Author Topic: Sony's Motion in the Blue Ocean  (Read 226646 times)

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Offline vudu

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Re: Sony's Motion in the Blue Ocean
« Reply #550 on: May 12, 2010, 02:21:36 PM »
The Pachter Prediction Tally:  Wrong x12 - Right x4

Didn't you just use him as a reference to back up your point regarding EA charging for online passes for used game sales?   :Q
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #551 on: May 12, 2010, 02:25:08 PM »
He was one of several of the sources.
he had the smallest quote out of the 3.

His predictions towards PS3 and Wii hardware are crazy, but that discussion had nothing to do with either.

Offline vudu

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Re: Sony's Motion in the Blue Ocean
« Reply #552 on: May 12, 2010, 02:34:27 PM »
he had the smallest quote out of the 3.

LOL, so because he had the most concise quote his opinion matters least?  But you listed him first!
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline NinGurl69 *huggles

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Re: Sony's Motion in the Blue Ocean
« Reply #553 on: May 12, 2010, 02:38:29 PM »
The more quickly it is to get it out of the way.
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Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #554 on: May 12, 2010, 02:39:31 PM »
You are getting off topic. Pachter was 1 of 3 analyst quoted that made sense in explaining the topic I was discussing and his quote came first because he was listed first in the article that quote came from.

Offline Chozo Ghost

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Re: Sony's Motion in the Blue Ocean
« Reply #555 on: May 12, 2010, 02:49:53 PM »
Pack Turd's predictions are as unreliable as those of Sylvia Browne.
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Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #556 on: May 14, 2010, 04:51:47 PM »
Sony has their E3 site up
http://www.sceainvites.com/

It mentions GT5, Mod Nation Racers and a few Move games are up on the site.



p.s. It's a flash site (sorry iPad users :P)

Offline KDR_11k

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Re: Sony's Motion in the Blue Ocean
« Reply #557 on: May 15, 2010, 07:23:19 AM »
Better article about the Online Pass: http://www.eurogamer.net/articles/toll-booth

Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #558 on: May 15, 2010, 11:51:14 AM »
Better article about the Online Pass: http://www.eurogamer.net/articles/toll-booth

They argue the concerns pretty well, but barely touch on the reasonings of this.
I know they are speaking solely from a gamer perspective, which is fine, but they didn't really go into why this happening.

Also reading a bunch of the comment, quite a few of the reader all take this as a personal attack on them when its more a shove at the 2nd hand retailer(who buy back cheap and then charge $5 less than new) and online pirates(who pay nothing to anyone but play with everyone).

Also I agree that it is a slippery slope and have said so in the other thread, and if EA or any company that partakes in this still cuts off the old server shortly after the new release, then consumers, especially those that paid for their online pass separately, have every right to pick a fight and demand server extension since that is what they paid for.

Offline TJ Spyke

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Re: Sony's Motion in the Blue Ocean
« Reply #559 on: May 15, 2010, 12:11:16 PM »
Please don't bring your pro-EA, anti-consumer argument into this thread too. The Online Pass is pure BS and EA is just asking for a lawsuit. It punishes people who buy a used copy (which is just as legal, moral, and ethical as buying a new copy), those who rent the game (which is a big thing for those who can't really afford to buy many games), and those who borrow a friends copy (to see if they might like the game). EA is not doing it for any reason other than greed, they want to make sure that they make money from anyone who wants to play online (one of the biggest features of sports games), either by buying the game new or paying a fee for the feature.
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Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #560 on: May 15, 2010, 12:50:40 PM »
Excuse me, but I was commenting on the article not trying to engage in yet another pointless argument with you. so unless you have something to say about this article, then take it back to the other thread. We don't need another thread of your poor analogies and horrible debating of facts and reasons.

p.s.(there is a 7 day free pass for every account that can be used by 2nd hand purchasers, friends that borrow and renters, so atleast get your facts straight.)

Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #561 on: May 15, 2010, 01:09:55 PM »
I found 2 comments in the comment section that I thought was pretty good and I pretty much agree with.

Quote from: Kami
http://www.eurogamer.net/articles/toll-booth#comment1649441
The problem here is the consumer gets screwed every single way here. The retailers with second-hand mark-ups that shouldn't even be legal, Project Ten Dollar now giving access to online content if you buy second hand (which for a reasonably new game still falls into the "Better buy it new" thing). The loser, in the end, is the consumer - who gets shafted from every angle with varying degrees of force.

I don't particularly see what EA is doing as inherently bad - I see their case and argument, and as long as online components are still more on the optional side, I'm not seeing the slippery slope just yet. If we visibly see them chopping up perfectly good games and charging us extra for them - then by all means, let us be outraged and burn the witches. EA, like other devs, are tackling this horrid business practice of Gamestop et al charging near enough the RRP for a second-hand title - and it is a horrid practice, and the retailers who participate will burn in a very special corner of hell I am sure.

The reality is, as a PC user we've had CD-Keys being one-time use for years. You use a CD-Key, that's it, the game is yours end of. PC Games are, admittedly, often ÂŁ5-ÂŁ10 cheaper (though the price gap is narrowing, much to my annoyance!) but we only get the one key. We can't sell on PC games. And yet oddly, for some bizarre reason, we have no qualms about the PC market and how that is run - just on the DRM (which is a separate argument).

Project $10 should be jeered only if it becomes abundantly clear that the games are being stripped out for the sole intention of making money from us. Free but optional DLC? Nice perk. Online modes? Nice, but hardly necessary. This is a fight, a war between Devs and Publishers against The Retailers, each side trying to outmanoeuvre the other, trying to make their prices or perks sound sweeter. We, the consumers, are the casualties, and we're going to suffer for a while sadly whilst this battle takes place.

Older games won't be affected I am sure - but any future game after this fight will need to prove it's worth the cash, and if not... well... devs and publishers can go the way of the dodo, along with retailers who refuse to go along with the fact there's more than one way to skin a cat - or in this sense, buy rent and stream games.

We must wait and see, because what happens will probably set the tone for the industry for many years... hmm... what was it Harry Hill says?

Oh yeah.

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« Last Edit: May 15, 2010, 01:43:57 PM by BlackNMild2k1 »

Offline Shaymin

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Re: Sony's Motion in the Blue Ocean
« Reply #562 on: May 15, 2010, 07:21:02 PM »
Please don't bring your pro-EA, anti-consumer argument into this thread too. The Online Pass is pure BS and EA is just asking for a lawsuit. It punishes people who buy a used copy (which is just as legal, moral, and ethical as buying a new copy), those who rent the game (which is a big thing for those who can't really afford to buy many games), and those who borrow a friends copy (to see if they might like the game). EA is not doing it for any reason other than greed, they want to make sure that they make money from anyone who wants to play online (one of the biggest features of sports games), either by buying the game new or paying a fee for the feature.

I see the point with used games, but they're apparently doing a 7 day free trial which will cover most rentals (unless you keep it out from Gamefly for a month) and lending.

Of course, if this isn't per EA ID, heads will roll.
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Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #563 on: May 28, 2010, 04:26:07 PM »
Sony:  Move is not Wii on PS3
Quote
Platform holder draws the dividing line between itself and its  competitors ahead of E3
 
 Anyone who thinks PlayStation move is simply Wii on PS3 has got it wrong  – that’s the message Sony wants to put out ahead of its more detailed  reveal of Move at E3 next month.
 
 Several high-profile commentators, including the likes of Nintendo  boss Reggie Fils-Aime and analyst Michael Pachter, have dismissed Move  as simply a clone of the existing machine.
 
 However, much like Sega boss Mike Hayes, Sony thinks the comparison is  wide of the mark.
 
