Author Topic: Microsoft's Xbox Kinect - Nov 4th 2010  (Read 269212 times)

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Offline King of Twitch

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Re: Microsoft's Project Kinect - Oct 2010
« Reply #575 on: June 14, 2010, 01:01:28 PM »
Kin...ect?? Kin..as in family..YOU CAN NOW PLAY XNOZ 360 WITH YOUR FAMILY??

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Offline BlackNMild2k1

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Re: Microsoft's Project Kinect - Oct 2010
« Reply #576 on: June 14, 2010, 01:11:54 PM »

Offline BlackNMild2k1

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Re: Microsoft's Project Kinect - Oct 2010
« Reply #577 on: June 14, 2010, 01:18:31 PM »
I thought people were complaining for a long time that E3 was getting too expensive.  Apparently now MS has Cirque make a special performance just for a preshow thingamajiger.  I get the feeling its goin to be all spectacle with celebrities and shows with little actually shown by MS.

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Offline Caliban

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Re: Microsoft's Project Kinect - Oct 2010
« Reply #578 on: June 14, 2010, 03:05:43 PM »
Well it's out November 4th, but no price was announced.

Offline NinGurl69 *huggles

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Re: Microsoft's Project Kinect - Oct 2010
« Reply #579 on: June 14, 2010, 03:15:35 PM »
They're really going to compete with Donkey Zelda Kong Icarus?
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Offline Chozo Ghost

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Re: Microsoft's Project Kinect - Oct 2010
« Reply #580 on: June 14, 2010, 03:24:51 PM »
All of the games for this Kinect thing are "Kiddie" casual gamer crap. Frankly, I'm glad because that will help deflect some of that away from Nintendo for a change. But I doubt the Xbox's core following of Halo and other blood and gore games will really sink their teeth into this thing. The games for it are really not their cup of tea.
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Offline King of Twitch

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Re: Microsoft's Project Kinect - Oct 2010
« Reply #581 on: June 14, 2010, 03:43:35 PM »
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Offline vudu

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Re: Microsoft's Project Kinect - Oct 2010
« Reply #582 on: June 14, 2010, 03:52:09 PM »
Oh George!  Say it ain't so!  :(

I used to watch you every Sunday morning.  You must really want that Evening News anchor chair.   :-\
Why must all things be so bright? Why can things not appear only in hues of brown! I am so serious about this! Dull colors are the future! The next generation! I will never accept a world with such bright colors! It is far too childish! I will rage against your cheery palette with my last breath!

Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #583 on: June 14, 2010, 04:02:29 PM »
Lil George Stephalopogus is of course amused

http://news.yahoo.com/video/business-15749628/new-microsoft-game-no-remote-needed-20325428


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How exactly do they think this works again?

Offline King of Twitch

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #584 on: June 14, 2010, 04:06:19 PM »
Lucky Kinect, I wish I had 48 different points on her body :(
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Offline ThePerm

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #585 on: June 14, 2010, 07:38:17 PM »
http://www.youtube.com/watch?v=HgRiNCyFgHk&feature=related

in the year 2015

to translate not exactly: how lame! you play with your hands?
« Last Edit: June 14, 2010, 07:43:11 PM by ThePerm »
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Offline Ian Sane

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #586 on: June 14, 2010, 08:00:52 PM »
Kinect's lame first impression has given me a different perspective on the Wii's third party support.  We've accused third parties of having it in for Nintendo and thus not giving a full effort with their Wii games.  But third parties appear to like Microsoft because they give the Xbox 360 very good support.  People (sort of) joked that all the third parties that treat the Wii like crap would suddenly bust out amazing motion control games on the HD consoles.  Yet Kinect's lineup thus far, including the first party stuff, bears a shocking similarity to lame Wii third party games.  We still have to see Move but it seems like no one aside from Nintendo is able to come up with anything remotely worth a **** for motion control.  Maybe it's just really hard to work with, maybe the concept just isn't all that hot, maybe no one is willing to be creative, or maybe most developers have a hatred of motion controls (as opposed to a hatred of Nintendo).

It seems like it isn't bias against Nintendo or the weaker hardware because that isn't an issue with Kinect.  It seems like motion controls are the issue.  We may not know specifically why but that's the common ground.  The details about Move will provide us further insight.

Offline ShyGuy

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #587 on: June 14, 2010, 08:05:30 PM »
Considering 3rd party support on the N64 and Gamecube, I think third parties hate more than motion control.

