So, I wanted to try an experiment.
I have several ways of playing the original Super Mario Bros. NES (Individual Game, Duck-Hunt 2 pack, DH & World Class Track Meet 3 pack), SNES (Mario All-Stars, Mario All Stars + Super Mario World), GameCube (Animal Crossing) Game Boy/GameCube with Game Boy Player (Super Mario Bros. DX, NES Classics Series, Animal Crossing download), Wii (Virtual Console).
Of these, I wanted to try to play multiple games at one time. I could take a WaveBird, connected to the Wii and GameCubes, to control multiple games with one controller (by setting the WaveBird frequency to the same channel). With this, I ruled out using all three NES Versions and both SNES versions. Also ruled out the DX version because it's obviously very different. This leaves me with:
Wii Virtual Console version
GBA NES Classics version
GCN Animal Crossing version
GBA Animal Crossing download version
Well, my Animal Crossing save file has SMB beat once though, and I really didn't want to reset it. Also, the viewing angle for the fourth monitor isn't that great - so I eliminated it and just used the download version (via GameBoy Player).
So, I'm set and ready to go - Virtual Console version loaded on the Wii, Animal Crossing version downloaded to another GameCube/Game Boy Player and NES Classics version loaded on another GameCube/Game Boy Player.
It all starts out the same, but the timing and the jumps just aren't right. One screen, I'll clear a pipe; the next, I didn't and I've ran into a goomba.
How said!
This does give me another idea though.... bbl.