Author Topic: Why doesn't James like Metroid Prime?  (Read 13759 times)

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Offline NWR_Neal

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Re: Why doesn't James like Metroid Prime?
« Reply #25 on: September 21, 2010, 04:45:57 PM »
I could've sworn half the planet thought Scribblenauts was the best game of the decade.

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Offline that Baby guy

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Re: Why doesn't James like Metroid Prime?
« Reply #26 on: September 21, 2010, 04:49:00 PM »
I could've sworn half the planet thought Scribblenauts was the best game of the decade.

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Just you wait.  Super Scribblenauts will fix everything.

Without addressing any of the games real, serious problems.

Offline Ian Sane

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Re: Why doesn't James like Metroid Prime?
« Reply #27 on: September 21, 2010, 06:24:07 PM »
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Personally, I prefer the 1st person perspective of the Prime games, as it is so much more immersive (especially when something hits your helmet, such as water, or you need to use one of the special visors).  The 3rd person Metroid games have their strengths (namely speed and a wider view of your environment), but I always feel a little detached when I play them.  Definitely better puzzles in the Prime games and better overall use of all of Samus' abilities as well.

I probably prefer 3rd person Metroid in that I find Super Metroid and Zero Mission to be two of the most enjoyable games I've ever played.  But if Other M is any indication for how Metroid is going to continue in the third person then I think I should specific that I prefer 2D Metroid but for 3D Metroid first person is the way to go.  For Mario I prefer 2D but for Zelda I prefer 3D as it seems like a natural extension of the original top-down games.
 
For those gushing over Wind Waker I ask why you think it's so great.  I don't hate it but I consider it the weakest of the four 3D Zeldas.  What does Wind Waker do so well that you consider it one of your favourite games?  I think it's a great game because it's Zelda.  But then that is also why Twilight Princess is a great game.  The Zelda formula is such that it ensures a great game pretty much by default so Wind Waker is certainly an exceptional Gamecube game.  But how is it an exceptional Zelda game?  That I don't see.  It seems pretty run-of-the-mill by Zelda standards.

Offline Halbred

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Re: Why doesn't James like Metroid Prime?
« Reply #28 on: September 21, 2010, 07:17:41 PM »
I think it's amazing because for the first and only time (MY OPINION ONLY), Wind Waker presents an organic world and a true sense of exploration and discovery. You are literally a cartographer. But beyond that, the game's aesthetic is amazingly coherent, moreso than any other Zelda game. The environments and the creatures and people that inhabit them fit together beautifully. The weather, the music, everything just compliments Wind Waker's unique world.

No Zelda game, before or since, has felt so unique and consistent and alive as Wind Waker.
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Offline TJ Spyke

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Re: Why doesn't James like Metroid Prime?
« Reply #29 on: September 21, 2010, 07:24:10 PM »
Agreed about Wind Waker, I have gone back and replayed it multiple times. I never did complete the Nintendo Gallery though.
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Offline broodwars

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Re: Why doesn't James like Metroid Prime?
« Reply #30 on: September 21, 2010, 07:37:08 PM »
No Zelda game, before or since, has felt so unique and consistent and alive as Wind Waker.

Majora's Mask, IMO.  I never cared much for Wind Waker outside of its gorgeous art style like I have the other Zeldas.  The sailing just bored me and was rather annoying to control, and the extended fetch quest at the end just destroyed the game for me.
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Offline NWR_Neal

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Re: Why doesn't James like Metroid Prime?
« Reply #31 on: September 21, 2010, 08:30:23 PM »
I need to replay Wind Waker. It's been at least five years. I also need to finish replaying Metroid Prime.

Screw it, I'll just keep on the playing the real game of the decade: Sega Soccer Slam.


Also, thatguy, there's a reason no one gives a crap about Super Scribblenauts. Oh look! Adjectives! It still looks like nothing more than a cool sandbox to play around in for 15 minutes.
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Offline that Baby guy

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Re: Why doesn't James like Metroid Prime?
« Reply #32 on: September 21, 2010, 09:39:14 PM »
Also, thatguy, there's a reason no one gives a crap about Super Scribblenauts. Oh look! Adjectives! It still looks like nothing more than a cool sandbox to play around in for 15 minutes.

Tell that to half the major media outlets out there.  I'm betting it's going to get close to the same media attention.  Kotaku already hails that it "fixes" the major problems of the first game, at least.

Offline Ian Sane

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Re: Why doesn't James like Metroid Prime?
« Reply #33 on: September 22, 2010, 12:40:08 PM »
Quote
I think it's amazing because for the first and only time (MY OPINION ONLY), Wind Waker presents an organic world and a true sense of exploration and discovery. You are literally a cartographer.

