Author Topic: The Conduit 2 confirmed.  (Read 58151 times)

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Offline BlackNMild2k1

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Re: The Conduit 2 confirmed.
« Reply #25 on: April 02, 2010, 12:26:08 AM »
Am I the only one who reads the front page?

Nobody reads the front page. Not even you.

Offline Spinnzilla

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Re: The Conduit 2 confirmed.
« Reply #26 on: April 02, 2010, 12:27:29 AM »
Am I the only one who reads the front page?

Nobody reads the front page. Not even you.

NWR has a front page?
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Offline BlackNMild2k1

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Re: The Conduit 2 confirmed.
« Reply #27 on: April 02, 2010, 12:37:12 AM »
Am I the only one who reads the front page?

Nobody reads the front page. Not even you.

NWR has a front page?

I wouldn't know.

Offline Ymeegod

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Re: The Conduit 2 confirmed.
« Reply #28 on: April 02, 2010, 01:13:28 AM »
They did have a rought start and it sound like they know at least where to begin.  Besides improving the story I think they should also look at more uses for the handgadget thing.  Also the boss battles too--I mean the first game ended with just a bunch or pawns coming out of repsawn points but there really wasn't that BIG fight thoughout the whole game. 

 

Offline KisakiProject

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Re: The Conduit 2 confirmed.
« Reply #29 on: April 05, 2010, 02:40:41 PM »
This seems interesting.  Seems the source material for the plot of this franchise is stuff like David Icke, Zacharia Sitchin, Erik Von Dankin.  I LOLed cause I know people who think this stuff is for real.
 
Looking forward to playing this.

Offline EasyCure

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Re: The Conduit 2 confirmed.
« Reply #30 on: April 06, 2010, 08:30:05 PM »
could be a good game, the first was not bad. had bugs, but this could be good. i am pretty excited to play

Duh, it was a generic sci-fi shooter! :P

I'm somewhat excited about this sequel, as I did enjoy the 1st game; especially the multiplayer once I got good at it (thanks Pro!). Sure the story was boring, but I still had fun going thru the levels and shooting ****, as well as looking for all the secrets (still some I've yet to find). All I really ask for this sequel is a bigger variety of weapons and some split-screen multi player.. and it looks like that's what they're offering.

The only thing I'm really sceptical about is when its released. If it comes out too late in the Wii's life (assuming a Wii successor is a year or two away) then it might be overshadowed by other new games that I would assume be technically superior (and possibly from more experienced devs). We'll see about that, though.
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Offline BeautifulShy

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Re: The Conduit 2 confirmed.
« Reply #31 on: April 09, 2010, 06:48:55 PM »
New interview
Some details from the interview.
Started development once The Conduit shipped so June 2009

Game takes off from when first game ended.If you don't know what happened than go and check out the game or beat the game!

Still working on voice actors new parts will be in the game as well.

The multiplayer will have a class system.There is currently 30 classes implemented.

 The team invasion mode will have 4 players (local or online) where you go up against the enemy.

Weapons are going to be pistols,shotguns,Rocket Launcher,SMG,Assult Rifle.
New weapons include the Phase Rifle which can shoot through walls.There will be a deployable turret so you can set it up somewhere and set it to auto or you can use it yourself.
There is a Vortex Blaster which will put a shield in front of the player and stop any weapons and send them back!
They have also looked at The Conduit weapons and added alt weapons modes. The TPC launcher can now launch proximity mines as well as the original function.More to be revealed.
Quarter 4 2010 release date.
« Last Edit: April 09, 2010, 11:34:00 PM by Maxi »
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Offline ShyGuy

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Re: The Conduit 2 confirmed.
« Reply #32 on: April 09, 2010, 06:57:23 PM »
The build your own class system sounds pretty complex, I'm intrigued.

Offline Dirk Temporo

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Re: The Conduit 2 confirmed.
« Reply #33 on: April 09, 2010, 10:03:26 PM »
New weapons include the Phase Rifle which can shoot through walls.There will be a deployable turret so you can set it up somewhere and set it to auto

So Farsight and Laptop Gun. Sounds pretty sweet.
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Offline BlackNMild2k1

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Re: The Conduit 2 confirmed.
« Reply #34 on: April 09, 2010, 11:17:58 PM »
New weapons include the Phase Rifle which can shoot through walls.There will be a deployable turret so you can set it up somewhere and set it to auto

So Farsight and Laptop Gun. Sounds pretty sweet.

Looks like someone has been paying attention to the forums around the net. Wii want GE/PD back on the Wii. HVS aims to give us what we want.

