Author Topic: Mass Effect 2  (Read 11705 times)

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Offline kraken613

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Mass Effect 2
« on: February 01, 2010, 11:32:39 PM »
Anyone else pick this up yet? I just did after I beat Mass Effect 1 on PC for the save to transfer.

I am only an hour in but DAMN! It's amazing, Bioware seemed to have fix just about everything. It feels much tighter in combat and has already gotten me to go "holy ****".

If you even liked the first or if you liked it but had some issues I would highly recommend this because they seemed to have fixed a lot.

And in the first hour your decisions from Mass Effect 1 have already had an affect on 2.
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Offline Chozo Ghost

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Re: Mass Effect 2
« Reply #1 on: February 01, 2010, 11:54:40 PM »
No, but the commercials I've seen for this game make it look pretty darn cool.
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Offline NWR_insanolord

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Re: Mass Effect 2
« Reply #2 on: February 01, 2010, 11:56:40 PM »
I still have to finish the first one, which I loved, but as soon as I do I'll pick this up.
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Offline Stogi

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Re: Mass Effect 2
« Reply #3 on: February 02, 2010, 01:53:50 AM »
No, but the commercials I've seen for this game make it look pretty darn cool.

I thought they looked incredibly lame. Just like the ones for Bioshock 2.
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Offline kraken613

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Re: Mass Effect 2
« Reply #4 on: February 02, 2010, 02:00:20 AM »
I've been playing since about 11. Man, this game is seriously awesome. Unfortunately I have to sleep and can't play all night.
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Offline noname2200

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Re: Mass Effect 2
« Reply #5 on: February 06, 2010, 11:01:40 PM »
Great game, albeit one with some serious flaws. I hate the new ammo system, for starters, and it's weird how little interactivity your squadmates had with each other. Also, the plot sucked. Other than that though, it was a great ride, much improved over the original.

Offline kraken613

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Re: Mass Effect 2
« Reply #6 on: February 07, 2010, 01:32:35 AM »
I got used to the Ammo and it was not a flaw to me. And the story is amazing! I think in every way it's an improvement over ME1. I am 24 hours in so far.

Beat it! It's still settling but it is very, very near the top of my best games list. It just may be at the top.
« Last Edit: February 08, 2010, 12:17:54 AM by kraken613 »
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Offline iDraTion

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Re: Mass Effect 2
« Reply #7 on: February 23, 2010, 04:38:03 AM »
So, I intended to buy this and set it aside until I had more time to play it.  Turns out I wound up buying the collector's edition and blowing 50 hours on it in a weekend.  Epic fail.  Anyhow, I played the first and second Mass Effects on PC and definitely loved the first. 


I've got 4 characters I finished ME1 with to play through Mass Effect 2 with, but I don't think I'll be returning to my male character.  The voice acting is just such a ridiculous let down, especially with Jennifer Hale backing femshep. I was all set to play a badass, named him Dredd because he is Mr. I-am-de-law, got his face exactly how I wanted it, and the flat, emotionless delivery KILLED that character for me.  I just couldn't get the image of a voice actor in a studio reading a script in front of a wind-screened mic out of my head with male shepard.  Whereas Jennifer Hale tows the Paragon/Renegade line extremely well and really creates the character.  I think she even stepped it up in the second game.  Can anyone who played both male and female characters comment on the male voice acting in the second game?  Is it any better?  I really wanna kick ass with Dredd, but it's not worth the disappointment. 


The second game is a significant departure from the first, I think.  Ridiculously amazing opening.  I loved some of the side characters, plus returning characters became more interesting.  Mordin and Grunt were great, and really gave you insight into story threads from the first game.  That's what I think is best about the second game.  It expounds on codex entries and species-dynamics in an engaging, interesting way.  The side threads made the game more worthwhile for me than the main plot of it, which is great and ends well, but it definitely feels like the middle section of the story.  Don't expect to have your questions answered in full.  Didn't ruin the game at all for me, in fact it makes it feel like a natural extension of the first as it transitions into the third. 


Still waiting to see the Cerberus Network really deliver, though the side mission you can download from it is pretty great, especially if the opening of the game hits you in an emotional way.  I have to say that I did miss the Mako exploration.  But it wouldn't have fit in the game, plus the game's main storyline is structured very differently.  To all who have started Mass Effect 2 or haven't played it yet but intend to, my suggestion is to finish the main story before really exploring the galaxy.  The game gives you a little more direction as to when you should do missions, but you should complete the main story line as soon as it gets really intense.  They kind of hint that you can take time to go exploring, which you can, it's just a little misleading.  Just keep a lot of past saves handy once the main plot starts hitting its climax.


Still not sure where I stand with this game.  Definitely improved combat system.  I think they encourage you to role-play your Shepard more in the second game.  And I loved the character side-quests.  I just think it loses the feeling of exploring the galaxy that you had in the first game.  Which makes complete sense within the story and structure of the game.  You wouldn't be dickin' around driving over mountains aimlessly blowing holes into the landscape if humanity was threatened as much as it is in ME2. 


