in the graphical and fun department.,.


Watch the spoilers please, many of us didnt play the first one yet.

LZ 2005