Author Topic: Xenoblade Chronicles Wii / 3DS / Definitive Edition  (Read 266268 times)

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Offline Dirk Temporo

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Re: Xenoblade-New RPG from Monolith
« Reply #150 on: May 20, 2010, 10:02:16 PM »
If they're going to be yelling out things in battle the whole time I hope there's an option for Japanese language track, just because bad voice acting grates so much more when you can actually understand the language.

Also, the combat animations still look like ass. The problem with huge weapons is that in order to make them look effective, they have to be used with wide swings to make them look powerful. You can't get away with small, confined swings like you can with a small weapon. All the swings look stiff and like they cut off before they should, like they lack power and oomph. Can't say I'm a fan.
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Offline MysticGohan

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Re: Xenoblade-New RPG from Monolith
« Reply #151 on: May 23, 2010, 11:19:15 PM »
Is this continuing the series of Xenogears? I really liked that game, I hope mechs are involved, Fei's/ID's were awesome among others.
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Offline BeautifulShy

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Re: Xenoblade-New RPG from Monolith
« Reply #152 on: May 23, 2010, 11:26:18 PM »
I think it is a spiritual successor MysticGohan. I believe the people that made the Xenogears series is making this.
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Offline MysticGohan

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Re: Xenoblade-New RPG from Monolith
« Reply #153 on: May 24, 2010, 12:29:53 AM »
Long time no see Maxi, Yeah. I hope we see more connections with the name like Xeno, heh.

I wish we could get a real Sequel to Chrono Trigger, Cross just made no sense to me and I really like Crono and Crew, and I would like
to know more of Magus/Janus and the events after.

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Offline BlackNMild2k1

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Re: Xenoblade-New RPG from Monolith
« Reply #154 on: May 31, 2010, 01:08:13 AM »
What more could you want from Xenoblade, because it has so much to give already...
http://www.andriasang.com/e/blog/2010/05/27/xenoblade_yarikomi_and_kizuna/

Offline Mannypon

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Re: Xenoblade-New RPG from Monolith
« Reply #155 on: May 31, 2010, 01:51:50 AM »
This game just gets better the more I hear of it.  Anyone can say that I'm hyping this game up too much but I think this is going to be an instant classic for me, up there with Suikoden 2, Xenogears, and Skies of Arcadia to name a few.  There has been more info in the past week but I've lost track of the links.  Here is a new 6 min trailer though for those that haven't seen it.  Enjoy.
 
http://www.youtube.com/watch?v=rokv8NHz5PE
 
Quick note about the trailer... loving the music and the icing on the cake for me with this game is when I saw in the video that all the equipement you purchase will be visible on your characters and the in game cinematics.  I love that and wish it is used more in JRPGs.
« Last Edit: May 31, 2010, 02:14:36 AM by Manny »

Offline MaryJane

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Re: Xenoblade-New RPG from Monolith
« Reply #156 on: May 31, 2010, 08:23:59 AM »
Great info and great trailer!! The city building is very interesting element in a game already full of interesting elements. Maybe it will be better if this game doesn't come to the U.S then I would be forced to learn Japanese... but then I'd also be forced to buy a Japanese Wii so maybe not.
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Offline Mannypon

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Re: Xenoblade-New RPG from Monolith
« Reply #157 on: June 02, 2010, 01:32:49 AM »
A new trailer and the first review is up.  Famitsu gave the game straight 9s for a total of 36 out of 40.  Good score in my book.  Hopefully a translated summary pops up soon so we can get more details.  Here's the new trailer too.
 
http://gonintendo.com/viewstory.php?id=125545#comment-section
 
Almost forgot the link to the score... here it is also with a reveal for what seems to be yet another rpg for the wii.  Looks good from what I can see but that's a discussion for another thread lol.
 
http://gonintendo.com/viewstory.php?id=125535#comment-section
« Last Edit: June 02, 2010, 01:36:21 AM by Manny »

Offline Adrock

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Re: Xenoblade-New RPG from Monolith
« Reply #158 on: June 02, 2010, 01:49:41 AM »
I hate Japanese voice acting. It's technically better than bad English voice acting, but still annoying in its own way. It always sounds over the top and there's always so much grunting and gasping. Like, who gasps that much in real life? And why does everyone gasp over everything?