Played as an Adept and loved the changes to the biotics.  More strategic for sure; AoE Throw and Heavy Warp/Pull were my goto's.  And once I discovered Warp Ammo, I never had it unequipped from anything.  I just think I blew through it so quickly that I don't think I'll be able to form a real opinion until I play through it at a more regular pace.
« Last Edit: February 23, 2010, 05:02:52 AM by iDraTion »

Offline Stogi

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Re: Mass Effect 2
« Reply #8 on: February 15, 2011, 06:40:47 PM »
Just started playing this and I don't know think. I'm 8 hours or so in, so my opinion can change, but right now, there's a draw in this game that's greater than the some of its parts, but its parts aren't all that well done.

The action is merely OK. Every time I'm playing a TPS with the ability to duck and cover, I think of Uncharted, Gears of War, or Rainbow Six, which all blow this game out the water in terms of combat. Still it is engaging. It's fun to take out different enemies effectively.

The RPG elements are also merely OK. I like the fact that I can converse the way I would like to, but there's rarely times where I can actually choose one route of action over another (the blue or red line). I do like the fact that I can go paragon or renegade in the middle of conversation though. Still, it feels lacking in a motivational way. Why is being nice, good? Why is being evil, bad? I actually have more fun being a hard ass than being tactful.

The adventure is also merely OK. I like having a spaceship and finding my crew, but I can already tell that it's going to get repetitive. Every time I find someone, I either blast my way in then be diplomatic, or be diplomatic and blast my way out.

The story is also merely OK. I could honestly give a damn about collectors or whomever doing whatever to the human race. What I find compelling is meeting different species of aliens and having them join my squad. There back stories are much more interesting than the reason I need them in the first place.

The graphics and sound are great though.

So yeah, it's all OK, but I can't help but want to play more. Again, its greater than the sum of it's parts.
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Offline RABicle

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Re: Mass Effect 2
« Reply #9 on: February 15, 2011, 09:27:07 PM »
What class are you playing as Unagi? Playing as say a sentinal is totally different to playing as a soldier.

Regarding assembling a crew, that is true for the non DLC characters (Zaheed and Kasumi you pretty much jsut get) but not true for their loyalty missions, where are often quite diverse, you won't fire a single shot during Thane's.

Anyway last month I went form being totally ignorant of Mass Effect the franchies biggest fan, well until my Mass Effect 1 started constiently crashing on Feros during my second playthrough. ANy game series where I've mapped out 3 playthroughs in my mind is awesome I reckon, no matter now shallow the RPG elements.
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Offline Morari

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Re: Mass Effect 2
« Reply #10 on: February 19, 2011, 05:01:57 PM »
Mass Effect 2 did a lot to help the combat and actual dialogue options feel compelling. Sadly, the rest of the game paled in comparison to the first. The story was drastically shorter and basically pointless, being comprised of little more than side missions to gather your crew. The item and inventory system was obliterated and made to be near non-existent, as opposed to the cluttered and cumbersome mechanics of before.

The third game really needs to take the merits of both games and combine them. I want the gun play of the second game, with the RPG elements of the first.
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Offline Caliban

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Re: Mass Effect 2
« Reply #11 on: February 19, 2011, 11:11:19 PM »
I want the gun play of the second game, with the RPG elements of the first.

And be given the choice to play with any of your vital crew mates. I want to run around as Thane, and do missions as him.

Offline noname2200

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Re: Mass Effect 2
« Reply #12 on: February 22, 2011, 11:54:14 PM »

The third game really needs to take the merits of both games and combine them. I want the gun play of the second game, with the RPG elements of the first.

I want the compelling characters and side-stories of the second, with the actual plot of the first.  I love the game, but you're right that it does very little to advance the story.

Offline Razorkid

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Re: Mass Effect 2
« Reply #13 on: February 24, 2011, 08:31:55 PM »
I bought and played the first mass effect a year ago on Steam for $10. I didn't expect much and the beginning was slow, but it turned out to a very enjoyable if flawed game.

When the second came out (funnily enough while I was finishing up the first) I heard how they changed up a lot made it more streamlined and got rid of a lot of the rpg elements and kinda cringed at the thought. But people loved it and I figured since I played through the first and planned on carrying over my save, I said why not.

So, almost a year later (during the Steam holiday sale to be exact) I picked up the second Mass Effect, transferred my save and have had a blast! So far I'm 25 hours in and probably 4/5 of the way through.

I have to agree that the changes made definitely have made the game a more focused and enjoyable experience. People complained about the scanning, but I found it enjoyable and certainly more preferrable to driving that god awful mako buggy planetside from the first game.

I'm a pc gamer through and through and have enjoyed many rpgs from bioware in the past (the Baldur's Gate series being my favorite). The Mass Effect series I wouldn't exactly call an rpg. To me, Bioware has crafted a new psuedo genre that, although doesn't fit my definifition of a traditional rpg, is a very enjoyable experience. Sorta like playing through an epic fantasy story like Lord of the Rings or Star Wars including all the romance and drama that accompanies it.

