Author Topic: Epic Mickey - Wii Exclusive  (Read 215121 times)

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Offline broodwars

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Re: Epic Mickey - Wii Exclusive
« Reply #100 on: October 08, 2009, 07:23:52 PM »
Well, to me it's a shame that so far there aren't plans for an HD version, especially since by the time this game is out all 3 companies will have motion control out in the market.  Just based on that concept art, it's a shame to have to settle with SD on this one.  Here's hoping they make the most of it being on Wii then.
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Offline BlackNMild2k1

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Re: Epic Mickey - Wii Exclusive
« Reply #101 on: October 08, 2009, 07:28:41 PM »
This game has been in development for the Wii for quite a while now, since early-mid 2008 at least and dev kits for Natal & Swand probably went out to developers back in maybe June or so. I'd rather they focus on making the best Wii game they can utilizing the wii for all it's worth, than worry about splitting attention to go back and figure out different motion controls and create HD assets which would only lower the quality all around at this point if they still want to make deadline.

Besides, I'm perfectly content with the graphical capabilities of Wii, but I also don't have a PS360 to compare it against, so it's kinda like I don't know what I'm missing, but that's fine with me.

Offline Pale

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Re: Epic Mickey - Wii Exclusive
« Reply #102 on: October 08, 2009, 09:01:42 PM »
People panic too easily.
Not to sound like a dink but... why would the it being multiplatform be panic inducing?  It's pretty obvious it was developed with Wii in mind... if they wanted to try and port it to another platform, who the heck cares?

Are Nintendo gamers really that spiteful that they would _hope_ they can brag to non Wii owners about a game they can't play?  And then, be genuinely upset or panicked if that bragging possibility goes away?
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Offline broodwars

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Re: Epic Mickey - Wii Exclusive
« Reply #103 on: October 08, 2009, 09:07:40 PM »
Are Nintendo gamers really that spiteful that they would _hope_ they can brag to non Wii owners about a game they can't play?  And then, be genuinely upset or panicked if that bragging possibility goes away?

Yes, they are.  Probably has something to do with all the games on the PS2/PS3 and Xbox/Xbox 360 that have never been on a Nintendo console.
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Offline Luigi Dude

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Re: Epic Mickey - Wii Exclusive
« Reply #104 on: October 08, 2009, 09:31:37 PM »
Are Nintendo gamers really that spiteful that they would _hope_ they can brag to non Wii owners about a game they can't play?  And then, be genuinely upset or panicked if that bragging possibility goes away?

Yes, they are.  Probably has something to do with all the games on the PS2/PS3 and Xbox/Xbox 360 that have never been on a Nintendo console.

Oh give me a break, Microsoft and Sony fanboys are just as bad.  Do I need to bring up the meltdown that happened when Final Fantasy 13 was announced to no longer be PS3 exclusive?
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Offline Peachylala

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Re: Epic Mickey - Wii Exclusive
« Reply #105 on: October 08, 2009, 09:36:56 PM »
Completely agree with Luigi Dude. The melt down was just over the top whining, typical of a Final Fantasy fan boy who has only played the games after VI.
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Offline broodwars

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Re: Epic Mickey - Wii Exclusive
« Reply #106 on: October 08, 2009, 09:58:34 PM »
Are Nintendo gamers really that spiteful that they would _hope_ they can brag to non Wii owners about a game they can't play?  And then, be genuinely upset or panicked if that bragging possibility goes away?

Yes, they are.  Probably has something to do with all the games on the PS2/PS3 and Xbox/Xbox 360 that have never been on a Nintendo console.

Oh give me a break, Microsoft and Sony fanboys are just as bad.  Do I need to bring up the meltdown that happened when Final Fantasy 13 was announced to no longer be PS3 exclusive?

It's good to see that we're setting our standards so high that Nintendo fans are "just as bad" as Microsoft and Sony fanboys.
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Offline NinGurl69 *huggles

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Re: Epic Mickey - Wii Exclusive
« Reply #107 on: October 08, 2009, 10:06:45 PM »
ntards are actually worse.  They seem to band together with positive energy and community to create Gigantic Voltrons of Stupid.
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Offline broodwars

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Re: Epic Mickey - Wii Exclusive
« Reply #108 on: October 08, 2009, 10:08:28 PM »
ntards are actually worse.  They seem to band together with positive energy and community to create Gigantic Voltrons of Stupid.

I'm almost afraid to ask what the Blazing Sword would be made of.  ;)
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Offline Deguello

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Re: Epic Mickey - Wii Exclusive
« Reply #109 on: October 08, 2009, 10:38:23 PM »
Are Nintendo gamers really that spiteful that they would _hope_ they can brag to non Wii owners about a game they can't play?  And then, be genuinely upset or panicked if that bragging possibility goes away?