I love exploring in Zelda games but I found that Wind Waker's world was too sparse to really be interesting.  The concept of sailing around and discovering new land is an awesome concept but I think you need a much bigger world to work with.  Discovering a little lsland about the size of city lot with one cave in it just doesn't do it for me.  I actually think the graphics hurt the effect as the lack of shades makes everything look the same.  It's all a big blue blob and each island is lots of solid green or tan.
 
Skies of Arcadia has a simlar idea in that you're on a ship and there are discoveries to be made.  But somehow it did it better.  It really feels like I'm covering some serious distance.  The "discoveries" are pretty interesting landmarks and the areas you can dock at and explore are distinct and a good size.  The only problem is the game is an RPG so your exploration is hurt by constant random battles.  But if you're going to make a sailing game that's the title to look at for inspiration.  The Wind Waker concept is awesome in theory but I found it was weak in execution.

Offline vudu

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Re: Why doesn't James like Metroid Prime?
« Reply #34 on: September 22, 2010, 02:16:10 PM »
Also, thatguy, there's a reason no one gives a crap about Super Scribblenauts. Oh look! Adjectives! It still looks like nothing more than a cool sandbox to play around in for 15 minutes.

Tell that to half the major media outlets out there.  I'm betting it's going to get close to the same media attention.  Kotaku already hails that it "fixes" the major problems of the first game, at least.

As long as the "beekeeper" isn't afraid of "bees" then Super Scribblenauts will be the best game of the new decade.
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Offline Chozo Ghost

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Re: Why doesn't James like Metroid Prime?
« Reply #35 on: September 23, 2010, 01:07:28 PM »
I probably prefer 3rd person Metroid in that I find Super Metroid and Zero Mission to be two of the most enjoyable games I've ever played.  But if Other M is any indication for how Metroid is going to continue in the third person then I think I should specific that I prefer 2D Metroid but for 3D Metroid first person is the way to go.  For Mario I prefer 2D but for Zelda I prefer 3D as it seems like a natural extension of the original top-down games.

Other M has many flaws, but the perspective isn't one of them (in my opinion). Other M is a 3D Metroid game in 3rd person, and it gets that right. There's no problem there as far as I can tell... the only thing I would have changed would have been to include the nunchuck so that the analog stick could be use, but really the D-Pad works okay and actually better than I thought it would for that sort of gameplay, but an analog stick would have been better. I also would have eliminated the need to switch into 1st person to fire missles or scan your environment, as that overcomplicates things more than it needs to. Super Metroid got it right, because everything was in 3rd person and you didn't need to flip around all the time. That's one of the flaws with Other M, but again there's nothing inherently wrong with the perspective of the gameplay.

However, I agree with many of the complaints people have with Other M... the pixel hunts, having to get adam's permission for everything, emotional Samus, weak dialogue, mediocre graphics, the fact its all inside a ship instead of a planet, and a hundred other minor things as well. Yeah, I agree with those flaws, but Other M also gets some things right too. Its not Super Metroid by any means, but that has nothing to do with being 3rd person + 3D.

Other M isn't the best Metroid game, and almost everyone agrees with that, but 3rd person in 3D has been PROVEN to be successful with Mario, Zelda, and many other franchises over the years. There's no reason it can't be done successfully with Metroid as well. So please don't throw out the baby Metroid with the bath water... give it a chance. Because look at it this way, imagine if Other M was in first person just like the Prime games. Being in FP would not have made Other M an A+ title in and of itself. Would being in FP have fixed the weak story, mediocre graphics, emotional Samus, needing Adam's permission for everything, pixel hunts, etc? Would being an FP have made Other M as good as Prime if it was exactly the same in every other respect? No, it would not have. But at the same time, neither could it being in 3rd person have saved it from being a B rated game, but all I'm saying is give Other M credit where it is due, and if you're going to attack it, then please attack it for the real and legitimate flaws... not for the things it actually does get right.
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Offline Ian Sane

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Re: Why doesn't James like Metroid Prime?
« Reply #36 on: September 23, 2010, 04:29:16 PM »
I agree that Other M does not ruin third person Metroid for good.  The concept could work with better game design decisions.  I think someone with non-stupid ideas could use the Other M engine to make a really good Metroid game.

Offline Mop it up

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Re: Why doesn't James like Metroid Prime?
« Reply #37 on: September 23, 2010, 05:40:01 PM »
I don't have as many problems with Other M as some people seem to, but even so, the stuff it does have is definitely not due to the kind of game it is. I liked what I saw in it, and I hope it's followed up on sometime. Unfortunately, given its sales in Japan, I have doubts that will happen.

