Author Topic: The Legend of Zelda: Skyward Sword  (Read 622881 times)

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Offline Mannypon

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Re: New Wii Zelda
« Reply #925 on: June 15, 2010, 12:36:23 AM »
Ran into this over at Gonintendo. Seems like there's a rumor getting around that the new Zelda will be cel shaded. Now, I personally would love this as I've been wishing Nintendo to use the Cel shaded engine again but I remember the backlash that resulted from the Wind Waker reveal. I think Cel shading provideds the best graphics on the Wii and I would love to see a merging of the TP engine with the WW engine.

All in all, I don't really believe this rumor as I don't see the Zelda trailer being showed to anyone the night before its big reveal. Here's a link though to the Gonintendo page.
http://gonintendo.com/viewstory.php?id=127017#comment-section

 
look at these videos of cutscenes from Fire Emblem: RD. Thats what I imagine when I think of a new cel-shaded Zelda.
http://www.youtube.com/watch?v=YKNa5PqKJXo&feature=related
 

Offline stevey

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Re: New Wii Zelda
« Reply #926 on: June 15, 2010, 12:52:25 AM »
There was a rehearsal today for Nintendo Press Conference so it might have been someone who sunk in....
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Offline Dasmos

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Re: New Wii Zelda
« Reply #927 on: June 15, 2010, 12:52:41 AM »
I'm pretty sure the WW engine is the same as the TP engine, isn't it? Anyway if this turnd out to be cel-shaded again I would be so happy.
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Offline Mannypon

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Re: New Wii Zelda
« Reply #928 on: June 15, 2010, 12:57:32 AM »
Yeah, I heard it was the same engine but I'm refering to if they went back to actually using cel-shading for the textures.  Like in my previous post, if they achieve cel-shaded graphics that are even half as good as those Fire Emblem clips, I would sh*t myself twice over.

Offline BeautifulShy

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Re: New Wii Zelda
« Reply #929 on: June 15, 2010, 02:21:30 AM »
Yeah I don't think there would be a Nintendo leak this close to the press conference.
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Offline Stratos

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Re: New Wii Zelda
« Reply #930 on: June 15, 2010, 04:00:25 AM »
I'm pretty sure the WW engine is the same as the TP engine, isn't it? Anyway if this turnd out to be cel-shaded again I would be so happy.

This is true. I remember it being underscored several times by Miyamoto and others. It was among all of that talk about facial expressions and eye movement.
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Offline DAaaMan64

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Re: New Wii Zelda
« Reply #931 on: June 15, 2010, 12:13:11 PM »
LOL Miyamoto is crap at his WiiMotion Plus and his sword fighting!


The slingshot.... wow this is terrible.


This is sooo bad. Oh man, the archery. This is so motionfail.
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Offline Mannypon

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Re: New Wii Zelda
« Reply #932 on: June 15, 2010, 12:35:34 PM »
Oh man, this is not what I imagined when I thought of a new cel Zelda.  This graphics actually look quite generic.  The only scene in the trailer that looked good was when Link jumped off the waterfall but I think that was prerendered.  Hopefully that presentation is no indication to how the game will control cause this looks like it has the potential to be a real pain in the ass to play with any consistency.

Offline Kytim89

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Re: New Wii Zelda
« Reply #933 on: June 15, 2010, 01:33:36 PM »
I was hoping for a Twilight Princess 2 or a Majora's Mask 2 as far as graphics and themes go.
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Offline Dirk Temporo

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Re: New Wii Zelda
« Reply #934 on: June 15, 2010, 01:48:40 PM »
Because Twilight Princess didn't look exactly like Gears of Zelda or anything.
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Offline DAaaMan64

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Re: New Wii Zelda
« Reply #935 on: June 15, 2010, 01:57:42 PM »
The colorful art style was excellent. I loved it.
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Offline Spinnzilla

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Re: New Wii Zelda
« Reply #936 on: June 15, 2010, 02:02:30 PM »
The soft colors do look really nice.
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Offline Ian Sane

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Re: New Wii Zelda
« Reply #937 on: June 15, 2010, 02:23:20 PM »
I like the art style a lot.  You know how all the Wind Waker defenders point to the 2D games and claim that Wind Waker is more accurate to that style?  I always thought that was a weak argument because to me Wind Waker with it's cat eyes, pig feet and one colour textures looked completely different.  Not all cartoony is the same.  But this I think looks appropriate for cel-shaded Zelda.  This better matches the 2D look.  If Nintendo had shown this way way back when Wind Waker debuted there likely would have been no backlash at all.  Wind Waker was a mistake, Twilight Princess was an over-correction, this looks right.

But Miyamoto struggling to make his own game work just kills my interest in this.  I don't play Zelda to goof around with "interesting" controls.  All I want is an epic adventure.  I shouldn't even notice the controls.  They provide me with no thrill, I just want something that works.  This looks like absolute dogshit.  You can say that maybe there was a glitch with the sensor or something.  Well that may be.  We'll find out tomorrow won't we?