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #588 on: June 14, 2010, 08:10:32 PM »
I think we need to wait and see what Sony has to offer with Move before making that judgment. Kinect was an awful idea to begin with, and third parties aren't supporting it because it doesn't work for anything other than minigames and tech demos. Move, on the other hand, is a blatant and direct ripoff of Nintendo's controller, and thus has a lot of possible applications for more traditional games. If it doesn't get any real support, then you may have an argument.
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Offline ThePerm

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #589 on: June 14, 2010, 08:32:39 PM »
sort of mentioned above 3rd parties never gave much support n64/gamecube era. They snuff Nintendo routinely like its fun. Maybe they are treating motion controls like **** because its something Nintendo initially pushed. Or maybe the game industry is just fucking stupid.
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Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #590 on: June 14, 2010, 09:45:44 PM »
I would point all of you towards the article where Nintendo called Move and Kinect(Natal at the time) a threat to Nintendo's future, but I'm too lazy to go look for it right now.

This is exactly why too. To much shitty uninspired done for the sake of saying you did it tacked on motion support is not helping Nintendo push genuinely creative stuff into a market that is still receptive and appreciative of motion controls.

Offline BeautifulShy

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #591 on: June 14, 2010, 09:51:48 PM »
I thought I would mention that Microsoft is going to discontinue all of the current 360 models. Whatever is out there is all there is going to be. The Kitect compatable verson is what Microsoft is going to be taking forward.
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Offline NinGurl69 *huggles

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #592 on: June 14, 2010, 10:04:31 PM »
"To say I was disappointed with Kinect would be putting it mildly. After waiting at the Galen Center for a couple of hours, other than the name, Kinect, nothing was revealed except a handful of pre-recorded demos where actors clearly pretended to control the on-screen characters (avatars) with their own body movement. At several points the avatars would move before the actors did, ruining the illusion of a real live demo of Kinect. This body-synch debacle makes Milli Vanilli's legendary lip-synch outrage look tame by comparison."

http://games.ign.com/articles/109/1096907p1.html
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Offline Mop it up

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #593 on: June 14, 2010, 10:09:13 PM »
If the new model has a special connection for the Kinect, how does it plug into a current model?

Offline BeautifulShy

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #594 on: June 14, 2010, 10:13:19 PM »
If the new model has a special connection for the Kinect, how does it plug into a current model?
It probably doesn't have one...
You might have to buy the Kinect model.
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Offline Caliban

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #595 on: June 14, 2010, 10:13:24 PM »
The new 360 has an orange labeled connection in the back. You know like the one on the Wii. Coincidental I guess.
If you don't have a new 360 then it plugs through it's own adapter through the USB port of the old 360.

So basically:

*If you have new 360 it connects directly.

*If you have an old 360 it connects through one of its usb ports.
« Last Edit: June 14, 2010, 10:14:56 PM by Caliban »

Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #596 on: June 14, 2010, 10:19:15 PM »
"To say I was disappointed with Kinect would be putting it mildly. After waiting at the Galen Center for a couple of hours, other than the name, Kinect, nothing was revealed except a handful of pre-recorded demos where actors clearly pretended to control the on-screen characters (avatars) with their own body movement. At several points the avatars would move before the actors did, ruining the illusion of a real live demo of Kinect. This body-synch debacle makes Milli Vanilli's legendary lip-synch outrage look tame by comparison."

http://games.ign.com/articles/109/1096907p1.html
That same thing happened during the conference.
One of the "game" models ducked or jumped or something way before the person on stage did, and then she tried her best to play catch up to the game.

Offline NinGurl69 *huggles

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #597 on: June 14, 2010, 10:33:36 PM »
That's perfect.  None of the products work nor exist.
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Offline nickmitch

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #598 on: June 15, 2010, 12:22:47 AM »
Gotta admit that MS completely failed to wow me with Kinect. Eventhough, it's too early to call a victor (obviously), I feel safe to say the MS lost E3.

EDIT: I honestly doubt Kinect will work right at launch if PRERECORDED footage was a fail. It'll probably need a patch soon after release. I'm surprised they still seem to have some work to do with the hardware.
« Last Edit: June 15, 2010, 12:24:22 AM by nickmitch »
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Offline BlackNMild2k1

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Re: Microsoft's Xbox Kinect - Nov 4th 2010
« Reply #599 on: June 15, 2010, 12:29:33 AM »
Gotta admit that MS completely failed to wow me with Kinect. Eventhough, it's too early to call a victor (obviously), I feel safe to say the MS lost E3.

EDIT: I honestly doubt Kinect will work right at launch if PRERECORDED footage was a fail. It'll probably need a patch soon after release. I'm surprised they still seem to have some work to do with the hardware.

Sony & Nintendo would have to have a TERRIBLE outing to lose E3 to MS at this point.

Maybe Nintendo doesn't reveal 3DS at all and focuses on Vitality Sensor and Wii Relax incidentally making the entire viewing audience so relaxed that we miss the rest of the conference. Too much focus on WiiParty and only a short glimpse of Zelda.

Sony cold have technical difficulties and drop a Move remote, the casing breaks open and a Wii remote falls out live on TV. Then they try to save the show by playing a clip of Killzone 3D and Halo: Reach starts playing on the big screen.

But I doubt anything of that sort will happen, so it's probably safe to say that MS has lost this round.