Offline Acton

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Re: Why doesn't James like Metroid Prime?
« Reply #38 on: September 24, 2010, 12:31:10 AM »
Wish I had a copy of my old post from the Iydronis studios site, I ask a similiar question on the glowing helmet huds they had design for the Cyberfuge:Second Battallion. It was very helpful. The hud pieces were design in photoshop but the overall effect was the glow that was used for all the elements. It was one of the opengl blending modes that you had to add into the engine code. Anyway thats about all I can jog from my nogging at the moment heh.garmin handheld gps

Edited for my poor spelling :) Great if you can get any info back Eric Pre-haloish and it still looks very cool.
« Last Edit: September 25, 2010, 02:28:39 AM by Acton »

Offline Luigi Dude

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Re: Why doesn't James like Metroid Prime?
« Reply #39 on: September 24, 2010, 12:49:34 AM »
I don't have as many problems with Other M as some people seem to, but even so, the stuff it does have is definitely not due to the kind of game it is. I liked what I saw in it, and I hope it's followed up on sometime. Unfortunately, given its sales in Japan, I have doubts that will happen.

The Japanese sales wont mean crap.  Metroid has always been most popular in America by far and that's what Nintendo cares most about.  If Other M does well in America, then we'll probably get another one like it in the future because the American audience is the only one that matters for Metroid games.  Hell, Other M is doing slightly better then the Prime games did in Japan and yet we got three of them in the end.

Other M wasn't made because Nintendo wanted to make the series more popular in Japan, it was made because the creator of the series wanted to make another game since he hadn't made one since Zero Mission in 2004.  Other M is basically a 3D version of Fusion and considering Metroid Fusion sold better in North America then Zero Mission did, who's to say that Sakamoto might have thought that the American audience liked Fusion better and so that's why he really made Other M like it since it was the more popular of his last two Metroid games even in North America.

Plus like I said in the sales topic, if Nintendo and Sakamoto were only concerned about making the series more popular in Japan, there's a lot more crazier things they could have done.  The fact that they didn't go full Japanese shows they didn't care that much about how well it would do there.  This is why the only thing that will decide if we get any Metroid games like Other M again will be when the North American September NPD come out in a few weeks.
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Offline Mop it up

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Re: Why doesn't James like Metroid Prime?
« Reply #40 on: September 24, 2010, 05:20:33 PM »
They didn't go too crazy with the Japanese influence because they wanted the series to become more popular in Japan without alienating fans in North America. Since Other M doesn't seem to have helped in that regard, I would not be surprised if they did go "full Japanese" with the next Metroid game.

Offline Halbred

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Re: Why doesn't James like Metroid Prime?
« Reply #41 on: September 26, 2010, 07:23:12 PM »
They didn't go too crazy with the Japanese influence because they wanted the series to become more popular in Japan without alienating fans in North America. Since Other M doesn't seem to have helped in that regard, I would not be surprised if they did go "full Japanese" with the next Metroid game.

What? Are you kidding? The entire story, how it's presented, how it's written, all that crap--it's entirely Japanese. It's the MOST Japanese entry in the Metroid franchise.
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Offline Mop it up

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Re: Why doesn't James like Metroid Prime?
« Reply #42 on: September 26, 2010, 07:26:37 PM »
Read Luigi Dude's post. He claimed that they didn't go "full Japanese," that there were "crazier things they could have done." Don't ask me what he meant, I'm no expert on Japanese culture so I'm not the best judge.

Offline Halbred

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Re: Why doesn't James like Metroid Prime?
« Reply #43 on: September 26, 2010, 07:36:36 PM »
I suppose there aren't tentacles. ;-)
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Offline Luigi Dude

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Re: Why doesn't James like Metroid Prime?
« Reply #44 on: September 26, 2010, 09:29:26 PM »
Read Luigi Dude's post. He claimed that they didn't go "full Japanese," that there were "crazier things they could have done." Don't ask me what he meant, I'm no expert on Japanese culture so I'm not the best judge.

Here is what are the most popular animes on average each week in Japan.

http://www.animenewsnetwork.com/news/2010-09-19/japan-animation-tv-ranking-september-6-12

If you were to actually watch all of these series you'd see what is really popular among the mainstream Japanese population.  If Nintendo only cared about making Metroid popular in Japan with Other M then as you can see there's a whole lot more they could have done.  But the fact that they held back shows that Other M wasn't made with only Japan in mind and that the North American sales are still what they care most about with the Metroid series.
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Offline Caliban

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Re: Why doesn't James like Metroid Prime?
« Reply #45 on: September 26, 2010, 09:54:53 PM »
One Piece is awesome. If Other M was just as awesome, y'all would be shitting bricks at how awesome it is.

Offline Halbred

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Re: Why doesn't James like Metroid Prime?
« Reply #46 on: September 27, 2010, 12:26:23 AM »
To get back to the original question this thread poses, we should also remember that James doesn't really like good games. For proof, listen to RFN most weeks. LOL
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Offline Mop it up

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Re: Why doesn't James like Metroid Prime?
« Reply #47 on: September 27, 2010, 02:49:55 AM »
The story in Metroid Other M isn't up to the quality of those animés.