Yes, they are.  Probably has something to do with all the games on the PS2/PS3 and Xbox/Xbox 360 that have never been on a Nintendo console.

Oh give me a break, Microsoft and Sony fanboys are just as bad.  Do I need to bring up the meltdown that happened when Final Fantasy 13 was announced to no longer be PS3 exclusive?

I concur.  There are vast swaths of Sony and Microsoft fanboys, some of whom are very influential Video games journalists and heads of third parties, who actually want to see Nintendo run out of business.  In mid-2006, Midway held a meeting where they basically complained that the Wii had the very audacity to be popular at E3 and even be part of the next generation.

As for the exclusivity, I think it has more to do that it was announced as a Wii exclusive and like, HOURS later we hear crap about it being multiplatform.  Even if it's bull****, I, as a Wii owner and a Nintendo fan, would rather not be jerked around like that.  It's like when Megaman 9 was a Wiiware exclusive for about a day.  It seriously kills enthusiasm and can cause already bitter Wii owners who harbor hostility for third parties to just start raging.
« Last Edit: October 08, 2009, 10:49:17 PM by Deguello »
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Offline BlackNMild2k1

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Re: Epic Mickey - Wii Exclusive
« Reply #110 on: October 08, 2009, 10:42:45 PM »
Is Midway still around?

Offline Deguello

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Re: Epic Mickey - Wii Exclusive
« Reply #111 on: October 08, 2009, 10:50:52 PM »
I think ACCLAIM is still around in some form or another.  It takes a long time for some companies to die.
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Offline BeautifulShy

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Re: Epic Mickey - Wii Exclusive
« Reply #112 on: October 08, 2009, 10:56:59 PM »
Pale all I was saying that different systems have pros and cons. Some systems work best for the game.

I didn't really want it to take this conversation in this direction.
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Offline GoldenPhoenix

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Re: Epic Mickey - Wii Exclusive
« Reply #113 on: October 08, 2009, 11:25:09 PM »
People panic too easily.
Not to sound like a dink but... why would the it being multiplatform be panic inducing?  It's pretty obvious it was developed with Wii in mind... if they wanted to try and port it to another platform, who the heck cares?

Are Nintendo gamers really that spiteful that they would _hope_ they can brag to non Wii owners about a game they can't play?  And then, be genuinely upset or panicked if that bragging possibility goes away?

I was concerned because it could be gimped if it utilized the 360 or PS3 controller. Also I would be worried if it was being made for Natal or PS3 Ice Cream Cone, because with Natal I'm still not sold on how well it will work with more traditional style games and PS3 because the control method with a dual shock in one hand seems extremely clunky. It seemed like it COULD have been either:

A) Dumbed down in order to work on a traditional controller

B) Resources utilized to make it on two motion control systems that aren't really proven yet, that will be niche for quite awhile.
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Offline Plugabugz

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Re: Epic Mickey - Wii Exclusive
« Reply #114 on: October 09, 2009, 08:05:31 AM »
People panic too easily.
Not to sound like a dink but... why would the it being multiplatform be panic inducing? 

Because in their mind, they will somehow equate this to being a space-faring meteorite flu, fear the concept of life itself and live inside Scarlett Johanssen's forehead.

Offline KDR_11k

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Re: Epic Mickey - Wii Exclusive
« Reply #115 on: October 09, 2009, 08:23:44 AM »
Well, to me it's a shame that so far there aren't plans for an HD version, especially since by the time this game is out all 3 companies will have motion control out in the market.  Just based on that concept art, it's a shame to have to settle with SD on this one.  Here's hoping they make the most of it being on Wii then.

They cannot make it magically look better on the HD systems, it'd still look like a Wii game on those. Unless you expect them to make a whole new version of the game that costs 2.5x as much to develop for a niche peripherial for consoles that combined merely match the userbase of the current lead platform.

Besides, I'd trust them to get that art to look good without needing HDR rendering.

Offline Pale

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Re: Epic Mickey - Wii Exclusive
« Reply #116 on: October 09, 2009, 08:24:58 AM »
Sorry to derail... I don't think it read right but what I was trying to get across is that I feel Nintendo gamers should be above that mindset... not that they are the only ones who act like that.  I fully realize that fanboys of other consoles can be just as bad.

