Author Topic: Call of Duty: Modern Warfare coming to Wii 11/10/09  (Read 146009 times)

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Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #475 on: March 16, 2010, 09:48:45 PM »
LOL, I reversed our time zones and added three hours from your time so I thought you meant 2am my time. Silly me.

That's too early. But I don't work tomorrow due to a scheduling change this week so I could play then. (I'm closing manager Thurs-Mon) :P
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Offline NWR_insanolord

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #476 on: March 16, 2010, 10:41:49 PM »
Sorry for not getting back to you Mop it up, I can be on at about 11:30 Eastern.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #477 on: March 16, 2010, 11:50:07 PM »
All right, I'm ready.

Stratos, tomorrow I'll probably be available any time after 10PM EST/7PM PST, so message me if you want to have a game.

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #478 on: March 17, 2010, 03:04:46 AM »
Boy, Stratos, you weren't kidding about that grenade launcher. I gained 4 levels tonight, mostly because of that perk. You've gotta make sure to get them on the first shot, though; it takes forever to reload.

I had this awesome moment where I spawned right behind a guy and shot him in the back, which his teammate heard and came running down the stairs at which point I nailed him with the grenade launcher. I also had something happened to me that I've heard is somewhat common in The Conduit but I've never heard about in this game, where I spawned and seemed to be stuck and couldn't move and the camera was moving really erratically. We tried some of the other modes, but they don't seem to work well without communication. If the game used WiiSpeak and we could get a team of us from NWR in them cooperating they seem like they'd be really fun.
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Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #479 on: March 17, 2010, 06:30:11 AM »
We could try to use skype or something.

Yeah, I finally figured out that the random explosions that would kill me were actually from grenade launchers. The icon is this rectangular thing and I was assuming it was the bazooka but that was not nearly as effective as this.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #480 on: March 17, 2010, 10:47:57 PM »
Do you still want to play tonight, Stratos?

For a long time I couldn't figure out what that icon was, either. At first I thought it looked like the pump handle of a shotgun, but since it was an explosion then it couldn't be a shotgun. I don't really like the grenade launcher though, because it only explodes if it hits the target, and not when it hits the ground. I usually can't hit targets with it, but with the rocket launcher, I can aim at the ground where the person is running and that usually does the job. Especially with the increased explosive damage perk.

If you could write a set of messages that you could display then that would be nice. Even being able to have simple phrases like "Follow me," "Wait here," and "Behind you!" could go a long way.

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #481 on: March 17, 2010, 11:09:46 PM »
Yeah, I'll play a bit. I just want to pull my laundry from the dryer first. When did you have in mind?

Does it really not explode if it doesn't hit a person? No wonder I sometimes bizarrely miss and they don't die.
« Last Edit: March 17, 2010, 11:11:35 PM by Stratos »
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #482 on: March 17, 2010, 11:16:04 PM »
I'm good to go whenever you are ready.

As far as I know the grenade only explodes if it hits someone, but I'm not entirely sure. I didn't use it that much, but it usually bounced past people if it didn't hit them directly.

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #483 on: March 17, 2010, 11:23:03 PM »
I assumed that maybe it took multiple bounces to go off if it hit other things.

I'm firing up the game now.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #484 on: March 17, 2010, 11:28:27 PM »
Well, that's what I meant, yeah. My point was that it doesn't explode when it hits the ground but it does if it hits a person which, when you think about it, makes no sense. If it's set to explode on impact, it would do so when it hits something, a person or otherwise.

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #485 on: March 18, 2010, 12:36:45 AM »
Did your game freeze too?

Offline Stratos

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #486 on: March 18, 2010, 01:46:15 AM »
No, it didn't. I quit. though those last games I was not playing terribly well because my gf was texting me in the middle of it.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #487 on: March 18, 2010, 01:50:03 AM »
Well that's what happened to me when I disappeared.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #488 on: March 18, 2010, 01:56:48 AM »
Yeah, gotta lock the thread and prep that stuff. Plus I have some chores to do before bed.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #489 on: March 18, 2010, 09:18:42 PM »
All right, so the grenade launcher has been cleared up thanks to the little information box which appears on the loading screens. Apparently, the grenade must travel a certain distance before it becomes "active," and at that point it will explode when it hits something, a person or otherwise. So at close range, it will bounce off of the ground. The strange thing is that if you hit a person at close range, it will not explode, but will still kill them. This is represented by the little icon that shows a grenade round and a person being knocked back. Weird.