But Nintendo already fucked up Zelda with Phantom Hourglass.  That game is complete balls and it's entirely because Nintendo decided to shove some stupid gimmicky control scheme down our throats.  The game is an utter chore to play and I didn't even bother with Spirit Tracks because of it.  If Nintendo is willing to do that to DS Zelda why won't they do that with Wii Zelda?  If they had any true interest in making a game that plays well they would have abandoned PH's touchscreen controls early in development.  Obviously trying to sell us on some "innovative" control scheme, that only stunned rubes are impressed by, is Nintendo's priority.  Pray that the demo was a bunch of technical difficulties because I don't trust for a second that Nintendo will "fix" it.  It's not about using controls that work, it's about "proving" Nintendo's "new controller standard".

The demo looked like LAIR.  Yeah, that's bad.

Offline KnowsNothing

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Re: New Wii Zelda
« Reply #938 on: June 15, 2010, 02:26:50 PM »
Obviously something went wrong with the demo on stage, reports from the show floor say that the controls work flawlessly.  Nintendo wouldn't have shown the game at E3 if it controlled that poorly during testing.
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Offline Dirk Temporo

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Re: New Wii Zelda
« Reply #939 on: June 15, 2010, 02:27:07 PM »
"Wind Waker was a mistake"

BAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

And that's why Zelda games are garbage.
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Offline Mop it up

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Re: New Wii Zelda
« Reply #940 on: June 15, 2010, 02:34:35 PM »
Even if there is some small issue with the controls, there is plenty of time to tweak them before it is released.

Offline noname2200

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Re: New Wii Zelda
« Reply #941 on: June 15, 2010, 02:50:06 PM »
2011. James redeemed?

Offline Dasmos

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Re: New Wii Zelda
« Reply #942 on: June 15, 2010, 03:03:46 PM »
Wow, the graphical style looks amazing. Only after more is shown will I be able to tell if it's better than WW.
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Offline King of Twitch

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Re: New Wii Zelda
« Reply #943 on: June 15, 2010, 03:10:11 PM »
I don't like the remote overlay taking up the whole right side of the screen. Fix this
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Offline BeautifulShy

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Re: New Wii Zelda
« Reply #944 on: June 15, 2010, 03:11:21 PM »
Just saw what it looks like and is is a good mix of Windwaker and TP.
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Offline Dirk Temporo

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Re: New Wii Zelda
« Reply #945 on: June 15, 2010, 04:00:26 PM »
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Offline Shorty McNostril

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Re: New Wii Zelda
« Reply #946 on: June 15, 2010, 05:25:50 PM »
Obviously something went wrong with the demo on stage, reports from the show floor say that the controls work flawlessly.  Nintendo wouldn't have shown the game at E3 if it controlled that poorly during testing.

This is a relief.  I didn't think that they would have brought up a heap of booths straight after the conference if there was any concern it wouldn't work. 


The only part I'm a bit worried about it how necessary it is to hold the sword and shield that way.  If you have to hold your arms in that position it is going to get real old real fast.  It will be very uncomfortable to sit down to play.

Offline Adrock

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Re: New Wii Zelda
« Reply #947 on: June 15, 2010, 05:26:40 PM »
Wind Waker was a mistake, Twilight Princess was an over-correction, this looks right.
I almost agree with this. Wind Waker was a bait and switch, considering the Spaceworld 2000 trailer was so badass. I think that's why it was so poorly received at first though most people got over it. Twilight Princess was Nintendo's over-correction. I think they misinterpreted people's complaints about Wind Waker. They went overboard trying to be dark and mature without having the balls to do so. Don't kill off Princess Zelda then bring her back... just kill of Princess Zelda if that's what the story calls for. Besides the fact that the scene lacked much emotional impact (barely knew her, barely cared and nostalgia doesn't count), they killed what little it had by having Zelda pop up at the end of the game, alive and well (other than the whole being possessed thing).

Anyway, I'm a little disappointed in the trailer. Not necessarily the cel-shading (though I feel like it could be better), but it's EXACTLY what I'd expect from a Zelda game. Very little new there. I feel like I've already seen it dozens of times. I'm waiting for the girl from last year's art piece to be officially named "Sahworda" or "Bladey" or some stupid play on words.

Offline TJ Spyke

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Re: New Wii Zelda
« Reply #948 on: June 15, 2010, 05:36:54 PM »
Wind Waker was a mistake

One that is one of the best selling and most popular games in the series, and in general. Most companies would kill to have a "mistake" like that. Nintendo never did a bait and switch. They showed off a tech demo (they even said it was just a tech demo), and people assumed that was what the next Zelda game would look like. You may not like it, but you are clearly in the minority on this.

As for the 2011 release date, that seemed pretty obvious based on the lack of any information before today. It was not realistic to think it would be released this year.
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Offline Adrock

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Re: New Wii Zelda
« Reply #949 on: June 15, 2010, 05:55:41 PM »
It was a total bait and switch. They showed something that got people excited then said, "Nope, psych." That's the very definition of a bait and switch. Tech demo or not, when you show something like that, you're inciting expectations. It's not like Nintendo was blatantly like "Check out this graphical demonstration but be forewarned, the next Zelda game will look nothing like this so if you're expecting more of this, you will be sorely disappointed and it'll be you're own fault." I, personally, didn't hate the cel-shading. I just thought Link's character design was stupid, but I got over it. What I didn't get over was how boring everything not involving dungeons was in Wind Waker. God, I hated sailing. That got old really fast....