I recommend everyone to play the whole series (preferrably on PC)
« Last Edit: February 24, 2011, 08:49:12 PM by Razorkid »
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Offline Shorty McNostril

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Re: Mass Effect 2
« Reply #14 on: December 29, 2011, 05:57:54 AM »
Picked it up on steam for $5 a few days ago.  I have played it a while ago, but I pretty much forgot everything about it.

Very enjoyable.  But I just have to say that I LOVE the mini nuke.  Oh what a machine.  It was a perfect first kill.  I used it to take out the Colossus when rescuing Tali. 1 shot kill from  full health and got the heavy weapon achievement all in one go. 

The Thresher Maw however will live through a nuke hit.  That was somewhat disappointing.

Offline Chozo Ghost

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Re: Mass Effect 2
« Reply #15 on: December 29, 2011, 04:57:04 PM »
According to the game description its not a real nuclear explosion and there is no radiation, although it does generate a mushroom cloud and supposedly there is a nuclear reactor inside of it which powers it. But that's just nitpicking... Yeah, it is the most powerful weapon in the game, but it uses up all your ammo and you only get shot with it, plus you can actually kill yourself with it too if you shoot it to close.

I made a mistake of using that against the shadow broker, which ended up being a waste. Its good to know before hand what kind of boss you are going to be dealing with because every boss requires different tactics and therefore different weapons to kill. Personally, I've found the collector's particle beam weapon to be very versatile against pretty much anything.
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Offline Shorty McNostril

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Re: Mass Effect 2
« Reply #16 on: December 30, 2011, 04:40:31 PM »
Yeah.  I know it isn't a real nuke, it's just a super awesome slug thrower.  But it looks like one and that is enough for me.  I think its actually called the "cain". 

I hadn't actually fired the thing before I took out that colossus that first time, so I had no idea what to expect.  Imagine the smile on my face when I pull off not only the perfect shot, but it one shots the colossus and takes out pretty every single other geth trooper .  From that point on I vowed to take it with me everywhere. 

I know it isn't practical at all.  Can only be fired twice with full ammo upgrades and takes a long time to charge the shot, but I really dont care.

Offline Chozo Ghost

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Re: Mass Effect 2
« Reply #17 on: December 30, 2011, 04:46:43 PM »
Its funny, because I remember during that mission Shepard offers to use the Normandy to take out the Colossus but Tali objected on the grounds it was an ancient building and heavy weapons could bring the whole structure down. I'm sure the Normandy's weapons are probably more powerful than the Cain, but still...
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Offline noname2200

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Re: Mass Effect 2
« Reply #18 on: January 03, 2012, 03:09:06 PM »
Its funny, because I remember during that mission Shepard offers to use the Normandy to take out the Colossus but Tali objected on the grounds it was an ancient building and heavy weapons could bring the whole structure down. I'm sure the Normandy's weapons are probably more powerful than the Cain, but still...

Ha, that's true. Still, I can see how that would play out.

From the safety of high orbit: "You can't do that to such a priceless cultural site!"

From ground level, death only a wall or two away: "Let's nuke this mother****** and be done with it!"

Re: Mass Effect 2
« Reply #19 on: January 03, 2012, 05:47:06 PM »
Its funny, because I remember during that mission Shepard offers to use the Normandy to take out the Colossus but Tali objected on the grounds it was an ancient building and heavy weapons could bring the whole structure down. I'm sure the Normandy's weapons are probably more powerful than the Cain, but still...


Should've called in the Mako, obviously.

Offline Shorty McNostril

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Re: Mass Effect 2
« Reply #20 on: January 03, 2012, 09:31:58 PM »
Oh that Mako.  *shudders*

Offline Chozo Ghost

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Re: Mass Effect 2
« Reply #21 on: January 03, 2012, 09:51:16 PM »
Ha, that's true. Still, I can see how that would play out.

From the safety of high orbit: "You can't do that to such a priceless cultural site!"

From ground level, death only a wall or two away: "Let's nuke this mother****** and be done with it!"

I don't think the Quarians really cared too much about the buildings for their cultural value. They were trying to retrieve some sort of data IIRC, and that's what they didn't want destroyed. Not to mention Tali and anyone else in those buildings who would have died if they came crumbling down.

Should've called in the Mako, obviously.

That might have been a logical choice. Not to mention that on that particular planet the sun's radiation destroys your shields in seconds and supposedly will kill you after a certain amount of time. So you'd think you would want to be in some kind of vehicle. On the other hand, I wasn't really fond of those kinds of missions so I had more fun doing it on foot.
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Offline noname2200

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Re: Mass Effect 2
« Reply #22 on: January 04, 2012, 11:36:42 PM »
I...I was joking. :(

But the Mako/hoverthingie (Firewalker?) wouldn't have worked well in that situation; too many closed, clustered buildings. Although that makes me wonder how that juggernaut squeezed in there to begin with...

Offline Roman

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Re: Mass Effect 2
« Reply #23 on: January 11, 2012, 01:04:37 PM »
From the one week when i have bought this game i have no comments to say that how good game it is and i will suggest to every one at least play this game once.