What did you think of the Headquarters mode, Stratos? It's pretty crazy. Unfortunately, this is where I feel some of the game's quirks become even more annoying. The most notable one is the grenade drop perk becomes even more cheap. The bonuses that you get from kill streaks make things really one-sided; if someone calls in a helicopter then you're screwed until it leaves or is shot down. It adds up to an experience where strategy is almost irrelevant and you pretty much have to get lucky. There are still a couple of other modes I haven't tried yet, we'll have to test them out next time.

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #490 on: March 19, 2010, 03:45:48 AM »
I'd played Headquarters mode before but never was if so frustrating. I was really off my game that night it felt.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #491 on: March 23, 2010, 02:07:38 AM »
Just thought I'd drop a tip here. I'm not sure if the lot of you know this, as I just found it out.
If you aim down the sight of your weapon, this greatly increases your accuracy. However, you won't be able to move as quickly when you're looking down the sight. The Mobility stat of weapons determines your movement speed for this; sub machine guns and shotguns have the best, and light machine guns have the worst. Also, the Steady Aim perk increases your accuracy for whenever you're not aiming down the sight, so this can be useful for the less mobile weapons.

After finding this out, I put "aim down sight" on the C button. I kind of wish that the Nunchuck had three buttons so I could still put crouch/prone on there, but oh well, I don't have to hold that button so it can work as D-pad up. This has definitely helped me improve my game, and now I know how people can shoot me across long distances with seemingly inaccurate weapons. I'm still terrible of course, but now just a little bit less so.

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #492 on: March 23, 2010, 04:18:04 AM »
Yeah, I knew about the sight aiming.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #493 on: March 23, 2010, 06:13:22 AM »
Yeah, I knew about the sight aiming.

It's a mechanism designed for fixed-cursor aiming systems (mouse/analog), and is horribly implemented for the IR pointer.  It's something that shouldn't by copy/pasted into a Wii scheme, and needs to be completely rethought.  The Conduit was approaching the right idea in its scoped-view perspectives; the IR pointer isn't fixed to the screen nor your eyes, so the cursor+camera should reflect the floaty, variable nature of holding the device.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #494 on: March 23, 2010, 06:29:41 AM »
I actually think it works fine. It's also less cheap than the 'lock-on' you can do in Conduit I think.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #495 on: March 23, 2010, 05:31:03 PM »
Yeah, I don't see anything wrong with it. My only problem with it is that I have to make it a button on the Nunchuk, because I find it difficult to hold down a button on the Wiimote and keep a steady aim. Although I kind of like the idea of having to aim for better accuracy, I do prefer the more streamlined action of The Conduit.

Yeah, I knew about the sight aiming.
Then why didn't you tell me that? I'm supposed to be on your side!

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #496 on: March 23, 2010, 06:55:29 PM »
How did you not know that? It's so fundamental to the way Call of Duty is that I never would have imagined that someone playing the game could not know that.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #497 on: March 23, 2010, 07:06:32 PM »
How would I know that when this is the first Call of Duty game I've played, nothing in the game explains it, and none of you folks ever told me?

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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #498 on: March 23, 2010, 07:20:05 PM »
I knew about it before I played any CoD games. If I'd had any idea that you didn't know I would have told you. The fact that you're as much better at the game than I am as you are and you managed to do that while always firing from the hip is depressing.
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Re: Call of Duty: Modern Warfare coming to Wii 11/10/09
« Reply #499 on: March 23, 2010, 09:06:22 PM »
I've never even discussed a Call of Duty game before buying this one, so there was no way I could have known about that unless someone told me. And before anyone says "You should have read the manual": guess what, I did. There was nothing in there about that. Is there anything else about this game which I might not know about? It seems possible that there is something else I'm missing.

The fact that you're as much better at the game than I am as you are and you managed to do that while always firing from the hip is depressing.
For some reason I feel insulted by this.