Offline Stratos

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Re: Xenoblade-New RPG from Monolith
« Reply #159 on: June 02, 2010, 04:30:06 AM »
Earth Seeker...hmm. Interesting.
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Offline BeautifulShy

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Re: Xenoblade-New RPG from Monolith
« Reply #160 on: June 10, 2010, 12:47:14 PM »
http://andriasang.com/e/blog/2010/06/10/all_about_xenoblade/

With the game releasing in Japan this week andriasang did a feature encompasing all the info about the game. Good read if you haven't been keeping track of the game ir if you want more detailed info.
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Offline Dirk Temporo

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Re: Xenoblade-New RPG from Monolith
« Reply #161 on: June 10, 2010, 03:09:29 PM »
I hate when companies make trailers that use cinematics that obviously use gameplay models and resources, but don't include gameplay in the trailer.
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Offline BlackNMild2k1

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Re: Xenoblade-New RPG from Monolith
« Reply #162 on: September 28, 2010, 04:27:04 PM »
14 minutes of in-game footage
http://www.youtube.com/watch?v=iAYBui5ghJ0

I haven't watched it yet, but I hear it's gorgeous.

Offline Adrock

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Re: Xenoblade-New RPG from Monolith
« Reply #163 on: September 28, 2010, 06:35:00 PM »
I'm sure most people think Xenoblade "looks good for a Wii game" but I'm actually pretty impressed all around. The scope is simply astounding. I'm definitely liking the art design too. /impressed

EDIT: The character designs are a little blah, but I can get past that.

Now, if we could only see more of The Last Story....
« Last Edit: September 28, 2010, 06:38:43 PM by Adrock »

Offline KisakiProject

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Re: Xenoblade-New RPG from Monolith
« Reply #164 on: September 29, 2010, 05:01:12 PM »
Man this needs to come to the US.

Offline broodwars

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Re: Xenoblade-New RPG from Monolith
« Reply #165 on: September 29, 2010, 05:15:21 PM »
14 minutes of in-game footage
http://www.youtube.com/watch?v=iAYBui5ghJ0

I haven't watched it yet, but I hear it's gorgeous.

Hmm...there's a bit of a mixed-bag to that trailer:
 
Pros:
 
-The environments have really good art design and there's usually some smart lighting that goes with them that really makes them shine.
-The music is also very well-done.
-It looks like exploration might be something more akin to a Zelda game than Final Fantasy, as you can see the player character jumping off (really) high ledges a couple of times.
 
Cons:
 
-The character models are pretty poor.
-The environments look great...so long as the user doesn't get too close and the lighting is fairly dark (proportional to how far away the user is from an object).  There are a couple shots in that trailer where you can see objects really up-close, and the geometry is pretty simple and looks bad.  Likewise, there are a couple shots where you see characters and environments in brighter light, and they look pretty poor.
-No battle footage?  One of my main problems with this game is that the combat system sounds a lot like Final Fantasy XII, and nothing good comes of being like Final Fantasy XII.  I'd like to see more of the combat to get a better feel for it.
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Offline Stratos

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Re: Xenoblade-New RPG from Monolith
« Reply #166 on: September 29, 2010, 10:53:17 PM »
I really want a confirmation of a Western release.  :@
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Offline noname2200

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Re: Xenoblade-New RPG from Monolith
« Reply #167 on: March 31, 2011, 11:26:53 AM »
According to some NeoGAF users NoE's confirmed via e-mail that it's coming out in Europe as "Xenoblade Chronicles," and the game now has its own page and video on Nintendo's UK website.  http://www.nintendo.co.uk/NOE/en_GB/games/wii/xenoblade_chronicles_32583.html

We can't be too far behind.  Put those two big balls down and get us this game, Reggie!

