Except for the fact that RE:UC has sold over a million copies and RE:DC will probably do the same, sure.
Why is Extraction "dumbed down" and unworthy of purchase, yet the Wii fanbase bought RE:UC despite not getting RE5?
RE:UC did come out at a different time period. It was the first example of getting an on-rails game instead of a "real" entry into the series. By the time DSE came out on-rails shooters of popular franchises had become an annoying trend. RE:UC was the start of that trend. Wii owners weren't pissed off or upset about getting tons of on-rails shooters yet. It should also be noted that Resident Evil 5 sold better despite being released on consoles with a smaller userbase. I think that indicates what core gamers were really interested in.
Also we're now at a time where I suspect much of the core gamer demographic on the Wii has given up on Wii third party support and has bought an Xbox 360 or PS3 to get access to the games they've been missing. Hell people on this forum were talking about that being a requirement over a year before a bought a PS3. Just a personal example but now that I have a PS3 I can't see myself ever buying something like DSE or RE:DC. I can now buy the REAL Dead Space and the REAL Resident Evil so why would I even give a second look to a Wii spin-off? When RE:UC was released it was earlier in the Wii life so there was more optimism. Now we know that we're not getting the real Resident Evil and that Capcom considers the Wii as clearly their THIRD choice for support. The other consoles are affordable now, no one has to put up with second rate support.
Actually, John Ricatello said that they weren't games people care about or marketed, since he said that Nintendo didn't release games that drove interest in the platform. And that's where this whole discussion originated.
Yeah if we're talking about driving interest in the platform Excitebots doesn't really count as it's a minor release at best. Wii Sports Resort is a major release but not for the core market EA was looking for. So on that count Punch-Out and the upcoming NSMB Wii would be the only games that I feel would really be the sort of titles to drive core gamer interest in the Wii.
In comparison Sony released the following games this year for the PS3:
God of War Collection
InFamous
Killzone 2
MLB 09: The Show
Ratchet & Clank Future: A Crack in Time
Uncharted 2: Among Thieves
Buzz Quiz World
Singstar Motown
EyePet
So we've got a last-gen collection of ports which is like their Metroid Prime Trilogy. We've got three casual focused titles at the bottom. A sports game and then four pretty major releases aimed at the core market. And Sony is known for being a weak first party and the PS3 has decent third party support and thus doesn't even NEED this much first party support. I think this is more what EA is expecting. On just sheer non-port core games Sony beat Nintendo this year 5-3. 5 games isn't even one for every two months. Surely Nintendo could match that.
Excitebots and Punch-Out were also released only a month apart. So while we get 3 core games we get only two periods of major releases. This would be thin even if spread out evenly over the year. But in this case we're going six months between releases. Six months where the Wii is out-of-sight and out-of-mind.
Clearly third parties are being pretty incompetent here. But shouldn't Nintendo ackowledge this? No one is picking up the ball here. Sony has good third party support and they've still releasing a steady first party output. Now they're in last place and they're hungry so I can why they would. Nintendo still should realize "we have shitty third party support, we should do something about this. The Wii has major droughts between major releases and that risks hurting our momentum. We need to carry this console on our back until our third party support is strong enough to fill in the gaps."
You can talk all you want about Nintendo giving third parties a chance but when third parties blow this chance Nintendo doesn't take over to make up for it.