Offline NWR_insanolord

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Re: The Conduit 2 confirmed.
« Reply #35 on: April 10, 2010, 12:24:07 AM »
Farsight, laptop gun, alternate modes for all the weapons... like they say, if you're going to steal, steal from the best. I'm loving Perfect Dark on XBLA, but I wish I could play it with Wii controls; this seems like as close as I could get. I'm really looking forward to this. Don't screw it up, High Voltage!
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Offline Dirk Temporo

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Re: The Conduit 2 confirmed.
« Reply #36 on: April 11, 2010, 02:23:52 PM »
There is literally no reason that Conduit 2 shouldn't be better than Perfect Dark XBLA.
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Offline noname2200

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Re: The Conduit 2 confirmed.
« Reply #37 on: April 12, 2010, 12:41:17 PM »
There is literally no reason that Conduit 2 shouldn't be better than Perfect Dark XBLA.

Whoa now, even the Perfect Dark team members never topped Perfect Dark.

Offline NWR_insanolord

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Re: The Conduit 2 confirmed.
« Reply #38 on: April 12, 2010, 04:10:45 PM »
There is literally no reason that Conduit 2 shouldn't be better than Perfect Dark XBLA.

I guess someone could pull that off. Just because it's never been done before doesn't mean it's impossible.
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Offline Mop it up

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Re: The Conduit 2 confirmed.
« Reply #39 on: April 12, 2010, 05:41:06 PM »
Sounds promising. Any comparisons to Goldeneye/Perfect Dark, no matter how slight, is much preferred to having similarities to Halo or Call of Duty.

Offline Stratos

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Re: The Conduit 2 confirmed.
« Reply #40 on: April 13, 2010, 05:11:05 AM »
Local Multi was my biggest beef against the game. Having it guarantees I'll be buying it since I have no other guarantee we'll be getting anything else that has it.

Though now that I have played Modern Warfare on Wii the bar has been drastically raised for what I expect in an FPS. I want FULL control customization and improvements to the WiiSpeak functionality and the whole online setup is desired as well.
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Offline Peachylala

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Re: The Conduit 2 confirmed.
« Reply #41 on: April 13, 2010, 01:19:42 PM »
Sounds promising. Any comparisons to Goldeneye/Perfect Dark, no matter how slight, is much preferred to having similarities to Halo or Call of Duty.
Is Metroid Prime plausible? It's a first person shooter abit more exploration centered.
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Offline NWR_insanolord

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Re: The Conduit 2 confirmed.
« Reply #42 on: April 13, 2010, 02:48:05 PM »
I don't want this to be Metroid Prime; I have enough of those already. I want a real First-Person Shooter, nothing fancy, just really well-executed.
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Offline BeautifulShy

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Re: The Conduit 2 confirmed.
« Reply #43 on: April 13, 2010, 06:10:37 PM »
http://roboawesome.com/?p=10649
No real new details that are in this interview from the last interview but this will be playable at E3.

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Offline Peachylala

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Re: The Conduit 2 confirmed.
« Reply #44 on: April 13, 2010, 11:55:37 PM »
I don't want this to be Metroid Prime; I have enough of those already. I want a real First-Person Shooter, nothing fancy, just really well-executed.
Can it be the same quality, just more First-Person Shooter orientated? I would like that.
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Offline Dirk Temporo

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Re: The Conduit 2 confirmed.
« Reply #45 on: April 15, 2010, 10:06:27 PM »
Quote from: IGN
SEGA   today invited me down to its office to check out a build of Conduit 2   in action. While still very early (the game's not scheduled to ship   until this Fall)

Since when is spring "very early" in the development cycle of a game that's shipping in fall of the same year?
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Offline Mop it up

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Re: The Conduit 2 confirmed.
« Reply #46 on: April 15, 2010, 10:09:15 PM »
Sounds promising. Any comparisons to Goldeneye/Perfect Dark, no matter how slight, is much preferred to having similarities to Halo or Call of Duty.
Is Metroid Prime plausible? It's a first person shooter abit more exploration centered.
If you mean the amount of polish Metroid Prime games have then that would be great. One reason I like The Conduit is because it focuses on shooting action without a bunch of complications to get in the way, and I hope this sequel continues that.

Offline ShyGuy

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Offline noname2200

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Re: The Conduit 2 confirmed.
« Reply #48 on: April 19, 2010, 09:58:01 PM »
Quote from: IGN
SEGA   today invited me down to its office to check out a build of Conduit 2   in action. While still very early (the game's not scheduled to ship   until this Fall)

Since when is spring "very early" in the development cycle of a game that's shipping in fall of the same year?

Translation: "it's not looking as hot as we'd hoped, but if we say it's still very early in development..."

Offline Dirk Temporo

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Re: The Conduit 2 confirmed.
« Reply #49 on: April 20, 2010, 10:21:52 PM »
The better games look, the more blatant the lack of anti-aliasing is.

I don't mean just on the Wii either. Battlefield: Bad Company 2 looks absolutely fantastic, but it still has jaggies out the wazoo.
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