Even artsy graphics don't prevent you from being expected to throw in more geometry and texture detail on an HD console. Don't do that and the game will look like a crappy cash-in. Suda makes up for low sales numbers with low budgets but I'm not sure he could make a game that's acceptable on the HD consoles with his reduced budgets. Especially open world games get in trouble, Prototype looks like arse by HD standards and that's still way better than what NMH did.
2D games like Muramasa are even worse off because 2D graphics aren't easily scalable and unless they were drawn at 3x the required size originally (which would be nonsense) they're going to end up looking low res in HD.
I still wonder if Devil May Boobies from Platnium will sell on the HD consoles (it might, just for th DOA fans alone)
This makes me angry because of all the things Bayonetta is, tittie monster is NOT it. Also, the game is like Devil May Cry on LSD, so I don't see any reason it wouldn't sell.
I don't know if she had massive tits but I remember the trailer having so much overdone sex appeal I felt dumber just from watching it, made me feel like they think I'm a total idiot who will buy anything as long as it tones up the sexyness enough.
Little King Story doesn't use any motion controls. That's the most likely candidate, I would think.
I don't see that having much appeal to the HD audience at all. Besides, doesn't it have really underdetailled characters to fit them into the hardware limits?