 â€śIt’s inevitable that people would say this is Wii on PS3,” UK PR  boss David Wilson told MCV. “But we see it as a complimentary product.  It’s a different proposition.
 
 â€śAnd let’s not forget, we’ve been in this space before with EyeToy and  all the rest of it. There are learnings there. It’s not alien territory  for us but we need to educate people about the potential that it has.”
 
 Sales director Mark Howsen added: “Wii was deliberately pick up and  play. We completely understand that and, let’s be honest, they’ve done a  superb job.
 
 â€śI think with Move it’s all about appealing to skill. It’s about the  learning curve that’s built into the experience. It provides that  satisfaction you’re talking about. The more you play the better you get.  That’s part and parcel of the traditional gaming experience.”

So Move is like PS2 & PS3 development. It's difficult at first, but if you stick it out, put in the time and learn the process, there is a lot of potential that you can get out of the machine....

That may have worked with developers, but do you really see that working with casual and/or regular gamers?
Hardcores may work it out, but everyone else will just put it down and never pick it up again.

Offline NinGurl69 *huggles

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Re: Sony's Motion in the Blue Ocean
« Reply #564 on: May 28, 2010, 04:35:50 PM »
But Pachter says it's supposed to be WiiHD.
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Online Ian Sane

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Re: Sony's Motion in the Blue Ocean
« Reply #565 on: May 28, 2010, 04:57:24 PM »
I think the Sony guy is implying that Wii games aren't challenging and don't require skill.  Videogames requiring skill and improving with experience is pretty normal and doesn't seem like something to normally mention as a pro.  He also specifically mentions "traditional gaming" and how the Wii is "pick up and play".  I think he's suggesting that the Wii is for casuals and Move is not the same thing because it isn't.  I think this is a casual vs. core gamer thing.

Though that seems inconsistent with Sony's previous attitude about the Move where they seem to want to pigeonhole it as a casual thing aimed at the Wii blue ocean.

You know, admitting this is similar to the Wii wouldn't be that bad.  If Nintendo did a good job what's wrong with refining their idea?  Move looks to have much more potential than Natal will.  MS is doing this weird-ass thing to stand out, but it reeks of innovation for the sake of innovation and we all question if it's even going to work worth a damn.  By being more conventional Sony is suggesting that their goal is to have something that works well, not necessarily something that is unique.  What's wrong with stealing over people's good ideas while coming up with good ideas of your own?  What's better?  Being unique or being the best?

Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #566 on: June 07, 2010, 12:31:31 PM »
This likely has absolutely nothing to do with motion control directly(and may not even be real), but 3D is mainstream and mainstream is blue ocean.

Viral  Video Apparently Teases 3D PS3
or man gets brain fried using PS hardware?
Quote
A viral video apparently plugging some new sort of Playstation  technology surfaced over the weekend. Is it for 3D gaming (likely) or  the Playstation 4 (seriously doubt it)?
 
 The clip opens up with a night vision shoot of some sort of complex.  The text reads S.C.E. Principal Scientific Research Laboratory,  Minami-Aoyama, Tokyo, Japan. (Sony Computer Entertainment has offices in  Minami-Aoyama.)
 

 A woman answers the door and tells the guy with the camera to cooperate.  They then race through the hallways of the structure, telling each  other to hurry. They throw open a door, and the woman asks what the guy  in the lab coat is doing.
 
 In the next room, there is a guy on the floor. They take off his glasses  and remove the controller from his hand. As they try to take the  controller from his hands, the man on the ground begins squealing.
 
 The video then cuts out to a title card that reads: "PS4 V3.1 - Please  Wait A Moment".
 
 The end appears to be related more with the PS3's 3D feature than with  brand new hardware. As promotion for the PS3's 3D capabilities kick into  high gear, obviously we could expect to see television ads promoting  this feature. From the blurred glimpses in the commercial, the  television in the clips seems as though it could be 3D.
 
