Ok all you 18+ people this is for you. I'm not trying to discriminate, it's just anyone under 18 is too young to probably understand what I mean by what I'm going to say. Do any of you remember the days of Wolfenstein 3D, Doom, and Doom II? Back when FPS's where all about precision, skill, patience. I remember how hard it was to actually hit someone in Doom in E1M1 in the Rocket Arena where the blue armor is. Damn near impossible, and you earned bragging rights when it happened. Now days, all the FPS's have this fancy shmancy jumping thing. What's the deal? Everyone bounces around like they're tripping on E while taking their Prozac, and they think they have skills. A 2 year old can hop around and not get shot. Now all you have to do is aim down and shoot him more than he shoots you. Jump out of the way fast enough. Screw that. I liked relying only on my incredible ability to strafe left and aim in the anticipated spot, only to shoot and have my rocket slam right into the opponent's face in glorious defeat. Now it's aim down, shoot shoot shoot, game over. Too fast paced for me. I always got into Doom more than I ever did the Quake series, and it's all because Doom was much slower paced. It actually made you think about each and every shot. Hell shooting twice around your opponent was the way to win most of the time. Now, I aim at the wall above you so when you bounce like the Prozac bunny you are, you'll get a rocket in the face, and that's only if I'm lucky. Luck shouldn't have anything to do with it. It's all about planning, timing, and know-how. I've spoken my piece, now it's time to see who agrees/disagrees with me.