Offline broodwars

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Re: Xenoblade-New RPG from Monolith
« Reply #168 on: March 31, 2011, 11:28:27 AM »
According to some NeoGAF users NoE's confirmed via e-mail that it's coming out in Europe, and the game now has its own page and video on Nintendo's UK website.  http://www.nintendo.co.uk/NOE/en_GB/games/wii/xenoblade_chronicles_32583.html

We can't be too far behind.  Put those two big balls down and get us this game, Reggie!

Considering Reggie has failed to bring us Fatal Frame IV (yes, I know why), the Trace Memory sequel, Disaster: Day of Crisis, etc., I have a feeling this is going to be yet another game that NoE localizes and NoA does not.
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Offline noname2200

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Re: Xenoblade-New RPG from Monolith
« Reply #169 on: March 31, 2011, 11:32:03 AM »
According to some NeoGAF users NoE's confirmed via e-mail that it's coming out in Europe, and the game now has its own page and video on Nintendo's UK website.  http://www.nintendo.co.uk/NOE/en_GB/games/wii/xenoblade_chronicles_32583.html

We can't be too far behind.  Put those two big balls down and get us this game, Reggie!

Considering Reggie has failed to bring us Fatal Frame IV (yes, I know why), the Trace Memory sequel, Disaster: Day of Crisis, etc., I have a feeling this is going to be yet another game that NoE localizes and NoA does not.

Stop spoiling my dreams...  :'(

Offline Retro Deckades

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Re: Xenoblade-New RPG from Monolith
« Reply #170 on: March 31, 2011, 12:32:31 PM »
I will remain cautiously optimistic because Iwata said that they could fill the sparse NA Wii release schedule by localizing games.

Offline BeautifulShy

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Re: Xenoblade-New RPG from Monolith
« Reply #171 on: March 31, 2011, 04:28:08 PM »
I will remain cautiously optimistic because Iwata said that they could fill the sparse NA Wii release schedule by localizing games.
I keep seeing this mentioned on here. Anybody got a link to this quote?
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Offline Luigi Dude

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Re: Xenoblade-New RPG from Monolith
« Reply #172 on: March 31, 2011, 04:54:59 PM »
Considering Reggie has failed to bring us Fatal Frame IV (yes, I know why), the Trace Memory sequel, Disaster: Day of Crisis, etc., I have a feeling this is going to be yet another game that NoE localizes and NoA does not.

Like I've said before, those were all lower budget titles that Reggie had a choice not to release because they cost Nintendo hardly anything to make.  For a big budget title like Xenoblade, he has no choice in the matter and has to release the game because this actually cost something to make.
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Offline Retro Deckades

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Re: Xenoblade-New RPG from Monolith
« Reply #173 on: March 31, 2011, 05:02:00 PM »
I will remain cautiously optimistic because Iwata said that they could fill the sparse NA Wii release schedule by localizing games.
I keep seeing this mentioned on here. Anybody got a link to this quote?

Here is the quote from IGN, but if you want an actual link I will have to track it down a little later as I am currently pressed for time:

According to IGN, "In an interview last month [Iwata] let it slip that the immediate future for Nintendo's American release calendar could be made up of products that have already been out in Japan for a while -- but just haven't been translated and localized for [the North American] market yet."

Keep in mind that by now, that quote is a month or two old.

Offline NeoStar9X

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Re: Xenoblade-New RPG from Monolith
« Reply #174 on: March 31, 2011, 05:58:20 PM »
According to some NeoGAF users NoE's confirmed via e-mail that it's coming out in Europe, and the game now has its own page and video on Nintendo's UK website.  http://www.nintendo.co.uk/NOE/en_GB/games/wii/xenoblade_chronicles_32583.html

We can't be too far behind.  Put those two big balls down and get us this game, Reggie!

Considering Reggie has failed to bring us Fatal Frame IV (yes, I know why), the Trace Memory sequel, Disaster: Day of Crisis, etc., I have a feeling this is going to be yet another game that NoE localizes and NoA does not.


Until there is something that says and shows otherwise this is the train of thought I'm working with.