 The bit at the end that mentions "PS4 V3.1" could have been added in  post production by someone besides the makers of this clip. It is  possible.
 
 This video has not been confirmed to be connected with Sony or the  PlayStation. It is slick and professional, yes, but is it from Sony?  And what parts of it are from Sony? Kotaku is following up.

I'm not sure what to think about the video, but it was extremely choppy on this POS laptop.
Did anyone see the controller they were trying to pry from that guys hands?

I'm sure that if this is real, E3 just got that much more interesting.
E3 2010 is already gonna be the best e3 in a really long time.]


edit: youtube link to video
http://www.youtube.com/watch?v=eoIPdRbPOmU
« Last Edit: June 07, 2010, 12:36:15 PM by BlackNMild2k1 »

Offline NinGurl69 *huggles

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Re: Sony's Motion in the Blue Ocean
« Reply #567 on: June 07, 2010, 01:47:16 PM »
That video is awful.  It wasn't in 3D, and it didn't make me want to Move.

What's even worse are the new 3D TV commercials with families entering warp drive by putting on lame 3D glasses.  I hope the industry goes the glasses route and dies.
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Offline TJ Spyke

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Re: Sony's Motion in the Blue Ocean
« Reply #568 on: June 07, 2010, 07:46:24 PM »
3D movies may be mainstream, but not 3D TVs. First, they are way too expensive for the average house. Second, it appears that each brand of 3D TV requires their own glasses (i.e. if you buy a Sony 3D TV you have to have glasses designed specifically for that model), this would hurt it since you can't invite people over unless you have extra glasses or hope they happen to have the same brand.
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Offline NinGurl69 *huggles

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Re: Sony's Motion in the Blue Ocean
« Reply #569 on: June 07, 2010, 09:51:28 PM »
You're supposed to be the "cool" friend and buy as many glasses as needed for everyone else who visits.
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Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #570 on: June 08, 2010, 11:33:29 AM »
Miyamoto: MS and Sony motion devices are “threatening”
Quote
Nintendo’s Shigeru Miyamoto’s told Edge that Microsoft and Sony’s rush to motion with Natal and Move is “threatening” behaviour.
 
 â€śWhenever something we have created and presented is followed by copies, we always feel it is threatening,” said the dev legend.
 
 â€śMore than that, we’re concerned that others are trying to do something similar for the sake of it. It’s not encouraging to Nintendo.”
 
 The exec was answering a question on whether or not he saw parallels between the uptake of motion controllers and the “borrowing” of analog  sticks in the PlayStation generation.
 
 Both Natal and Move will release towards the end of this year, and both will feature heavily at E3 later this month.
 
 Nintendo will show its latest hardware, 3DS, at the LA event.

Offline NinGurl69 *huggles

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Re: Sony's Motion in the Blue Ocean
« Reply #571 on: June 08, 2010, 12:35:21 PM »
I'm beginning to see double.  Is this Nintendo's new 3D at work?
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Offline Chozo Ghost

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Re: Sony's Motion in the Blue Ocean
« Reply #572 on: June 08, 2010, 03:13:02 PM »
I still don't understand why Nintendo doesn't ever sue Sony (and others) for stealing their innovations. They didn't sue Sony for ripping off analog sticks, and apparently it doesn't look like they're doing anything to stop this Move thing. WTF??
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Offline BlackNMild2k1

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Re: Sony's Motion in the Blue Ocean
« Reply #573 on: June 08, 2010, 03:34:18 PM »
What Nintendo needs to do next time they invent something is to not only patent how they did it, but patent any other way they can think of doing it too.

Offline Chozo Ghost

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Re: Sony's Motion in the Blue Ocean
« Reply #574 on: June 08, 2010, 03:55:43 PM »
It doesn't make sense, because Nintendo had no problem going after people who were making and selling NES clones (before the patents expired), yet for some reason they let Sony get away with patent violations.
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