You say tomato, and I say tomato!
Did the RE ports fail? They were ports. There was no incentive for anyone involved to buy them, really, unless you just wanted to play a port of a very old game on a new system. Wait, didn't one port succeed? Oh, right, the most recent one, RE4:Wii. The other ports offered nothing new, and no matter what, could be found cheaper on the PS1.
And I've never heard your conspiracy theory about licensing before, but it makes no sense. If the games were to be priced at $20 considering a preferred license, but then Nintendo required the standard license, wouldn't the game have been priced at $30? I don't know how licensing works, but I wouldn't imagine there'd be more than a $10 difference IF your unsourced fantasy licensing numbers are true.
Please don't do random speculation and comparisons like you have been doing throughout this thread without proof-reading, and then sourcing some of the stuff. While I'm not saying what you're saying doesn't hold a thread of truth, I am saying that I've got no reason to believe random numbers you post when you've already made some easily noticeable errors in this thread. While it's one thing to suggest something as possibility, you portray rumor as fact. Watch as I post something for consideration that could be a possibility, without knowing anything about the truth of the matter, but still manage to get the point across without making baseless claims and the like:
Isn't it possible that Capcom was already developing Resident Evil 5 back when they received the full information on Resident Evil 4's sales? I haven't looked to see when it began development, but I'd imagine Capcom might have been looking at creating RE5 back right around when Dead Rising was a success on the 360! Could this be the case?