To try and get it back on topic, since we were talking about Disney World stuff, this tilt shift video is pretty freaking amazing.

http://www.youtube.com/watch?v=HyZfIlxwsfI
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Offline BeautifulShy

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Re: Epic Mickey - Wii Exclusive
« Reply #117 on: October 09, 2009, 08:52:30 AM »
Nice Video. Disneyland at night is great. Going on Splash Mountain at night is great!
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Offline Sundoulos

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Re: Epic Mickey - Wii Exclusive
« Reply #118 on: October 09, 2009, 11:31:03 AM »
I last went to Disney World during Thanksgiving in 2006.  Seeing everything decorated for the holidays was incredible, especially at night.  Plus, it wasn't so humid and hot in November.
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Offline vudu

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Re: Epic Mickey - Wii Exclusive
« Reply #119 on: October 09, 2009, 01:57:21 PM »
So the latest speculation is that my old namesake, Chernabog, will appear in the game.  Color me excited.  ;D
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Offline broodwars

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Re: Epic Mickey - Wii Exclusive
« Reply #120 on: October 09, 2009, 03:27:54 PM »
Well, to me it's a shame that so far there aren't plans for an HD version, especially since by the time this game is out all 3 companies will have motion control out in the market.  Just based on that concept art, it's a shame to have to settle with SD on this one.  Here's hoping they make the most of it being on Wii then.

They cannot make it magically look better on the HD systems, it'd still look like a Wii game on those. Unless you expect them to make a whole new version of the game that costs 2.5x as much to develop for a niche peripherial for consoles that combined merely match the userbase of the current lead platform.

Besides, I'd trust them to get that art to look good without needing HDR rendering.

Actually, if the game was truly being developed as a multiplatform title they could always use Hi-Def textures; sound samples; and particle effects for the HD versions.

After many years of seeing ****ty-looking 3rd party Wii games, I don't trust anyone (outside of Retro Studios, Nintendo themselves, and some divisions of Capcom and EA) to make their art look good without HDR rendering.
« Last Edit: October 09, 2009, 03:50:44 PM by broodwars »
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Offline GoldenPhoenix

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Re: Epic Mickey - Wii Exclusive
« Reply #121 on: October 09, 2009, 03:52:14 PM »
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Actually, if the game was truly being developed as a multiplatform title they could always use Hi-Def textures; sound samples; and particle effects for the HD versions.

Graphics> Gameplay
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Offline broodwars

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Re: Epic Mickey - Wii Exclusive
« Reply #122 on: October 09, 2009, 03:57:37 PM »
Quote
Actually, if the game was truly being developed as a multiplatform title they could always use Hi-Def textures; sound samples; and particle effects for the HD versions.

Graphics> Gameplay

I think you jumped a few steps getting to that point, GP.  If the gameplay's the same across all 3 platforms (assuming the game was multiplatform, of course), then hell yes I'd want to buy the best-looking one.
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Offline GoldenPhoenix

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Re: Epic Mickey - Wii Exclusive
« Reply #123 on: October 09, 2009, 04:00:31 PM »
Quote
Actually, if the game was truly being developed as a multiplatform title they could always use Hi-Def textures; sound samples; and particle effects for the HD versions.

Graphics> Gameplay

I think you jumped a few steps getting to that point, GP.  If the gameplay's the same across all 3 platforms (assuming the game was multiplatform, of course), then hell yes I'd want to buy the best-looking one.

But the thing is that from what we know this game could not be done on 360 or PS3 with the brush mechanic unless it was built for the Natal and PS3's Ice Cream Cone. Both of which are going to be niche and will require spreading out of resources, not to mention we still aren't sure how well either will work with this type of game (or in PS3's case if you would even want to play it with the Dual Shock in one hand and the wand in the other).
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Offline broodwars

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Re: Epic Mickey - Wii Exclusive
« Reply #124 on: October 09, 2009, 04:07:30 PM »
Quote
Actually, if the game was truly being developed as a multiplatform title they could always use Hi-Def textures; sound samples; and particle effects for the HD versions.

Graphics> Gameplay

I think you jumped a few steps getting to that point, GP.  If the gameplay's the same across all 3 platforms (assuming the game was multiplatform, of course), then hell yes I'd want to buy the best-looking one.

But the thing is that from what we know this game could not be done on 360 or PS3 with the brush mechanic unless it was built for the Natal and PS3's Ice Cream Cone. Both of which are going to be niche and will require spreading out of resources, not to mention we still aren't sure how well either will work with this type of game (or in PS3's case if you would even want to play it with the Dual Shock in one hand and the wand in the other).

Well, we'll see.  There's speculation right now that the "Ice cream cone in one hand + dualshock 3 in another" method on the PS3 could just be a placeholder for some sort of wireless nunchuck-ripoff, which would make the game control exactly the same as the Wii version if coded properly.

Hopefully we'll be seeing some gameplay footage in the near-future, so we can see how ambitious the game truly is.  We could all be hanging our hopes on what inevitably could be a generic cookie-cutter platformer with Okami elements.
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